2010 Adjacent Attacks Tournament - Winner: OliverFA
Moderator: Tournament Directors
Re: 2010 Adjacent Attacks Tournament - In progress
Scores updated in page 1
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2010 Adjacent Attacks Tournament - In progress
nemrehs1's sitter just killed game # Game 6916743 by going on a kill run :/
Re: 2010 Adjacent Attacks Tournament - In progress
My suggestion is give him 1 point and 5 points to the rest of players
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2010 Adjacent Attacks Tournament - In progress
I think that would be fair, though I think red should receive 1 point, as he was eliminated before this happened. Perhaps that means that nem should receive 2 points and the rest 5?
Re: 2010 Adjacent Attacks Tournament - In progress
-=- Tanarri -=- wrote:nemrehs1's sitter just killed game # Game 6916743 by going on a kill run :/
also game Game 7107035
Re: 2010 Adjacent Attacks Tournament - In progress
Looks like sitters are a continuous source of problems. Maybe we could create a minigroup of seaters among tournamnet players.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- Ace Rimmer
- Posts: 1911
- Joined: Mon Dec 01, 2008 1:22 pm
- Gender: Male
Re: 2010 Adjacent Attacks Tournament - In progress
nem told me he explained to his sitter how AA worked... his sitter just forgot. Lord Voldemort had to go away unexpectedly and most of his sitters didn't make any mistakes. I offered to sit in the beginning of the thread anyway... I don't (and can't) make it mandatory for the tournament. It's tough until lack codes it as a true option.
Re: 2010 Adjacent Attacks Tournament - In progress
Another idea... How about just a random round? See what Fortune deserves to us.
And I am still interested in a flat rate/no spoils Conque Man game, because I think it will play very different from the escalating one we played.
And I am still interested in a flat rate/no spoils Conque Man game, because I think it will play very different from the escalating one we played.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2010 Adjacent Attacks Tournament - In progress
Scores updated. We are now in our 40th game!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2010 Adjacent Attacks Tournament - In progress
could we have another game on the world cup map with escalating settings? it seems we only have a few days left to start games on that map, and i'd love to play it again.
Re: 2010 Adjacent Attacks Tournament - In progress
me to and aor3 again please i got fluffed in the last one
Re: 2010 Adjacent Attacks Tournament - In progress
i´d love a new world 2.1 escalating game too, though i dont mind doing it outside the tournament, i just want another AA game 
escalating
unlimited
sunny
escalating
unlimited
sunny
Re: 2010 Adjacent Attacks Tournament - In progress
Scores updated
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: 2010 Adjacent Attacks Tournament - In progress
-,- i fucked up for the second time in Monsters. my brain simply cannot comprehend the monsters map and AA in one sentence.
but that did made me think, how's that AA addon coming along? and if its not too hard to learn, i'd be willing to help make it, since apparently i can't play without it.
but that did made me think, how's that AA addon coming along? and if its not too hard to learn, i'd be willing to help make it, since apparently i can't play without it.
- Ace Rimmer
- Posts: 1911
- Joined: Mon Dec 01, 2008 1:22 pm
- Gender: Male
Re: 2010 Adjacent Attacks Tournament - In progress
Nothing happening with the add-on, since it's been approved as a change to the website. No clue where it is in the queue to get integrated though.
Re: 2010 Adjacent Attacks Tournament - In progress
I hope that it will get implemented soon. After all we put a lot of effort to make the feature simple to code.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- fumandomuerte
- Posts: 620
- Joined: Sat Dec 29, 2007 1:27 am
- Gender: Male
- Location: The Cinderella of the Pacific
Re: 2010 Adjacent Attacks Tournament - In progress
Can we play a peloponnesian war, unlimited, non foggy? thanks in the advance. (6 or 8 players)

Thanks to the CC staff for the perma-ban on [player]۩░▒▓₪№™℮₪▓▒░۩[/player]!
Re: 2010 Adjacent Attacks Tournament - In progress
I think we have not played a Rail map yet. What about an USA Rail Map?, chained
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2010 Adjacent Attacks Tournament - In progress
Not sure if I mentioned it or not for a suggestion, but it would be nice to play a City Mogul. I think it's been done before, but I didn't get a chance to play it and it seems like it would be an interesting map to do as AA.
Perhaps: City Mogul, No Spoils, Chained?
Perhaps: City Mogul, No Spoils, Chained?
Re: 2010 Adjacent Attacks Tournament - In progress
world 2.1 has been fluffed
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2010 Adjacent Attacks Tournament - In progress
Egypt: Valley of the Kings - Chained - No Spoils
Re: 2010 Adjacent Attacks Tournament - In progress
I have updated the scores. You can find them in the first page, as usual
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2010 Adjacent Attacks Tournament - In progress
Dust Bowl, No Spoils, Adjacent would be interesting, I think
Re: 2010 Adjacent Attacks Tournament - In progress
okey. this is it.
another game got fucked up because I forgot to inform my sitters of the aa game. 66 round feudal epic escalating game to hell.
i'm going to call it quits on AA for a while. lets hope they implent it soon enough, because i'm getting tired of fucking up my own games.
another game got fucked up because I forgot to inform my sitters of the aa game. 66 round feudal epic escalating game to hell.
i'm going to call it quits on AA for a while. lets hope they implent it soon enough, because i'm getting tired of fucking up my own games.
- -=- Tanarri -=-
- Posts: 884
- Joined: Wed Jul 08, 2009 2:02 pm
- Location: The Underworld
Re: 2010 Adjacent Attacks Tournament - In progress
Lunar War, No Spoils, Chained would be nice to try. It looks like it may be a nice AA map.