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Re: Rated M [12/12] Night 1 - A Bitter Taste

Posted: Mon Jan 30, 2012 9:35 pm
by MoB Deadly
I'm pretty much done playing with Eagleblade. He did the same thing in Italian Mafia. He was already modkilled for it, he knows its against the rules and he did it again here.

Re: Rated M [12/12] Day 1: Trapped!

Posted: Mon Jan 30, 2012 9:36 pm
by Iron Butterfly
eagleblade wrote:
Victor Sullivan wrote:
eagleblade wrote:write a cool story at least :D

I don't think you realize how disrespectful you are being to everyone, especially DoomYoshi and myself.

-Sully


I am 13 I think I am perfectly acting my age


LOL you are a funny lad. This is the third game you have had problems with and made a game difficult for others. I can gaurantee you will probobly be banned by future mods.

While it certianly is not the end of the world, I can not say I am surprised.

I hope you realize you have sealed your fate in the CC mafia community. I dont say this at all in a mean way. I am just telling you the reality you have created for yourself. Good luck to you.

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Mon Jan 30, 2012 10:01 pm
by edocsil
That's a blacklisting in my books. I will not join a game in which he is participating.

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Tue Jan 31, 2012 7:52 am
by Leehar
replacement needed?

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Tue Jan 31, 2012 11:09 am
by DoomYoshi
Leehar has replaced freezie.

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Tue Jan 31, 2012 11:23 am
by Leehar
'firming

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Tue Jan 31, 2012 10:57 pm
by freezie
Sorry guys for the non posting. As I said, my internet access would have been eratic. I have been wrong.....It was completly annihilated.

Basicly, my internet cord died, and considering it goes throught 2 walls across 3 rooms ( and everything has been re-done last years, so a hole in the walls is not an option ) it wasn't exactly an easy task to repair..

Anyway, it's ( mostly ) repaired for now..Sorry again, and good luck to everyone.

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Wed Feb 01, 2012 9:59 pm
by DoomYoshi
Still waiting on some night actions :(

24 hour deadline on night actions.

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Thu Feb 02, 2012 5:38 pm
by Iron Butterfly
may be out of action tonight and tommorrow as I have bad computer virus. I will need to re format comp

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Fri Feb 03, 2012 1:06 am
by DoomYoshi
Victor was quite busy with the newsletter tonight, so day 1 will start tomorrow night 8-)

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Fri Feb 03, 2012 3:34 pm
by Victor Sullivan
DoomYoshi wrote:Victor was quite busy with the newsletter tonight, so day 1 will start tomorrow night 8-)

Day 2 :-$

-Sully

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Fri Feb 03, 2012 5:10 pm
by Leehar
Thanks for telling us he had an action ;)

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Fri Feb 03, 2012 5:22 pm
by Victor Sullivan
Leehar wrote:Thanks for telling us he had an action ;)

Lol, I'm the co-mod, Leehar.

-Sully

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Sat Feb 04, 2012 12:47 am
by Victor Sullivan
Sorry for the delay... My fault again :( Expect a scene relatively soon ;)

-Sully

Re: Rated M [11/12] Night 1 - A Bitter Taste

Posted: Sat Feb 04, 2012 1:08 am
by Victor Sullivan
Scene

The 10 remaining strangers, finally released from the Common Room, went back to their respective quarters, as access to the other sectors of the Palais was still forbidden. Each of them slept rather soundly; the thought of the abandoned, suicidal corpse in the Gassing Chamber quickly slipping their minds, as they avoid worrying thoughts by thinking of home, a lost love, a call to duty in a time of need... But others spent time plotting, scheming...

"ALERT; VITAL SIGNS ABSENT IN ROOM #10. ALERT; VITAL SIGNS ABSENT IN ROOM #10."

An alarming, automated-sounding voice wakes you up suddenly.

"ALERT; VITAL SIGNS ABSENT IN ROOM #10. ALERT; VITA-"

"Ahem, would you all please go to the Common Room?"

A more familiar voice. As you walk out of your quarters, you go to inspect the room-in-question. As you near the room, a thick, foul stench greets you reminiscent more of feces and body odor than a rotting corpse. You notice the door is ripped off, and in the room the nearly unidentifiable, mangled body is drenched in its own blood.

"Everyone to the Common Room now, please."

You hurry to the Common Room. The familiar screen descends to reveal Ivac once again.

"Hello, everyone. As you can see, the culprits responsible for Giorgina's death are still with us, and it seems they plan to kill more. It seems another innocent woman was murdered by one of them. Due to some curiously locked overrides in the security system, we were unable to monitor your quarters, but rest assured our finest engineers and technicians are working to solve the issue as we speak. In the meantime, please follow standard procedure as you did yesterday and find those responsible for these tragedies! I'll be back to notify you of anything, or if you reach a consensus."

pancakemix - Aglaope, Town Siren has been killed!

Day 2 Begin!

-Sully

Re: Rated M [10/12] Day 2: Silence

Posted: Sat Feb 04, 2012 11:17 am
by Leehar
Wow, people must really dislike Pcm, this is the third game in a row I've seen him have an early death!

Who rips doors open and leaves mangled bodies tho?

Re: Rated M [10/12] Day 2: Silence

Posted: Sat Feb 04, 2012 1:31 pm
by nĂ me
i have deduced that the suspect must be a killer!

Re: Rated M [10/12] Day 2: Silence

Posted: Sat Feb 04, 2012 4:34 pm
by safariguy5
I'm not sure what a Siren is, hopefully it's not too bad.

Re: Rated M [10/12] Day 2: Silence

Posted: Sat Feb 04, 2012 5:00 pm
by Leehar
I haven't read back yet, who's Georgina?
the first innocent woman?

Re: Rated M [10/12] Day 2: Silence

Posted: Sat Feb 04, 2012 5:25 pm
by Victor Sullivan
Scene

One man sat in the far corner of the room, ignored by the others. He stroked the tome as he debated whether to open it or not. After a sleepless night of the dilemma almost supernaturally being forced into his mind constantly, he gave in. The pages we blank, all of them. Disappointed, he went to close it, but a sparkle caught his eye. He watched as names in shiny, elaborate lettering were magically written right before his eyes. Three of them. He touched one of them. The lettering quickly went away and the tome shut itself just after the man managed to get his hand out of the way. Puzzled and slightly disappointed, he rejoined the group.

Just as soon as he did, Ivac's image descended from the ceiling again.

"Hello, again. I would like to inform you that we are detecting vital signs in the morgue where Giorgina's body was stored. We are looking into it. I'll let you know when I know more."

Day 2 Continue!

-Sully

Re: Rated M [10/12] Day 2: Silence

Posted: Sat Feb 04, 2012 5:25 pm
by jgordon1111
Georgeina Is the one who called all of us here and a Siren is a mermaid that leads men to their deaths by singing, From Homers famous odessey and the Iliad.

Re: Rated M [10/12] Day 2: Silence

Posted: Sun Feb 05, 2012 10:05 am
by Leehar
Whats with the Scene? Are we supposed to assume somebody did a day action or something?

Can someone also remind me on what a flavour cop does, and why we lynched him?

Re: Rated M [10/12] Day 2: Silence

Posted: Sun Feb 05, 2012 11:00 am
by jgordon1111
I think we got a hint that there are three bad guys in this game

Re: Rated M [10/12] Day 2: Silence

Posted: Sun Feb 05, 2012 12:31 pm
by skillfusniper33
Leehar wrote:Can someone also remind me on what a flavour cop does, and why we lynched him?


Flavor cops normally get some kind of description of the player, no innocent or guilty, but something that should help decide which side they are on.

Re: Rated M [10/12] Day 2: Silence

Posted: Sun Feb 05, 2012 1:26 pm
by Iron Butterfly
skillfusniper33 wrote:
Leehar wrote:Can someone also remind me on what a flavour cop does, and why we lynched him?


Flavor cops normally get some kind of description of the player, no innocent or guilty, but something that should help decide which side they are on.

He was a 13 year old kid with no clue how to play and a low frustration level. he ended up killing himself.