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Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Fri Aug 12, 2011 2:20 pm
by Victor Sullivan
I like the blue sea :-$ At least for this map. While I like the green sea better by itself, it doesn't contrast enough with the green bonus areas in the East.

-Sully

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Fri Aug 12, 2011 2:27 pm
by isaiah40
This looks just as good now as it did on day one! I can't see anything wrong with the graphics myself, But I'll take a closer look at it later.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 3:40 am
by Nola_Lifer
Victor Sullivan wrote:I like the blue sea :-$ At least for this map. While I like the green sea better by itself, it doesn't contrast enough with the green bonus areas in the East.

-Sully


The blue would work if it was a little lighter in eastern part of the Mediterranean. Other than that I think the green is fine.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 4:09 am
by mr. CD
I do like the blue one better. Looking terribly good with the green seas too though.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 6:10 am
by Kabanellas
I can go with the majority on this. I like the Blue version too... just think than the Green version is darker and adds a more 'dramatic' feeling to the sea. And I actually like the blending with the green from the Orientis praefectura...

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome10_img.png[/bigimg]

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome10a_img.png[/bigimg]

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 8:56 am
by natty dread
natty_dread wrote:if you necessarily want it green-ish... how about reversing the gradient, so the sea is lighter on the east side? Not sure if it'll work, but might be worth a shot...

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 12:29 pm
by Kabanellas
Here it is Natty. Seems strange, somehow. Must be the Sun that should be setting on the West...


[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome_test5.png[/bigimg]

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome10_img.png[/bigimg]

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 12:35 pm
by Gillipig
Kabanellas wrote:Here it is Natty. Seems strange, somehow. Must be the Sun that should be setting on the West...


[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome_test5.png[/bigimg]

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome10_img.png[/bigimg]

I actually like it! When you said sunset I thought maybe that's something you could add? A red-yellow tone to the map in the southeast maybe??

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 12:45 pm
by mr. CD
I like it too, got the contrast and the green seas. Love it.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 1:07 pm
by Kabanellas
Guys, that first option with the setting Sun on the East, ain't happening!I hate it.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 1:51 pm
by isaiah40
No, it the sun RISING in the east, not setting! ;)

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 2:22 pm
by Gillipig
The barbarian tribes bubbles needs some work! You could make them look much more interesting! After all they're starting positions so I don't see why they should look as bland as they do now!

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 6:20 pm
by Kabanellas
isaiah40 wrote:No, it the sun RISING in the east, not setting! ;)


My point, exactly!

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sat Aug 13, 2011 6:29 pm
by Kabanellas
Gillipig wrote:The barbarian tribes bubbles needs some work! You could make them look much more interesting! After all they're starting positions so I don't see why they should look as bland as they do now!


I had a first idea of making them as a tribal tent, or something like that. Couldn't make it work though, barbarian Settlements and Outposts weren't completely unambiguous. This ended up to be the most practical, clear and understandable option in my opinion....

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sun Aug 14, 2011 10:56 am
by natty dread
Kabanellas wrote:Guys, that first option with the setting Sun on the East, ain't happening!I hate it.


Well, the blue sea option doesn't seem so bad now, right? ;)

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sun Aug 14, 2011 1:14 pm
by Kabanellas
definitely better than the 'reverse Sun' option :)

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Sun Aug 14, 2011 1:51 pm
by Gillipig
Kabanellas wrote:
Gillipig wrote:The barbarian tribes bubbles needs some work! You could make them look much more interesting! After all they're starting positions so I don't see why they should look as bland as they do now!


I had a first idea of making them as a tribal tent, or something like that. Couldn't make it work though, barbarian Settlements and Outposts weren't completely unambiguous. This ended up to be the most practical, clear and understandable option in my opinion....

It doesn't look like it's made with care! It looks like something on the drawing board to illustrate the idea not the final product! You could keep the bubbles but the bubbles need to be more extravagant! not just a white bubble. It doesn't fit the map! Maybe a fortress border around the bubble or an image of one the tribes leaders inside the bubble?

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Mon Aug 15, 2011 4:15 am
by Kabanellas
As I said before, I like the way they look now. I suppose I could make them blend more with the 'barbarian background', but looking at it I still prefer the original version.....

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome_test6.png[/bigimg]

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome10_img.png[/bigimg]

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Mon Aug 15, 2011 6:19 am
by gimil
Kabanellas, have I mentioned that I think this is one of the prettiest maps in the foundry just now. I keep coming back just to look at it, without having anything constructive to say.

Very very nice effort!

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Mon Aug 15, 2011 6:31 am
by Gillipig
Kabanellas wrote:As I said before, I like the way they look now. I suppose I could make them blend more with the 'barbarian background', but looking at it I still prefer the original version.....

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome_test6.png[/bigimg]

[bigimg]http://i998.photobucket.com/albums/af105/Kabanellas/ConquerRome10_img.png[/bigimg]

How would making them blend in with the background make them look less bland :-s ? I think my suggestion with a tribal leader as the foreground is worth trying! It would go naturally with the game play! I don't see how white bubbles has got anything to do with tribes in the roman age so it's not as if there's already a great idea on how to make the bubbles fit in the map!

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Mon Aug 15, 2011 7:17 am
by Kabanellas
gimil wrote:Kabanellas, have I mentioned that I think this is one of the prettiest maps in the foundry just now. I keep coming back just to look at it, without having anything constructive to say.

Very very nice effort!


Thanks a lot Gimil, I really appreciate it :)

Gillipig wrote:I think my suggestion with a tribal leader as the foreground is worth trying! It would go naturally with the game play! I don't see how white bubbles has got anything to do with tribes in the roman age so it's not as if there's already a great idea on how to make the bubbles fit in the map!


Gilli, I really want to avoid adding confusion to the map by introducing different figures of tribal leaders. Besides i need one and only one recognizable form that can be easily perceptible in the legend. The bubbles, as you call them, are commonly used on history books to describe the starting points of barbarian migrations/invasions. These representations are clusters of territory owned by their respective tribes that don't have a exactly defined border. (except maybe for the Sassanid empire)

Anyway, unless I see a big added value on changing the actual representation both in terms of game-play comprehension and aesthetic (or graphical) improvement, I will not change it.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Thu Aug 18, 2011 10:39 am
by Nola_Lifer
Is this map sexy enough for the centerfold?

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Thu Aug 18, 2011 11:29 am
by gimil
P.s. I think the bubbles are fine and make good use of the space available.

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Thu Aug 18, 2011 12:22 pm
by isaiah40
gimil wrote:P.s. I think the bubbles are fine and make good use of the space available.


Yes what he said. I've never had any problem with them from day one!

Re: Conquer Rome (The Fall of the Roman Empire) [15 Jun 2011

Posted: Thu Aug 18, 2011 2:22 pm
by Kabanellas
Nola_Lifer wrote:Is this map sexy enough for the centerfold?


..it has no boobs but... 8-)