Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
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Mageplunka69
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Re: Clan League: Season 2 (2009-2010) - Information, Q&A
i just want to say i thank all of you, and i mean all the ones who work so hard to organize all that you do to make my cc experience all that it is ....i love it , just wish this damn lag would go away, costs so much time , and points,in freestyle when it takes 30 seconds to reload....never was this bad.....but thank you for all the hard work you do
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Mageplunka69
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- reptile
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
to clear it up for anyone that is still confused:
i am guessing they are doing a favor for everyone and are currently accepting games even later than 1 week ... (JP?)
also i dont see any games posted from our opponents this week De Veroveraars der Lage Landen
Execution
- Season 2 has been approved by admin to be run with game creation rights!(But limited to the Clan Directors)
- The primary contacts are asked to order games 2 weeks in advance (using a standard format, hopefully aided with an Excel Order Form for those that would like some tools to help with this.), 1 week at the latest and will need to post in the Clan Season 2 Order Thread - All orders are FINAL
- The Clan Directors will then make the games and send the information to both clans' contacts for that week.
- The league contact is responsible for tracking their home maps. If you order a repeat map, it will be made into a random map.
- The league contacts (and clan partners) are all responsible for making sure their clan fills games
- NO games will be remade
- Clans will default the game if they put too many players into any game.
- Clans are asked to fill the games within 1 week. If a clan is late, they will receive a warning the first time. The second time, they will be defaulted for half of the late games (rounded down), and then if it happens a third time, they will be defaulted on all games.
i am guessing they are doing a favor for everyone and are currently accepting games even later than 1 week ... (JP?)
also i dont see any games posted from our opponents this week De Veroveraars der Lage Landen
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
From day one, we've been lenient and allowed until the day before the week starts. We make the games on Sunday.
If we enforced the rule completely, only a few clans would be left in the league with actual non-random games.
If we enforced the rule completely, only a few clans would be left in the league with actual non-random games.
- reptile
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
that is fine and i see nothing wrong with it, just you doing us all favors lol. just was curious.
i would rather not play random's anyway.
i would rather not play random's anyway.
- Scott-Land
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
Speaking of randoms maps and late submitting games, I know we've discussed this before but perhaps we should address it again. I guess Marv made a mistake and made all of LoW's games random last week ( at the time we just assumed they [LoW] were late in ordering games which wasn't the case).
Let's just assume that they had been late, why punish the away clans by making all the games random? Shouldn't the default be somewhere along the lines of allowing the away teams to choose maps/settings for that week or something comparable w/out punishing the away team by forcing them to play all random maps/settings ?
Let's just assume that they had been late, why punish the away clans by making all the games random? Shouldn't the default be somewhere along the lines of allowing the away teams to choose maps/settings for that week or something comparable w/out punishing the away team by forcing them to play all random maps/settings ?
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
The all random was for simplicity of setup, plus away team should not get an advantage.
- Scott-Land
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
- the.killing.44
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
How about just making it Classic Art (or Shapes, I guess) as the default?
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
the.killing.44 wrote:How about just making it Classic Art (or Shapes, I guess) as the default?
Cause random is more intrestin? Why does classic make it any more fair???????
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TheBro
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
No eternal reward will forgive us now for wasting the dawn.
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.
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waseemalim
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Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
Bruceswar wrote:TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.
But why is that "penalizing" -- it is just fair. I guess the difference lies in how you perceive random maps, you see them as negatives. whereas, they arent really negatives they are just random (hence fair).
Negative would be forcing me to play Feudal.
Life is what happens while you are busy playing Conquer Club.
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
waseemalim wrote:Bruceswar wrote:TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.
But why is that "penalizing" -- it is just fair. I guess the difference lies in how you perceive random maps, you see them as negatives. whereas, they arent really negatives they are just random (hence fair).
Negative would be forcing me to play Feudal.
now that that would definitely be a negative for me as well

<Juan_Bottom>You're like the Barry Bonds of drinking. You don't need the practice you just do it because you like it.
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
waseemalim wrote:Bruceswar wrote:TheBro wrote:Scott-Land wrote:jpcloet wrote:The all random was for simplicity of setup, plus away team should not get an advantage.
On the flip side, away teams should not get penalized either.
How is making the setting random penalizing the away team? Surely not being able to pick the home maps is worse for the home team than the away team!
Because you have no idea which teams to put where since you do not know the maps. It is not their fault the home team did not make it in time.
But why is that "penalizing" -- it is just fair. I guess the difference lies in how you perceive random maps, you see them as negatives. whereas, they arent really negatives they are just random (hence fair).
Negative would be forcing me to play Feudal.
Ahh but you see there is part of the problem, with randoms you have no clue which maps will come up thus you could get feudal or some map you may not know. It would be like me saying... yeah let put sjnap, loes, and foxglove in a triples of feudal. Mine as well toss away a game. That is something we would never do, but with randoms it could happen. Randoms were meant to punish the home team, but end up punishing the away team also.
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Chariot of Fire
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Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
Yes, but by no means to the same extent. Home advantage is all about selecting your strongest players on their favourite maps. Having to play random is more detrimental to the home side than it is to the away team as they lose any advantage they might have (on a random setting the home team may just as well be the away team, so the advantage is lost). That's the point - and to all intents and purposes it works very well.
It's also worth noting that the away team are not being 'penalised' with a random setting, as this is an option that's available to the home team in the first place.
It's also worth noting that the away team are not being 'penalised' with a random setting, as this is an option that's available to the home team in the first place.
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waseemalim
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Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
Chariot of Fire wrote: as this is an option that's available to the home team in the first place.
nailed it.
Life is what happens while you are busy playing Conquer Club.
Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
BBB and Friendly1 win game 5977771
GG guys
GG guys
- HaireWolf1
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Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
Game 6022275
Dragon Lazorz P over Death By Comity R
Dragon Lazorz P over Death By Comity R
Re: Clan League: Season 2 Order Thread (Weeks 9,10,11,12)
Bruceswar wrote:Ahh but you see there is part of the problem, with randoms you have no clue which maps will come up thus you could get feudal or some map you may not know. It would be like me saying... yeah let put sjnap, loes, and foxglove in a triples of feudal. Mine as well toss away a game. That is something we would never do, but with randoms it could happen. Randoms were meant to punish the home team, but end up punishing the away team also.
but you may put different triples, be prepared for all the bad scenarios
just as many here, i suck ass on feudal so hard, my mouth hurts. on other hand i can seriously hurt you on New World. so give me one player who knows how to play feudal, someone who doesnt hate North America map, and the three of us will manage in most of the maps... same goes for my standard team partner, lordnex.
so, to a smart man, random is more fixing your teams right way then praying for good map to come out. (and even thou i know this, id always chose my standard team and then pray not to get one out of maybe 5 or 6 maps i would never chose to play...)
also, i would never, ever gave my home field advantage to a random map settings.

Re: 2009-2010 Clan League [Signups due Aug 15th]
Stroop wrote:Clan name: Nemesis
Primary Contact: [player]Stroop[/player]
Secondary Contact: [player]HardAttack[/player]
Slight change:
Clan name: Nemesis
Primary Contact: [player]Stroop[/player]
Secondary Contact: [player]cpurcell[/player]
Thanks
Re: 2009-2010 Clan League [Signups due Aug 15th]
Stroop wrote:Stroop wrote:Clan name: Nemesis
Primary Contact: [player]Stroop[/player]
Secondary Contact: [player]HardAttack[/player]
Slight change:
Clan name: Nemesis
Primary Contact: [player]Stroop[/player]
Secondary Contact: [player]cpurcell[/player]
Thanks
Thanks for letting me know, Stroop. Its been changed.
Grtz
MarVal
- skillfusniper33
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Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
Do we have a link up for the Clan games for week 20 and after?

Place: 267 Score: 2630
Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
Go ahead and post them in the current thread. The weeks came up faster than I thought. I bet I included 2 bye weeks in there or something.
Re: Clan League: Season 2 (2009-2010) - Info, Discussion, Q&A
VDLL won Game 6214452
Natascha, wilco & der sniffter
Natascha, wilco & der sniffter
FBI = Fabulous Body Inside



