Classic Map Touch-Up - Update: Live map changed

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wizard19
Posts: 1
Joined: Sat Dec 29, 2007 5:09 pm
Location: texas

Re: Classic Map Touch-Up

Post by wizard19 »

my numbers on each country have a white circle around them.
would like to get those off. hard to see numbers.
please respond to : mmuhl@muhllandscape.com
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t-o-m
Posts: 2918
Joined: Sat Mar 22, 2008 2:22 pm

Re: Classic Map Touch-Up

Post by t-o-m »

jonboyau wrote:You guys may want to take a look at this:


http://www.icmrindia.org/casestudies/ca ... KTG034.htm

umm...why?
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wicked
Posts: 15787
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Re: Classic Map Touch-Up

Post by wicked »

ZeakCytho wrote:And you have every right to complain about the final product :). I myself voted for 55% opacity, but I don't mind the current version toomuch. What I was complaining about here was people who protest this new map but did not even bother to read the foundry threads on them. People who demand that the map be taken down and hurl insults at it left and right yet had never even looked at the thread while this was in development are being unreasonable. They would come across much better by mollifying their request in light of the fact that they took no part in the development process. Remember the story of the little red hen?


You're never going to get the majority of the site users in the foundry to comment if they keep going about things the way they have been. Now Lack has taken to making major announcements on the My Games page. Changing THE Classic map is quite an announcement, so how about posting the PROPOSED map grapic link there BEFORE it's put into play? That's the only way they're going to get comments from more of the majority.

I for one asked for darker circles, but the poll put up only had 3 choices, all very similar, and was only run for ONE WEEK. This biased the answers to those who frequent the map foundry forum, who obviously based on reactions here, do not speak for the majority of the site.
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Ruben Cassar
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Re: Classic Map Touch-Up

Post by Ruben Cassar »

jonboyau wrote:You guys may want to take a look at this:


http://www.icmrindia.org/casestudies/ca ... KTG034.htm


Hey this looks interesting! I'll have to read it all tomorrow. Thanks! :)
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craigcar78
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Joined: Tue Jan 31, 2006 8:42 pm
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Location: MA

Re: Classic Map Touch-Up

Post by craigcar78 »

I recall at some other point in time the map took on a similar look, and was quickly changed back to normal. it too looked like shit as it does now. Get the colors back to how it was and remove those lame white "spheres" around the armies.
Steebo
Posts: 1
Joined: Mon Dec 25, 2006 11:00 am

Re: Classic Map Touch-Up

Post by Steebo »

Please revert to the old version. The background circles make it difficult to assess the map visually, and make playing less enjoyable. If there were readability issues before, they could have been addressed with a font change or by a slight color adjustment. Can the circles be toggled on or off as a user option?
dbyron
Posts: 33
Joined: Mon Jul 09, 2007 2:38 pm

Re: Classic Map Touch-Up

Post by dbyron »

thanks for trying but yeah the original classic was much easier to see, this one with the large background circles is more of an eyesore than anything. i'd like to see the old classic map still available to play games on so we're not stuck with this one. it looks a lot like the classic map that got popped in place a few months ago but was short lived
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wicked
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Re: Classic Map Touch-Up

Post by wicked »

Steebo wrote: Can the circles be toggled on or off as a user option?


Very nice suggestion!! Andy, is this possible???
wickedB_TCH
Posts: 1
Joined: Fri Mar 07, 2008 4:01 pm

Re: Classic Map Touch-Up

Post by wickedB_TCH »

White circles around the numbers make the map unplayable.
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Pat
Posts: 95
Joined: Sat May 13, 2006 10:52 am
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Location: Montreal

Re: Classic Map Touch-Up

Post by Pat »

like many others, i think these changes are not what the classic map needed,
and mentioned earlier, those white circles around the armie number should be optional at the least.
AMGecko
Posts: 23
Joined: Tue Jan 08, 2008 1:53 pm
Location: New York City
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Re: Classic Map Touch-Up

Post by AMGecko »

Sorry guys, I cannot even focus with those circle, is much harder to read now, I prefer the circle like before, it would be nice as suggested to have them as optionals or the old stile.
mllippert
Posts: 1
Joined: Fri Jun 22, 2007 6:22 pm

Re: Classic Map Touch-Up

Post by mllippert »

The circles are really bad.
littleceasar
Posts: 1
Joined: Thu Jan 17, 2008 9:11 pm

Re: Classic Map Touch-Up

Post by littleceasar »

100% sure that I don't like it... prefer the classic classic map. :shock:
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artemis.fowl
Posts: 13
Joined: Fri Apr 06, 2007 10:11 pm

Re: Classic Map Touch-Up

Post by artemis.fowl »

So much for my favorite map! The shadow discs actually make it *more* difficult to see what is going on. My membership is up for renewal in a week or so and that may actually be enough to get me to not renew.
elcahun
Posts: 4
Joined: Wed Oct 17, 2007 8:45 pm
Location: San Diego

Re: Classic Map Touch-Up

Post by elcahun »

Hate the circles. Really makes it hard to look at.
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jpliberty
Posts: 229
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Location: United States

Re: Classic Map Touch-Up

Post by jpliberty »

I played a game on the new Classic map and lost. So quite obviously the Classic map redesign has nothing to do with enhancing the gaming experience but instead is another tactic in the ongoing plot to reduce me to a cook.

I agree with the above comment about the "light circles" around the numbers...easily, some will find this new map more confusing than the old. I can read troop numbers more easily on this new map so I like it overall...just those "light circles" that could stand some improvement.
jsnr75
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Re: Classic Map Touch-Up

Post by jsnr75 »

Sorry friends, but I joined Conquer Club to play online Risk, not to read every forum on the board. I was under the impression that the Foundry was for new map development, which doesn't interest me since I play 95% on the Classic map. I recall, like others, when the white circles appeared a couple of months ago, and there was a lot of negative feedback, and yet, here we are again.

But let's not chastise people who don't live in the foundry forum, we have a right to our voice, and the owner can choose to disregard them. I will continue to play irregardless, but it is much harder on my eyes.
Last edited by jsnr75 on Tue Apr 08, 2008 7:32 pm, edited 1 time in total.
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sauerhouse
Posts: 18
Joined: Sat Nov 25, 2006 10:13 pm

Re: Classic Map Touch-Up

Post by sauerhouse »

hey quit puttin it down ya guys i think it looks awesome...let us know if ya have anymore plans to spice some of the other maps up...it actually does make it a bit better to see where yer armies are at an stuff...great job guys

=D> =D> =D> =D> =D> :D :D :D :wink: :wink: :wink:
sauerhouse - conquerer of all that is good and evil
jonboyau
Posts: 55
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Location: Georgia USA

Re: Classic Map Touch-Up

Post by jonboyau »

t-o-m wrote:
jonboyau wrote:You guys may want to take a look at this:


http://www.icmrindia.org/casestudies/ca ... KTG034.htm

umm...why?


You're not aware of the introduction of "new coke" and the amazing consumer backlash it caused? It sounds a lot like this thread :)

After 80 odd years as an American institution, Coca-Cola USA shocked the nation by announcing that it would reformulate its classic drink. The "New Coke" was a lighter, sweeter beverage, one more like its long-standing rival, Pepsi.

Carefully developed and researched, New Coke seemed a sure winner. Consumers across the country had preferred it to Pepsi in blind tests. But taste aside, Coca-Cola discovered that it hadn’t fully understood Coke drinkers’ brand loyalty or the iconic power of its flagship product.

Reactions ranged from disappointment to outrage. As one Coke drinker put it, "It was nice knowing you. You were my friend for most of my 35 years. Yesterday I had my first taste of New Coke and to tell the truth, if I had wanted a Pepsi, I would have ordered a Pepsi not a Coke." Another argued that changing Coke was "akin to diddling with the US Constitution."

Three months later, Coca-Cola bowed to public pressure and announced the return of the old formula, under the name of "Coca-Cola Classic."
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Rozebud
Posts: 119
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Location: Pennsylvania

Re: Classic Map Touch-Up

Post by Rozebud »

Andy,

There's a difference between yanking the rug on something people have already agreed to..IE..starting a game on a map they love....and introducing a NEW option for future games....I understand not "spamming" the forum.....but really that huge banner "Classic Map Touchup" is its own special version of spam....It would have been great to see a huge banner A WEEK AGO leading to a poll where each map (old/new) was visible and let people vote BEFORE this was imposed on them. The new map foundry was understood to be just that..a place where new maps were proposed..not something I had to monitor daily lest the maps I had already chosen for my games were to be distorted right in the middle of the games...

Rozebud
Last edited by Rozebud on Tue Apr 08, 2008 7:39 pm, edited 2 times in total.
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Freetymes
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Re: Classic Map Touch-Up

Post by Freetymes »

It is cool that there is so much energy here to make new, better, and fun. Sadly this change is just new.

Perhaps you could put all of this energy into fixing perceived problems in all of the dozens of maps your "foundry" has spewed out and leave this map alone and as it was. Not everything needs change and not all change is improvement.

Screwing around with this map is as bad as screwing with original coke. As for it being in the foundry board for months and all of us should have spoken up... Be very careful what you ask for! Do you really want this entire community checking into your little zone everyday putting in their two cents?!? Perhaps you could have asked for opinions before mucking with the original?

1 Vote NO here...

edit...
Damn fast posted with the coke classic angle...
TheProwler wrote:I concede.
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Just this once.
SpartanMike
Posts: 1
Joined: Sat Mar 17, 2007 7:17 pm
Location: Bristow, Virginia

Re: Classic Map Touch-Up

Post by SpartanMike »

Please go back to the old map!!!!!
Splash_x
Posts: 372
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Re: Classic Map Touch-Up

Post by Splash_x »

SpartanMike wrote:Please go back to the old map!!!!!

word
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Saphire369
Posts: 2
Joined: Wed Dec 13, 2006 3:52 pm
Location: CT

Re: Classic Map Touch-Up

Post by Saphire369 »

[quote="kjtocool"]Why do you guys insist on putting these idiotic light circles around the armies?!quote]

I agree, please change back!
joebollman36
Posts: 6
Joined: Tue Jan 16, 2007 8:18 pm

Re: Classic Map Touch-Up

Post by joebollman36 »

its harder to read imo. i have to squint. but if everyone else likes them.
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