Enigma wrote:actually i liked the overlap w/ the slightly darker corners. gives it a more hand drawn appearance.
i don't think hand drawing gives you the darker areas.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
PS: quench it. (i think this is the first post where i said a map needs to be quenched). this was a true inspiration for my 2 maps (especially the Age of Merchants one) i really like the way it looks and feels. it's like i almost want to touch it.
The map isnt finished. So what's the point of quenching it?
Its not even at final forge stage.
PS: quench it. (i think this is the first post where i said a map needs to be quenched). this was a true inspiration for my 2 maps (especially the Age of Merchants one) i really like the way it looks and feels. it's like i almost want to touch it.
The map isnt finished. So what's the point of quenching it? Its not even at final forge stage.
i know it's not in final forge yet but it's really perfect. i love it.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Teya wrote:yeah, but its not finished. It will probably get even better so quenching it now would be silly.
ok teya. he was just indicating his appreciation. no1s quenching it now. so no biggie.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
yeah, and whats the point of saying quench it? You can express appreciation in other ways. You know... "wow thats great, well done"
I think people that say "final forge" and "quench it" prematurely arent helping anything.
Teya wrote:yeah, but its not finished. It will probably get even better so quenching it now would be silly.
quench it now and then quench it again at the next update
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Teya wrote:yeah, and whats the point of saying quench it? You can express appreciation in other ways. You know... "wow thats great, well done" I think people that say "final forge" and "quench it" prematurely arent helping anything.
i said this is the first time i've wanted a map quenched. so i'm not one of those guys that says quench it just because they have nothing else to say. but i'm so inlove with this map i want to play it now.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Id also love to play it, but I know I cant cause people are still having issues telling what territories belong to which continent. But I dont like the coloured outline that keyogi gave us a sample of. Yes it will help the confusion but I think it will make the map look worse.
Id also love to play it, but I know I cant cause people are still having issues telling what territories belong to which continent. But I dont like the coloured outline that keyogi gave us a sample of. Yes it will help the confusion but I think it will make the map look worse.
I disagree, I think if you can't tell the difference by now, you shouldn't last long in an actual game. I could use the points!
Ninja-Town wrote:I disagree, I think if you can't tell the difference by now, you shouldn't last long in an actual game. I could use the points!
Im not sure what you mean, but I have no problems telling what territory goes in what continent in keyogi's version.
I like it the way it is, without the coloured borders.
Firstly, I used country flags to get colours for the continents, that's why some are the same. I don't think it really matters though, I'm not a fan of this approach and would prefer to take a different direction. I understand that something needs to be done for those who struggle to distinguish between continents, I just really don't think the highlights around the borders are the way to go.
Perhaps it's just best to go the traditional route and have distinctively different colours for each continent? It's a shame, because I really think it will take away a lot of what I was trying to achieve, but I understand that it's not practical. I knew this when I first did it. My whole intention was to provide something different.
Ninja-Town wrote:I disagree, I think if you can't tell the difference by now, you shouldn't last long in an actual game. I could use the points!
Molacole wrote:teya wouldn't it make it impossible for color blind people play that map without colored borders?
Why did you aim that at me molacole?? Just because I said the coloured borders make the map look worse?
I never said anything about territories HAVING to be the same colour. Your comment is pointless.
Ninja-Town wrote:I disagree, I think if you can't tell the difference by now, you shouldn't last long in an actual game. I could use the points!
Molacole wrote:teya wouldn't it make it impossible for color blind people play that map without colored borders?
Why did you aim that at me molacole?? Just because I said the coloured borders make the map look worse? I never said anything about territories HAVING to be the same colour. Your comment is pointless.
simmer down people. if the territories have the name across them, you don't need any colours, just strong borders so that people can see where they end.
and keyogi i think the font looks good, more of a "ye olde map" feel to it.
Looking at update 10, is it possible to just change the colours around? The way I see it, the biggest problem colours would be Iran & bactria. What if you swapped the colour of 1 of them with Arabia?
Firstly, I used country flags to get colours for the continents, that's why some are the same. I don't think it really matters though, I'm not a fan of this approach and would prefer to take a different direction. I understand that something needs to be done for those who struggle to distinguish between continents, I just really don't think the highlights around the borders are the way to go.
Perhaps it's just best to go the traditional route and have distinctively different colours for each continent? It's a shame, because I really think it will take away a lot of what I was trying to achieve, but I understand that it's not practical. I knew this when I first did it. My whole intention was to provide something different.
What about making the boarders different colors but blur them in to keep them different but not to "in your face"! You could then keep everything the same color but still be able to tell what goes with what.
Perhaps it's just best to go the traditional route and have distinctively different colours for each continent? It's a shame, because I really think it will take away a lot of what I was trying to achieve, but I understand that it's not practical. I knew this when I first did it. My whole intention was to provide something different.
no way. if you put colours into the continents then the whole map feeling is gone. i won't love you anymore. the coloured borders are a compromise to playability but that should be the only compromise don't put colours to continents
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
KEYOGI wrote:I forgot to mention I tried a new font. Opinions?
the font is beautiful. perfect. superb. i like it .
i also like the coloured outline, but if you hate it dont keep it.
maybe you could add a bit more yellow to the outlines to make them older looking.
the font combined with the mountains have really worked wonders on this map
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Perhaps it's just best to go the traditional route and have distinctively different colours for each continent? It's a shame, because I really think it will take away a lot of what I was trying to achieve, but I understand that it's not practical. I knew this when I first did it. My whole intention was to provide something different.
no way. if you put colours into the continents then the whole map feeling is gone. i won't love you anymore. the coloured borders are a compromise to playability but that should be the only compromise don't put colours to continents
*in total agreement with dim*
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet