Egypt: Valley Of The Kings [Quenched]
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why not continue the colour of the tomb to the underworld? you don't really need the grey I think
edit: this might just cause more confusion nvm
then in the pictures just have Tomb A + amente (the symbol) = 4
since all the underworld bonuses are 2, why not just call that underworld symbols and put the bonus of 2 into the text on the bottom? you could also do this with the ankh. That way people won't associate the bonus with only the territory itself? I dunno just an idea
btw the arms of ankh as borders are fine. I was just talking to myself sorry.
edit: this might just cause more confusion nvm
then in the pictures just have Tomb A + amente (the symbol) = 4
since all the underworld bonuses are 2, why not just call that underworld symbols and put the bonus of 2 into the text on the bottom? you could also do this with the ankh. That way people won't associate the bonus with only the territory itself? I dunno just an idea
btw the arms of ankh as borders are fine. I was just talking to myself sorry.
edbeard wrote:why not continue the colour of the tomb to the underworld? you don't really need the grey I think
edit: this might just cause more confusion nvm
then in the pictures just have Tomb A + amente (the symbol) = 4
since all the underworld bonuses are 2, why not just call that underworld symbols and put the bonus of 2 into the text on the bottom? you could also do this with the ankh. That way people won't associate the bonus with only the territory itself? I dunno just an idea
btw the arms of ankh as borders are fine. I was just talking to myself sorry.
*OK...i've put the amente symbol into the tomb bonus diagram...works well, thanks for that.
*as to the colours, i think i'll leave them as they are for the underworld.
* modified the text in the instructions...is this any clearer?
V30 updates.


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- DiM
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the scarab heads have colours. do they represent the continent colour?
for example the cleaopatra scarab is grey and it fits but the ramesses III scarab is blue instead of pale green.
also i just remembered at some point you said you'll change the name of the map if you introduce cleopatra because she's not in the valley.
for example the cleaopatra scarab is grey and it fits but the ramesses III scarab is blue instead of pale green.
also i just remembered at some point you said you'll change the name of the map if you introduce cleopatra because she's not in the valley.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
DiM wrote:the scarab heads have colours. do they represent the continent colour?
for example the cleaopatra scarab is grey and it fits but the ramesses III scarab is blue instead of pale green.
fixed...to each continent color.
also i just remembered at some point you said you'll change the name of the map if you introduce cleopatra because she's not in the valley.
yes I am still considering that. I am fixated on the Valley of the Kings. So I really think Cleopatra and Nefertiti might get the axe...much to Enigma's possible disgust.

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Wisse wrote:the map is low of quality (all those dots near names etc.) you did that on purpose for just showing?
I think that's just the JPG compression that Cairns is using...
It keeps the image size smaller - but some quality is lost...
Very common if screenshotting too!
On that note though - I'm not sure I like the Background texture of the bottom legend. (The explanation text) - or is that corrupted by JPG too?
C.

Highest score : 2297
Wisse the map is at 80% compression which is how I normally present my maps until final forge. the dots in the background are stars which are painted on the top of tombs chambers of course meaning the fermament or heavens.Wisse wrote:the map is low of quality (all those dots near names etc.) you did that on purpose for just showing?

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stars yeti...starsyeti_c wrote:Wisse wrote:the map is low of quality (all those dots near names etc.) you did that on purpose for just showing?
I think that's just the JPG compression that Cairns is using...
It keeps the image size smaller - but some quality is lost...
On that note though - I'm not sure I like the Background texture of the bottom legend. (The explanation text) - or is that corrupted by JPG too?
C.
no that one is a texture on that panel and will be removed in the next version shortly.

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yeti_c wrote:cairnswk wrote:stars yeti...stars
There are a couple of areas were JPG compression has corrupted the image though... unless I've sneezed on my monitor!!!!
C.
your eyes must be much younger than mine LOL

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onbekende wrote:don't make me have another look at this, it will ruin your record cairnswk
darn that name, let me call you from now: "the mapmaker"
also, If I can be arsed, I will overlook it too
onbekende...sorry...but i'm not quite on the same wavelength with you on that post...mind explaining it all again!

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V30 @ 90% Compression
This is the small map at 90% compression...is the quality better?



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More feedback
Is there any further feedback for this map?

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- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
could you make the tomb names in the D section brighter?
compare Ramesses I in D with Hatshepsut in E.
compare Ramesses I in D with Hatshepsut in E.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku

