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Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 6:32 pm
by LED ZEPPELINER
Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: Boats can bombard any territory on Grendelia except X. x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v15
Image

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 6:34 pm
by the.killing.44
Legibility is still a huge issue here.

.44

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 7:16 pm
by LED ZEPPELINER
the.killing.44 wrote:Legibility is still a huge issue here.

.44

i have no trouble reading anything but that may just be because i spend the most time out of (im sure) everybody looking at this map

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 7:23 pm
by sailorseal
Dude you really need to start making some better changes. Each draft nothing seems to change. The way you have drawn lines around the writing at the bottom detracts from the map

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 7:25 pm
by LED ZEPPELINER
sailorseal wrote:The way you have drawn lines around the writing at the bottom detracts from the map

how so?...
is it better than what i had b4?

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 7:57 pm
by the.killing.44
I agree with sailorseal here (SHOCKER!)

You need to find a new font, turn down the glow, and yes I would get rid of the lines at the bottom.

.44

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Mon Jan 26, 2009 8:00 pm
by LED ZEPPELINER
the.killing.44 wrote:I agree with sailorseal here (SHOCKER!)

You need to find a new font, turn down the glow, and yes I would get rid of the lines at the bottom.

.44

o.k. i'll get started, maybe if you go online i could send you a newer version to see if i am doing what you are talking of

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Tue Jan 27, 2009 5:43 pm
by JweezyIII
Ur trusting sailorseal with fonts but changing the font would not hurt

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Tue Jan 27, 2009 5:52 pm
by LED ZEPPELINER
i will adress the fonts soon, if any of you stumble upon a cool font that you think would work well, let me know

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Tue Jan 27, 2009 8:20 pm
by sailorseal
LED ZEPPELINER wrote:i will adress the fonts soon, if any of you stumble upon a cool font that you think would work well, let me know


I say a old time scripty font that is cool but easy to read

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Tue Jan 27, 2009 8:34 pm
by LED ZEPPELINER
sailorseal wrote:
LED ZEPPELINER wrote:i will adress the fonts soon, if any of you stumble upon a cool font that you think would work well, let me know


I say a old time scripty font that is cool but easy to read

i see, i thought that the font i had sort of matched that criteria, but i will keep looking. i have adressed all of the other issues, and am just waiting to find a good font

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Tue Jan 27, 2009 11:04 pm
by LED ZEPPELINER
i have found a new font, and i will post an update with it tomarrow

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 7:42 am
by LED ZEPPELINER
wait, do i need to change the font of the legend or the rules at the bottom? (i think that the legend is fine, but i can do whatever with the bottom?

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 5:08 pm
by Premier2k
Wow, I cannot believe how much this map has come on since I last looked. Great work Led!
Still not liking the boxes around the text at the bottom though. But really good progress on this!

Premier2k

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 5:55 pm
by LED ZEPPELINER
Premier2k wrote:Wow, I cannot believe how much this map has come on since I last looked. Great work Led!
Still not liking the boxes around the text at the bottom though. But really good progress on this!

Premier2k

thanx a ton, ur map is looking pretty good to, i have gotten rid of the boxes, but i am wondering if i should change the font where the rules are at the bottom?

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 6:21 pm
by sailorseal
the.killing.44 wrote:I agree with sailorseal here (SHOCKER!)

You need to find a new font, turn down the glow, and yes I would get rid of the lines at the bottom.

.44

OMG, then you know I MUST be right if he agrees!

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 6:40 pm
by LED ZEPPELINER
will nobody answer my question should i change the font on the rules thing on the bottom?

Re: Treasure Map v15 pgs.1&12 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 6:42 pm
by the.killing.44
LED ZEPPELINER wrote:will nobody answer my question should i change the font on the rules thing on the bottom?

You posted the question 45 minutes ago, calm down. No, you shouldn't, just make it neater.

.44

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 7:35 pm
by LED ZEPPELINER
Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: Boats can bombard any territory on Grendelia except X. x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
15.7
Image

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 7:37 pm
by sailorseal
Completely awesome but I would put a mountain between The Horn and X also make the text at the bottom look better while keeping it easy to read

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 7:53 pm
by LED ZEPPELINER
sailorseal wrote:Completely awesome but I would put a mountain between The Horn and X

the problem with that is then if somebody were to go from new port to try and get to X, it would be easier than if the went from Northern Bound (if i added mountains there)

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 9:45 pm
by LED ZEPPELINER
sailorseal wrote: also make the text at the bottom look better while keeping it easy to read

what would you (or anybody) suggest

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 9:53 pm
by JweezyIII
I might work on the mountains.

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 9:55 pm
by hohohohote
i think the neutral player should always start with the X, cuz it would be too easy to win if a player started with it

Re: Treasure Map v15.7 pgs.1&13 ¡NEED COMMENTS PLEASE!

Posted: Wed Jan 28, 2009 9:57 pm
by LED ZEPPELINER
hohohohote wrote:i think the neutral player should always start with the X, cuz it would be too easy to win if a player started with it

um if you look at the bottom... "X(starts with 10)"