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Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Mon Jun 16, 2008 1:31 am
by t-o-m
Golden Bear wrote:I know they made a board version of this- so you could base it off this:
Lord of the Rings
I really want to play on this because I can't get the board, I would still have no one to play with, and I am a master of Tolkien lore.
Maybe a Beleriand addition or different board with Arda on it, and those in Arda can come to Middle-Earth, but not going in the other direction.
would the middle earth map count?
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Mon Jun 16, 2008 7:38 pm
by Golden Bear
t-o-m wrote:would the middle earth map count?
Sorry

just saw that. It would still be cool to have a map of Valinor, Beleriand, and Numenor. In essence,
Silmarillion board. I just think this would be cool, since it really isn't remembered. Or, if it was a super board, it could combine the existing Middle Earth Board with the rest of "True" Middle Earth.
[url]http://www.lord-of-the-rings.org/collections/maps/map1[1].jpg[/url]
plus [url]http://www.lord-of-the-rings.org/collections/maps/map10[1].jpg[/url]
The mountains on the far right of Beleriand (1st map) correspoond with the mountains on to the west of Eriador. Valinor would be across the Great Sea, Numenor in the middle, and a passsage at the very top of the GS.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Thu Jun 19, 2008 8:35 am
by Androidz
Since we already have Cards, and Conq4 and such things i got some new:P:
Domino map
and My personal Favoritt: Scrabble map. (Words give points)
Atm im doing:
a Fantasy Mythology Map.
And will later start with Atlantis:P
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Thu Jun 19, 2008 6:46 pm
by tahoeskier24
I developed a new doodle earth, how do i show you?
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Thu Jun 19, 2008 8:21 pm
by Kaplowitz
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Thu Jun 19, 2008 10:13 pm
by wcaclimbing
tahoeskier24 wrote:I developed a new doodle earth, how do i show you?
The current doodle earth is very popular. you won't be able to compete with it.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Thu Jun 19, 2008 10:16 pm
by InkL0sed
Golden Bear wrote:t-o-m wrote:would the middle earth map count?
Sorry

just saw that. It would still be cool to have a map of Valinor, Beleriand, and Numenor. In essence,
Silmarillion board. I just think this would be cool, since it really isn't remembered. Or, if it was a super board, it could combine the existing Middle Earth Board with the rest of "True" Middle Earth.
[url]http://www.lord-of-the-rings.org/collections/maps/map1[1].jpg[/url]
plus [url]http://www.lord-of-the-rings.org/collections/maps/map10[1].jpg[/url]
The mountains on the far right of Beleriand (1st map) correspoond with the mountains on to the west of Eriador. Valinor would be across the Great Sea, Numenor in the middle, and a passsage at the very top of the GS.
I think it'd be better just to have a map of Beleriand...
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Thu Jun 19, 2008 11:41 pm
by Satisfaction007
well i have a question i have an idea but i dont know how to make a map or have it get voted on or anything
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 3:30 am
by viking97
How about the Battle of Berlin! Instead of territorys you capture city blocks and parks.But it comes with a twist one player starts with 20 men in Hitlers bunker in the middle of city and all other players who are all allied start with 2 men on the edges of the city.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 3:32 am
by viking97
A RuneScape map! It would be cool to play RuneScape and CC at same time!
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 8:48 am
by Androidz
viking97 wrote:A RuneScape map! It would be cool to play RuneScape and CC at same time!
A Copyright Issue! it wold be be cool to think about that before posting.
Dont worry im not better than you;) i didint think about it either.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 8:58 am
by bryguy
its also been atempted if im correct, try searching for it

Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 3:10 pm
by max is gr8
I am considering making a space race map where the aim is to be able to colonise other planets in 3 steps. When you complete the first part of the map you continue on to the next. When you complete that you move on to the next and finally you win.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 3:28 pm
by bryguy
hmm... sounds confusing, yet fun. Good Luck

Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 3:37 pm
by seamusk
max is gr8 wrote:I am considering making a space race map where the aim is to be able to colonise other planets in 3 steps. When you complete the first part of the map you continue on to the next. When you complete that you move on to the next and finally you win.
I have a stages map in mind too. I was wondering what your thoughts were on xml? I'm sure you'll get to yours first. I have my hands full.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Fri Jun 20, 2008 3:40 pm
by Androidz
seamusk wrote:max is gr8 wrote:I am considering making a space race map where the aim is to be able to colonise other planets in 3 steps. When you complete the first part of the map you continue on to the next. When you complete that you move on to the next and finally you win.
I have a stages map in mind too. I was wondering what your thoughts were on xml? I'm sure you'll get to yours first. I have my hands full.
Could you possible mean my maps?xD
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Sat Jun 21, 2008 2:43 pm
by Master_Tonberry
i have a map in mind however can someone guide me on how to make a "draft" what is a draft lol ( dpont bash me for not knowing lol thats why im asking) and i have read all the threads and guidelines but cant understand where to go from them too much info and i dont know how to start my map.
help is highly appreciated, thanks ( i have great maps in mind , so if someone can help it would be beneficial to everyone i think )
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Sun Jun 22, 2008 6:22 am
by max is gr8
XML you would need to have triggers. So if X,Y and Z was owned the border Z-A opens.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Sun Jun 22, 2008 9:22 am
by War Dog
i belive when u create the xml u create the map which i extremley time consuming. but my question is how do u make terriortys or th e map for that matter a unique. say i wanted one terriorty to look like a for example a triangle and another a square.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Sun Jun 22, 2008 9:55 am
by seamusk
War Dog wrote:i belive when u create the xml u create the map which i extremley time consuming. but my question is how do u make terriortys or th e map for that matter a unique. say i wanted one terriorty to look like a for example a triangle and another a square.
coordinates. You can make territories any shape you want. The xml only need toknow where to put the numbers and what attacks what and you tell it that.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Mon Jun 23, 2008 1:07 am
by Golden Bear
InkL0sed wrote:I think it'd be better just to have a map of Beleriand...
I'll take it, if someone can make it. Thanks.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Mon Jun 23, 2008 12:01 pm
by War Dog
wait do u have to give it each individuar coordinte in order to make the terriortys different shapes?
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Mon Jun 23, 2008 12:15 pm
by seamusk
War Dog wrote:wait do u have to give it each individuar coordinte in order to make the terriortys different shapes?
Regardless of the shape of the territories you must ID the coordinates for each place that an army goes. There is a tool in the foundry that helps with this.
Re: New Map Ideas Thread, Open! - Post Ideas Here
Posted: Mon Jun 23, 2008 12:49 pm
by wcaclimbing
The coordinates tell conquerclub where to draw the army numbers on the maps.
It doesn't care what shape the picture looks like, you could have a blank screen, doesn't matter. Coordinates tell conqerclub where to put the army numbers when it creates the page.
School Map
Posted: Mon Jun 23, 2008 5:02 pm
by Ryall55
I would like to make a school mates map, i.e a different Bonus area for each section i.e chavs, emos, boffs, plastics, and teachers pet etc. not sure how to set up map or how it would work.
Any feedback.