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Posted: Fri Aug 10, 2007 8:59 am
by Ruben Cassar
unriggable wrote:Ruben Cassar wrote:unriggable wrote:But see qwert the map isnt supposed to be an accurate representation of the war. It's so we can see how the war could have turned out. And I'm 99% sure the Germans were going to take over Britain eventually.
Not in 1944. Germany could have conquered Britain in 1940 maybe, but in 1944 it could barely defend itself...it was all downhill for the Germans from around mid 1942.
But this is a reconstruction of the war, the western theater starting in say 1940. It's not based around 'this is what happened'. Otherwise world 2.1 would be seriously screwed.
Besides then we'd need the same thing done to stalingrad in eastern europe as it was never taken either.
No judging by the map it's set in 1944. Just before D-Day I assume. Am I right qwert?
Posted: Fri Aug 10, 2007 9:05 am
by nagerous
edbeard wrote:unriggable wrote:Britain has to be attackable though, it's idiotic to have it be impenetrable.
Keredrex wrote:I Agree You need to be able to attack britain since bombadments don't allow you to fort across... I think it is pointless unless bombardment leaves 1 neutral at the end... that could make it interesting but with that twist in game play then you might need to balance out with bonuses
this is what bombardments are. you just can't take it over. it'll leave 1 neutral when you "conquer" it
Thats still not clear by the legend, can only attack but not conquer implies you can get the men down to just 1. I think it should be can only destroy but not conquer..
Posted: Fri Aug 10, 2007 9:09 am
by gimil
Im sure people will get the hang of it.
Posted: Fri Aug 10, 2007 9:56 am
by Qwert
Ruben Cassar
I think the thick black borders separating the countries are a bit too thick. They look ugly especially in Switzerland. Can you make them half the thickness? I think it would look better visually.
Ok,half these no problem.
Ruben Cassar
unriggable wrote:
But see qwert the map isnt supposed to be an accurate representation of the war. It's so we can see how the war could have turned out. And I'm 99% sure the Germans were going to take over Britain eventually.
Not in 1944. Germany could have conquered Britain in 1940 maybe, but in 1944 it could barely defend itself...it was all downhill for the Germans from around mid 1942.
_________________
I dont se any problem here,britain can attack but not conquer,and i have all logical explanation why i want to use bombardment option,and when some day these map be quenched,if these XML solution not working,then i will revamp these and change.I hope that now we can move to next issue-bonus value.
Ruben
No judging by the map it's set in 1944. Just before D-Day I assume. Am I right qwert?
Yes you are corect,that why i want to use bombardment option.
nagerous
edbeard wrote:
unriggable wrote:
Britain has to be attackable though, it's idiotic to have it be impenetrable.
Keredrex wrote:
I Agree You need to be able to attack britain since bombadments don't allow you to fort across... I think it is pointless unless bombardment leaves 1 neutral at the end... that could make it interesting but with that twist in game play then you might need to balance out with bonuses
this is what bombardments are. you just can't take it over. it'll leave 1 neutral when you "conquer" it
Thats still not clear by the legend, can only attack but not conquer implies you can get the men down to just 1. I think it should be can only destroy but not conquer..
Im open for all sugestion,maybe you have some suitabile name.
gimil
Im sure people will get the hang of it.
_________________
I dont understand what you mean?
Posted: Fri Aug 10, 2007 11:09 am
by nagerous
my suggestion was change the word attack to destroy in the legend.
Posted: Fri Aug 10, 2007 5:35 pm
by Qwert
ok,here new update,and i apply two sugestion:
nagerous
my suggestion was change the word attack to destroy in the legend.
Ruben Cassar
I think the thick black borders separating the countries are a bit too thick. They look ugly especially in Switzerland. Can you make them half the thickness? I think it would look better visually.

Posted: Fri Aug 10, 2007 6:49 pm
by Teya
The mountains between Lyon and Ligurian Army dont quite go to the border at the top. It might just be the white glow making it look that way, but it looks like there is a small gap.
Posted: Fri Aug 10, 2007 9:12 pm
by edbeard
I know you're not talking about bonus yet, but here are some comments on that mostly...
I like the idea of the map, but I'm just concerned about what type of bonus you'll give for Britain and for holding all the stars (since London is a part of it)
Since you can only randomly acquire these territories at the start I wonder if they'll even be relevant. On one hand you want it to be big enough to make worthwhile, but not so big that the luck of being in Britain to start is overwhelming.
My only other concern is the Marseille issue, where you can protect Northern Italy from only that territory.
Posted: Fri Aug 10, 2007 10:04 pm
by tim02
edbeard wrote:I like the idea of the map, but I'm just concerned about what type of bonus you'll give for Britain and for holding all the stars (since London is a part of it)
Since you can only randomly acquire these territories at the start I wonder if they'll even be relevant. On one hand you want it to be big enough to make worthwhile, but not so big that the luck of being in Britain to start is overwhelming.
.
I agree + I think that it should not be bombardement to london other wise no one will ever get the three stars or britain after the three places are bombarded
Posted: Fri Aug 10, 2007 10:34 pm
by edbeard
well I think it gives an interesting dynamic to the gameplay. An area being part of the action and then becoming irrelevant adds something new we have never seen before. I was just saying a lot of thought should be put into those bonuses (which qwert will do anyway)
Posted: Sat Aug 11, 2007 8:41 am
by Qwert
Teya
The mountains between Lyon and Ligurian Army dont quite go to the border at the top. It might just be the white glow making it look that way, but it looks like there is a small gap.
No problem i will put mountain litle up.
edbeard
I know you're not talking about bonus yet, but here are some comments on that mostly...
I like the idea of the map, but I'm just concerned about what type of bonus you'll give for Britain and for holding all the stars (since London is a part of it)
Since you can only randomly acquire these territories at the start I wonder if they'll even be relevant. On one hand you want it to be big enough to make worthwhile, but not so big that the luck of being in Britain to start is overwhelming.
My only other concern is the Marseille issue, where you can protect Northern Italy from only that territory.
Well i will not put to stars terittory be neutral from begining.
Bonuss issue its open,so you can give your opinion,like in WWII EASTERN FRONT i will give people do decide bonus value.
Somebody tell that i must conect touluse with Western Task Forse,and with these i will solve issue with marsseile.What do you think?
tim02
I agree + I think that it should not be bombardement to london other wise no one will ever get the three stars or britain after the three places are bombarded
Like i say these is extra bonus and i se in Eastern front that games finish without any hold all 3 stars terittory,so extra bonus must be hard to get and these is my atempt to create.
Posted: Sat Aug 11, 2007 9:16 am
by onbekende
Code: Select all
Bonus Continent
5 Western Germany
6 Siegfried Defence
3 North Italy
4 Vichy France
4 Britain
7 France
Thats what I get, and to me its failry nice
Posted: Sat Aug 11, 2007 10:16 am
by Kaplowitz
Where it says "BOMBARDMENT Can only Destroy but not conquer"
Change it to either:
"Can only Destroy, not conquer"
or
"Can Destroy but not conquer"
Posted: Sat Aug 11, 2007 6:14 pm
by Qwert
onbekende
Joined: 14 Apr 2006
Posts: 1472
Location: Belgium
Posted: 11 Aug 2007 14:16 Post subject:
--------------------------------------------------------------------------------
Code:
Bonus Continent
5 Western Germany
6 Siegfried Defence
3 North Italy
4 Vichy France
4 Britain
7 France
Any body else,we need more opinion.
Kaplowitz Posted: 11 Aug 2007 15:16 Post subject:
--------------------------------------------------------------------------------
Where it says "BOMBARDMENT Can only Destroy but not conquer"
Change it to either:
"Can only Destroy, not conquer"
or
"Can Destroy but not conquer"
Hmm,if i get more sugestion,then i will must put in poll vote.
Posted: Sat Aug 11, 2007 6:21 pm
by Supermath
Question: Are the black arrows across the mountains bombardment only?
Posted: Sat Aug 11, 2007 6:56 pm
by Qwert
Supermath
Joined: 06 Mar 2007
Posts: 16
Posted: 11 Aug 2007 23:21 Post subject:
--------------------------------------------------------------------------------
Question: Are the black arrows across the mountains bombardment only?
Look legend from side-black arrow with B in is bombardment.I hope that you se legend and B in side arrow.
Posted: Sat Aug 11, 2007 7:47 pm
by edbeard
qwert wrote:Somebody tell that i must conect touluse with Western Task Forse,and with these i will solve issue with marsseile.What do you think?
I think this is a good idea
my bonus suggestion. (Did not apply the formula just from looking)
Western Germany 4
Siegfried Defence 5
North Italy 3
Vichy France 3
Britain 2
France 6
edit: I think changing the black one-way arrows (without the B) to red is a good idea.
It makes sure there is zero chance of confusing them with the Bombardment arrows
Posted: Sat Aug 11, 2007 10:14 pm
by tenio
I think changing the black one-way arrows (without the B) to red is a good idea.
good idea, I also think that england should be 3
Somebody tell that i must conect touluse with Western Task Forse,and with these i will solve issue with marsseile
I don't know much about WWII but from a purly map standpoint I think this will help stopballance out Italy
Good job on the graphics though!
Posted: Sat Aug 11, 2007 11:26 pm
by mibi
i dont really get what is up with those little wall things made of stones. what are they ? why are they there? are they impassible or not? can belgium attack Field marshal montgomery?
also why are their double bombard arrows up top, wouldnt one long arrow make more sense. I also think you will get confusion as to what 'destroy but not conquer' actually means, but im not sure what to do about that. will it leave only a neutral?
the mountains near lyon look really out of place, those are mountains right? they look like arrowheads.
switzerlands cross looks like an X being on an angle, i might tilt it back to normal.
also the boxes around the names in the legen need to be jazzed up a bit, they stick out as unfinished.
other than that its looking good, i didnt really look at gameplay tho.
Posted: Sat Aug 11, 2007 11:30 pm
by KEYOGI
Some of the objects on the map appear a little low in quality. The bombardment arrows, river and mountains stand out straight away. Perhaps these are areas that could be improved upon slightly.
Posted: Sun Aug 12, 2007 2:08 am
by Keredrex
I agree wit keyogi ... get rid of that white halo around the mountains.... that should help
Posted: Sun Aug 12, 2007 8:57 am
by tim02
this what I think
west germany 4
segfried defense 6
france 7
vichy france 4
north Italy if you chenge the marsielle issue 3 if you don't 2
britain because It's so hard to hold with the bombardment 4
Posted: Sun Aug 12, 2007 12:42 pm
by Qwert
edbeard
qwert wrote:
Somebody tell that i must conect touluse with Western Task Forse,and with these i will solve issue with marsseile.What do you think?
I think this is a good idea
my bonus suggestion. (Did not apply the formula just from looking)
Western Germany 4
Siegfried Defence 5
North Italy 3
Vichy France 3
Britain 2
France 6
teni
onbekende
Code:
Bonus Continent
5 Western Germany
6 Siegfried Defence
3 North Italy
4 Vichy France
4 Britain
7 France
Quote:
Tenio
I think changing the black one-way arrows (without the B) to red is a good idea.
good idea, I also think that england should be 3
Tenio,please give full bonus sugestion,not only for Britain.
KEYOGI
Some of the objects on the map appear a little low in quality. The bombardment arrows, river and mountains stand out straight away. Perhaps these are areas that could be improved upon slightly.
I will try to fix these.
tim02
this what I think
west germany 4
segfried defense 6
france 7
vichy france 4
north Italy if you chenge the marsielle issue 3 if you don't 2
britain because It's so hard to hold with the bombardment 4
For now we have 3 bonus sugestion
Posted: Sun Aug 12, 2007 12:56 pm
by Qwert
mibi
i dont really get what is up with those little wall things made of stones. what are they ? why are they there? are they impassible or not? can belgium attack Field marshal montgomery?
also why are their double bombard arrows up top, wouldnt one long arrow make more sense. I also think you will get confusion as to what 'destroy but not conquer' actually means, but im not sure what to do about that. will it leave only a neutral?
the mountains near lyon look really out of place, those are mountains right? they look like arrowheads.
switzerlands cross looks like an X being on an angle, i might tilt it back to normal.
also the boxes around the names in the legen need to be jazzed up a bit, they stick out as unfinished.
other than that its looking good, i didnt really look at gameplay tho.
1.Maybe you dont know what these like you say "Little wall things"present,but happy for me people who play WWII EASTERN FRONT very good know what these things present.I have discusion and we conclude that people will very good understand what in map is umpasabile borders without any legend.
2.You dont read what i wrote,if you have better sugestion to what i put insted these words,please tell me.
3.Now mountain,also you can help,just send me a mountain and i will put on map(and please dont tell me"these yours map find you self i dont care")
4.Whats wrong with Switzerland?All neutral go in 1 side to be more symetric.You are first person who not recognise Switzerland flags.
5.Bonus box is original from WWII EASTERN FRONT,and look good.
Posted: Sun Aug 12, 2007 4:41 pm
by Qwert
KEYOGI
Some of the objects on the map appear a little low in quality. The bombardment arrows, river and mountains stand out straight away. Perhaps these are areas that could be improved upon slightly.
I think that now is good.

NOTE:
MIBI-also why are their double bombard arrows up top, wouldnt one long arrow make more sense.
I much more like line of arrow like in Toulouse-Western Task forse attack line,but if people prefer 1 big arrow like Holland-11Defence line(up on map) then ok.