Page 8 of 10

Re: Cyprus v7.2

Posted: Tue Aug 31, 2010 4:57 pm
by natty dread
To me, the flags look kinda smudgy.

I would recommend just drawing the flags in the actual size instead of resizing down from bigger flags - you only have one flag so it shouldn't be a huge chore.

Re: Cyprus v7.2

Posted: Tue Aug 31, 2010 5:07 pm
by The Bison King
I see a weird line going from the bottom of the ship to the lower border. Just left of the words XML Gilligan. Other than that It's looking great, and look forward to seeing this in the forge.

Re: Cyprus v7.2

Posted: Tue Aug 31, 2010 5:44 pm
by thenobodies80
Flags are not resized (except the ones on small version)....as said somewhere previously i'm happy with them as they are.

That line, i hate it. But it's a part of the background texture and it's not so easy to remove as it seems. Now i'm doing a thing on the legend, when ready I'll take care of that hateful line.
Version 7.3 coming soon ;)

Re: Cyprus v7.2 or V7.3

Posted: Wed Sep 01, 2010 8:40 pm
by thenobodies80
The line was removed.
I did a test with underlined titles in the legends instead of using the glow, i'm fine with both so please tell me which version do you prefer. :)

V7.2 Titles with glove
[bigimg]http://www.fileden.com/files/2009/3/21/2373685/Cyprus/Cyprus7.2B.png[/bigimg]
V7.3 Titles underlined
[bigimg]http://www.fileden.com/files/2009/3/21/2373685/Cyprus/Cyprus7.3.png[/bigimg]

Re: Cyprus: v7.2 or v7.3 ?

Posted: Wed Sep 01, 2010 9:45 pm
by ender516
I think I prefer the underline. It seems like every map uses a glow on the text.

Re: Cyprus: v7.2 or v7.3 ?

Posted: Wed Sep 01, 2010 10:17 pm
by isaiah40
I vote for 7.3!!

Re: Cyprus: v7.2 or v7.3 ?

Posted: Thu Sep 02, 2010 12:23 am
by RedBaron0
underlined

Re: Cyprus: v7.2 or v7.3 ?

Posted: Thu Sep 02, 2010 1:09 am
by natty dread
underline fits for the style of the map.

Re: Cyprus: v7.2 or v7.3 ?

Posted: Thu Sep 02, 2010 5:33 am
by Victor Sullivan
I agree. 7.3

Re: Cyprus: v7.2 or v7.3 ?

Posted: Thu Sep 02, 2010 2:02 pm
by porkenbeans
underlined for sure. :D

Have you tried doing the island in relief, like the title ? ;)

Re: Cyprus: v7.2 or v7.3 ?

Posted: Fri Sep 03, 2010 2:37 pm
by Rih0
If you could keep it underlined and add the glow later...

Cyprus: v7.3

Posted: Fri Sep 03, 2010 3:56 pm
by thenobodies80
Big Version
[bigimg]http://www.fileden.com/files/2009/3/21/2373685/Cyprus/Cyprus7.3.png[/bigimg]
Small Version
Image

Re: Cyprus V7.3

Posted: Fri Sep 03, 2010 10:36 pm
by RedBaron0
Good deal, :boot:

Image

Re: Cyprus V7.3

Posted: Fri Sep 03, 2010 10:40 pm
by Victor Sullivan
Noice! ;)

Re: Cyprus V7.3

Posted: Sat Sep 04, 2010 2:08 am
by porkenbeans
=D>

Re: Cyprus V7.3 [GP,GR]

Posted: Sun Sep 05, 2010 3:03 pm
by MrBenn
Congratulations on beating me to the forge :P

Get to work on your XML ;-)

Re: Cyprus V7.3 [GP,GR]

Posted: Sun Sep 05, 2010 5:50 pm
by Gilligan
MrBenn wrote:Congratulations on beating me to the forge :P

Get to work on your XML ;-)


Almost done MrB!! It should be done by Tuesday.

Re: Cyprus V7.3 [GP,GR]

Posted: Mon Sep 06, 2010 9:49 am
by Gilligan
Alright, I have the XML complete. I am just stepping out the door so I do not have time to upload/test coordinates right now, but I will do that tonight.

EDIT: Uh oh...Something went horribly wrong...stay tuned...

Re: Cyprus V7.3 [GP,GR]

Posted: Fri Sep 10, 2010 6:40 pm
by Gilligan
LARGE 88
[bigimg]http://i104.photobucket.com/albums/m164/gills53/CyprusLarge88.png[/bigimg]

SMALL 88
Image

XML
http://www.fileden.com/files/2008/11/14 ... Cyprus.xml

Re: Cyprus V7.3 [GP,GR]

Posted: Sun Sep 12, 2010 3:01 am
by Victor Sullivan
I think Gilligan's island is ready to go :lol:

Re: Cyprus V7.3 [GP,GR]

Posted: Sun Sep 12, 2010 1:49 pm
by Gilligan
Forza AZ wrote:XML is OK now.

Re: Cyprus V7.3 [GP,GR]

Posted: Sun Sep 12, 2010 3:47 pm
by ender516
Victor Sullivan wrote:I think Gilligan's island is ready to go :lol:

#-o I find it remarkable that someone hadn't made this joke already. At least, I don't think I have seen it, and I have been watching this for some time.

Re: Cyprus V7.3 [GP,GR]

Posted: Mon Sep 13, 2010 7:00 pm
by Gilligan
ender516 wrote:
Victor Sullivan wrote:I think Gilligan's island is ready to go :lol:

#-o I find it remarkable that someone hadn't made this joke already. At least, I don't think I have seen it, and I have been watching this for some time.


:lol:

I like this. 8-)

Re: Cyprus V7.3 [GP,GR]

Posted: Fri Sep 17, 2010 3:10 pm
by MrBenn
Image

Re: Cyprus V7.3 [GP,GR]

Posted: Fri Sep 17, 2010 3:19 pm
by MrBenn
          Beta - Quenching

---The Final Forge period has concluded for the Cyprus Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Please update the Map Information Portal with details of your map
    3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


--MrBenn