Patch Wars [Quenched]
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- DiM
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Re: Patch Wars [26.Dec.11] - V9 - p1&12
i'll deal with it later.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Patch Wars [26.Dec.11] - V9 - p1&12
DiM wrote:i'll deal with it later.
i wanted to make a joke about procrastination but then i took an arrow to the knee and so i decided i'd do it later.
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
- DiM
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Re: Patch Wars [26.Dec.11] - V9 - p1&12
V10:
large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V10.jpg[/bigimg]
small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V10-1.jpg[/bigimg]
large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V10.jpg[/bigimg]
small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V10-1.jpg[/bigimg]
Last edited by DiM on Mon Dec 26, 2011 5:35 pm, edited 1 time in total.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- natty dread
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
Why is it that all the other patterns seem to be shrunk in proportion, but the Casper pattern is the same size in small & large?
Just curious...
Just curious...

- DiM
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
natty_dread wrote:Why is it that all the other patterns seem to be shrunk in proportion, but the Casper pattern is the same size in small & large?
Just curious...
because i put in the wrong percentage
updated the previous post
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Patch Wars [27.Dec.11] - V10 - p1&12
The casper pattern is much more bearable now to mine eyes...although the pink is still horrific...my opinion as you know. 

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- natty dread
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- DiM
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: Patch Wars [27.Dec.11] - V10 - p1&12
natty_dread wrote:cairnswk wrote:mine eyes...
Did qwert hijack your account?
Well you know, after a few years you begin to pick up other's traits, and qwert was very individual
No he didn't hijack my account.
Sorry for off topic Dim.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- DiM
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
so is this ok? are the graphics up to par?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- natty dread
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- DiM
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
so can i get a graphics review then?
gimil said he won't do it so maybe another CA? i think redbaron is in charge of gfx. or maybe isaiah?
gimil said he won't do it so maybe another CA? i think redbaron is in charge of gfx. or maybe isaiah?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- koontz1973
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
DiM wrote:so can i get a graphics review then?
gimil said he won't do it so maybe another CA? i think redbaron is in charge of gfx. or maybe isaiah?
Why won't gimil do it?

- DiM
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
koontz1973 wrote:DiM wrote:so can i get a graphics review then?
gimil said he won't do it so maybe another CA? i think redbaron is in charge of gfx. or maybe isaiah?
Why won't gimil do it?
he said a few pages back that this map makes his eyes bleed (or something along those lines) and that he won't be able to stamp it and he'll let some other CA do it
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- koontz1973
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Re: Patch Wars [27.Dec.11] - V10 - p1&12
DiM wrote:koontz1973 wrote:DiM wrote:so can i get a graphics review then?
gimil said he won't do it so maybe another CA? i think redbaron is in charge of gfx. or maybe isaiah?
Why won't gimil do it?
he said a few pages back that this map makes his eyes bleed (or something along those lines) and that he won't be able to stamp it and he'll let some other CA do it
He is just jealous that he did not think of it.

- gimil
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Re: Patch Wars [27.Dec.11] - V10 - p1&12 - GFX done?
In the spirit of the New Year I have decided that I have to man up and get on with it 
For the most part this map. I actually find the small map much much better on the eyes than the large. Since I seem to be the only one who has a real issue with the textures on the map then I can live with the map since I can look and play on the small.

I have 2 minor issues/suggestions but they are not big enough for me not to stamp the map:
-I feel that the 'patch war' title could be moved up a pixel or two...just to center it in the space. There is more space between your sig and the title than the title and map. Which feel a little off to me.
- I don't know why..but I feel that the legends bonus patches (the squares with numbers in them) would look better if they swapped with the plane/car and impassable section of the legends.
Apart from that I don't really see any other issues.
For the most part this map. I actually find the small map much much better on the eyes than the large. Since I seem to be the only one who has a real issue with the textures on the map then I can live with the map since I can look and play on the small.

I have 2 minor issues/suggestions but they are not big enough for me not to stamp the map:
-I feel that the 'patch war' title could be moved up a pixel or two...just to center it in the space. There is more space between your sig and the title than the title and map. Which feel a little off to me.
- I don't know why..but I feel that the legends bonus patches (the squares with numbers in them) would look better if they swapped with the plane/car and impassable section of the legends.
Apart from that I don't really see any other issues.
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
- DiM
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Re: Patch Wars [26.Dec.11] - V9 - p1&12
the title stays as it is for the moment because i haven't decided if i'll do the xml myself or ask somebody for help. so whenever i decide i will tweak it either to center it better or to add the xml writer's name.
V11:
*changed the legend
large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V11.jpg[/bigimg]
small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V11.jpg[/bigimg]
V11:
*changed the legend
large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V11.jpg[/bigimg]
small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V11.jpg[/bigimg]
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- gimil
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
Those squares look much better there. Although they could probably be moved a few pixels to the left. Just so they are better centered to the stuff above them 
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
- DiM
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
gimil wrote:Those squares look much better there. Although they could probably be moved a few pixels to the left. Just so they are better centered to the stuff above them
it might get to close to the title but depending on what i do with the title i shall move them at that point
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- gimil
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
DiM wrote:gimil wrote:Those squares look much better there. Although they could probably be moved a few pixels to the left. Just so they are better centered to the stuff above them
it might get to close to the title but depending on what i do with the title i shall move them at that point
Ok... I can live with that
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: Patch Wars [02.Jan.12] - V11 - p1&13
I LOVE the look of this map!!!!!
Just thought I'd say that.
Best Wishes,
Dana
Just thought I'd say that.
Best Wishes,
Dana
- AndyDufresne
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
Looking forward to it too.
--Andy
--Andy
Re: Patch Wars [02.Jan.12] - V11 - p1&13
[bigimg]http://static.desktopnexus.com/thumbnails/492181-bigthumbnail.jpg[/bigimg]
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
Re: Patch Wars [02.Jan.12] - V11 - p1&13
zimmah wrote:[bigimg]http://static.desktopnexus.com/thumbnails/492181-bigthumbnail.jpg[/bigimg]
hahahahahaha actually lol'd
When's this baby going to get put up for play?

- DiM
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Re: Patch Wars [02.Jan.12] - V11 - p1&13
s3xt0y wrote:When's this baby going to get put up for play?
i don't even think sully started the xml so he needs to do that, then the xml needs to be checked then the map approved, files sent and uploaded.
i think we're talking about a minimum of 1 month.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku