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Re: Grand World Marathon 2010 [Round 1]

Posted: Thu Dec 31, 2009 3:19 pm
by MattiWacklin
Any updates on the leagues?

Re: Grand World Marathon 2010 [Round 1]

Posted: Thu Dec 31, 2009 7:52 pm
by Tupence
MattiWacklin wrote:Any updates on the leagues?

The last 3 games in Round 1 are close to finishing - as soon as they're complete I'll post the results!

Re: Grand World Marathon 2010 [Round 1]

Posted: Sat Jan 02, 2010 9:38 am
by Captain Jack
Awaiting 1 player to start 3 games

Re: Grand World Marathon 2010 [0/144]

Posted: Thu Jan 07, 2010 1:35 am
by pearljamrox2
Tupence wrote:Round 1 Results

Group A
1st - LLC22 - 22
2nd - Rémi - 26
3rd - musicalmaven - 16
4th - rudibach - 14
5th - Ghost_Rider - 13
6th - JunglyBorn - 13






LLC22 should have 32 points

Re: Grand World Marathon 2010 [Round 1]

Posted: Tue Jan 12, 2010 11:44 am
by Rattler
I'm some what new to tournments.

in round one I was in group U and got second place. according to the stats. In round two I was in Group V and got third place according to the stats. BUT i never played and round two games. did my invite go to some else. Please help me out.

thanks

rattler

Re: Grand World Marathon 2010 [Round 1]

Posted: Tue Jan 12, 2010 12:21 pm
by Tupence
Rattler wrote:I'm some what new to tournments.

in round one I was in group U and got second place. according to the stats. In round two I was in Group V and got third place according to the stats. BUT i never played and round two games. did my invite go to some else. Please help me out.

thanks

rattler

Round 2 hasn't begun yet, the Round 2 stats are just showing how the groups have been organised before any games have been played, so you know how many points ahead or behind you are! Round 2 will begin this week :)

Re: Grand World Marathon 2010 [Round 1]

Posted: Tue Jan 19, 2010 12:30 am
by ETROPAL
Tupence wrote:Welcome to the Grand World Marathon 2010!

Premium only with 97% attendance or above please, as you’ll play at least 6 simultaneous games.

Following a successful Grand World Marathon 2009, which is about to start the Quarter Finals, here’s a bigger installment in the series with more maps!
12 slots are reserved for the Quarter Finalists in the 2009 Marathon; the rest are all open, so please sign up below.

All games are 6-player, and points are awarded as follows: 8, 5, 3, 2, 1, 0. In most rounds, the top 4 players in each group are safely through to the next round, and a number of “highest-scoring losers” will also go through.

All settings will be:

[spoiler=settings]6-Player
Standard
Automatic
Sequential
Escalating
Chained
Sunny[/spoiler]
Here are the details of the rounds:

[spoiler=Round 1 - Mostly Central Europe]24 groups of 6 players
6 Maps: Luxembourg, Netherlands, BeNeLux, Germany 2, Iceland, Holy Roman Empire
AutoQualifiers: Top 4 in each group (96/144)
Top Losers: 36/48
Eliminated: 12[/spoiler]
[spoiler=Round 2 - To the South and West]22 groups of 6 players
6 Maps: Italy, San Marino, Iberia, Portugal, France, Rail Europe
AutoQualifiers: Top 4 in each group (88/132)
Top Losers: 32/44
Eliminated: 12[/spoiler]
[spoiler=Round 3 - Great Britain]20 groups of 6 players
6 Maps: Wales, Scotland, Ireland, England, British Isles 2, Malta
AutoQualifiers: Top 4 in each group (80/120)
Top Losers: 28/40
Eliminated: 12[/spoiler]
[spoiler=Round 4 - Moving East]18 groups of 6 players
6 Maps: Battle For Iraq!, Indian Empire, Middle East, Soviet Union, Europe, Europa
AutoQualifiers: Top 4 in each group (72/108)
Top Losers: 24/36
Eliminated: 12[/spoiler]
[spoiler=Round 5 - The Far East]16 groups of 6 players
6 Maps: Greater China, Bamboo Jack, Hong Kong, Indochina, Philippines, Asia
AutoQualifiers: Top 4 in each group (64/96)
Top Losers: 20/32
Eliminated: 12[/spoiler]
[spoiler=Round 6 - USA Map-Pack]14 groups of 6 players
6 Maps: USA West, USA New England, USA Great Lakes, USA Rockies, USA Southwest, USA Southeast
AutoQualifiers: Top 4 in each group (56/84)
Top Losers: 16/28
Eliminated: 12[/spoiler]
[spoiler=Round 7 - Africa]12 groups of 6 players
6 Maps: Egypt: Lower, Egypt: Nubia, Egypt: Upper, Madagascar, Rail Africa*, Africa
AutoQualifiers: Top 4 in each group (48/72)
Top Losers: 12/24
Eliminated: 12[/spoiler]
[spoiler=Round 8 - Australasia]10 groups of 6 players
6 Maps: Cairns Coral Coast, Cairns Metro, Sydney Metro, Australia, Rail Australia, Oceania
AutoQualifiers: Top 4 in each group (40/60)
Top Losers: 8/20
Eliminated: 12[/spoiler]
[spoiler=Round 9 - Ancient Empires]8 groups of 6 players
7 Maps: Battle of Actium, Ancient Greece, Alexander’s Empire, Mongol Empire, Peloponnesian War, Imperium Romanum, Egypt: Valley of the Kings
AutoQualifiers: Top 4 in each group (32/48)
Top Losers: 4/16
Eliminated: 12[/spoiler]
[spoiler=Round 10 - Latin America]6 groups of 6 players
7 Maps: Triple Alliance, Haiti, Brazil 2, Caribbean Islands, Treasures of Galapagos, Central America*, South America
AutoQualifiers: Top 4 in each group (24/36)
Top Losers: 6/12
Eliminated: 6[/spoiler]
[spoiler=Round 11 - United States of America]5 groups of 6 players
8 Maps: Charleston, Dust Bowl, NYC, San Francisco, Puget Sound, Texan Wars, Great Lakes, American Civil War
AutoQualifiers: Top 4 in each group (20/30)
Top Losers: 4/10
Eliminated: 6[/spoiler]
[spoiler=Round 12 - North America]4 groups of 6 players
8 Maps: Canada, Greenland, Montreal, Rail USA, USApocalypse, Vancouver, USA, North America
AutoQualifiers: Top 4 in each group (16/24)
Top Losers: 2/8
Eliminated: 6[/spoiler]
[spoiler=Quarter Finals - At War]3 groups of 6 players
9 Maps: WWII Ardennes, WWII Australia, WWII Eastern Front, WWII Europe, WWII Gazala, WWII Iwo Jima, WWII Western Front, D-Day: Omaha Beach!, Pearl Harbor
AutoQualifiers: Top 3 in each group (9/18)
Top Losers: 3/9
Eliminated: 6[/spoiler]
[spoiler=Semi Finals - Across the Globe]2 groups of 6 players
9 Maps: High Seas, Land and Sea, New World, Antarctica*, Arctic, World Cities*, Eastern Hemisphere, Extreme Global Warming, Duck and Cover
AutoQualifiers: Top 2 in each group (4/12)
Top Losers: 2/8
Eliminated: 6[/spoiler]
[spoiler=Grand Final - Conquer the World]1 group of 6 players
1 Map; 10 Games: World 2.1[/spoiler]
[spoiler=Maps with Asterisks]*These maps will be played as long as they have left the Foundry in time. If they are not ready, a suitable alternative will be found.[/spoiler]

As players get eliminated, they will be places on the Reserves’ Leaderboard. If anyone drops out, the player at the top of the Reserves’ Leaderboard will take their place.

Players will have 72 hours to join their games before they are replaced.
Foe lists will be ignored throughout the tournament; otherwise it will be too complicated.

Groups will be assigned using random.org, but players who win groups will be kept apart as much as possible. For example, in Round 2, the 24 group winners from Round 1 will be spread across the 22 groups as evenly as possible, but within these restrictions all assignments are random.

All points are cumulative; the player with the most points after their 106 games will be crowned the winner!



2010-01-16 15:02:37 - ubersky missed a turn and 95%

Re: Grand World Marathon 2010 [Round 1]

Posted: Tue Jan 19, 2010 12:32 am
by ETROPAL
ETROPAL wrote:
Tupence wrote:Welcome to the Grand World Marathon 2010!

Premium only with 97% attendance or above please, as you’ll play at least 6 simultaneous games.

Following a successful Grand World Marathon 2009, which is about to start the Quarter Finals, here’s a bigger installment in the series with more maps!
12 slots are reserved for the Quarter Finalists in the 2009 Marathon; the rest are all open, so please sign up below.

All games are 6-player, and points are awarded as follows: 8, 5, 3, 2, 1, 0. In most rounds, the top 4 players in each group are safely through to the next round, and a number of “highest-scoring losers” will also go through.

All settings will be:

[spoiler=settings]6-Player
Standard
Automatic
Sequential
Escalating
Chained
Sunny[/spoiler]
Here are the details of the rounds:

[spoiler=Round 1 - Mostly Central Europe]24 groups of 6 players
6 Maps: Luxembourg, Netherlands, BeNeLux, Germany 2, Iceland, Holy Roman Empire
AutoQualifiers: Top 4 in each group (96/144)
Top Losers: 36/48
Eliminated: 12[/spoiler]
[spoiler=Round 2 - To the South and West]22 groups of 6 players
6 Maps: Italy, San Marino, Iberia, Portugal, France, Rail Europe
AutoQualifiers: Top 4 in each group (88/132)
Top Losers: 32/44
Eliminated: 12[/spoiler]
[spoiler=Round 3 - Great Britain]20 groups of 6 players
6 Maps: Wales, Scotland, Ireland, England, British Isles 2, Malta
AutoQualifiers: Top 4 in each group (80/120)
Top Losers: 28/40
Eliminated: 12[/spoiler]
[spoiler=Round 4 - Moving East]18 groups of 6 players
6 Maps: Battle For Iraq!, Indian Empire, Middle East, Soviet Union, Europe, Europa
AutoQualifiers: Top 4 in each group (72/108)
Top Losers: 24/36
Eliminated: 12[/spoiler]
[spoiler=Round 5 - The Far East]16 groups of 6 players
6 Maps: Greater China, Bamboo Jack, Hong Kong, Indochina, Philippines, Asia
AutoQualifiers: Top 4 in each group (64/96)
Top Losers: 20/32
Eliminated: 12[/spoiler]
[spoiler=Round 6 - USA Map-Pack]14 groups of 6 players
6 Maps: USA West, USA New England, USA Great Lakes, USA Rockies, USA Southwest, USA Southeast
AutoQualifiers: Top 4 in each group (56/84)
Top Losers: 16/28
Eliminated: 12[/spoiler]
[spoiler=Round 7 - Africa]12 groups of 6 players
6 Maps: Egypt: Lower, Egypt: Nubia, Egypt: Upper, Madagascar, Rail Africa*, Africa
AutoQualifiers: Top 4 in each group (48/72)
Top Losers: 12/24
Eliminated: 12[/spoiler]
[spoiler=Round 8 - Australasia]10 groups of 6 players
6 Maps: Cairns Coral Coast, Cairns Metro, Sydney Metro, Australia, Rail Australia, Oceania
AutoQualifiers: Top 4 in each group (40/60)
Top Losers: 8/20
Eliminated: 12[/spoiler]
[spoiler=Round 9 - Ancient Empires]8 groups of 6 players
7 Maps: Battle of Actium, Ancient Greece, Alexander’s Empire, Mongol Empire, Peloponnesian War, Imperium Romanum, Egypt: Valley of the Kings
AutoQualifiers: Top 4 in each group (32/48)
Top Losers: 4/16
Eliminated: 12[/spoiler]
[spoiler=Round 10 - Latin America]6 groups of 6 players
7 Maps: Triple Alliance, Haiti, Brazil 2, Caribbean Islands, Treasures of Galapagos, Central America*, South America
AutoQualifiers: Top 4 in each group (24/36)
Top Losers: 6/12
Eliminated: 6[/spoiler]
[spoiler=Round 11 - United States of America]5 groups of 6 players
8 Maps: Charleston, Dust Bowl, NYC, San Francisco, Puget Sound, Texan Wars, Great Lakes, American Civil War
AutoQualifiers: Top 4 in each group (20/30)
Top Losers: 4/10
Eliminated: 6[/spoiler]
[spoiler=Round 12 - North America]4 groups of 6 players
8 Maps: Canada, Greenland, Montreal, Rail USA, USApocalypse, Vancouver, USA, North America
AutoQualifiers: Top 4 in each group (16/24)
Top Losers: 2/8
Eliminated: 6[/spoiler]
[spoiler=Quarter Finals - At War]3 groups of 6 players
9 Maps: WWII Ardennes, WWII Australia, WWII Eastern Front, WWII Europe, WWII Gazala, WWII Iwo Jima, WWII Western Front, D-Day: Omaha Beach!, Pearl Harbor
AutoQualifiers: Top 3 in each group (9/18)
Top Losers: 3/9
Eliminated: 6[/spoiler]
[spoiler=Semi Finals - Across the Globe]2 groups of 6 players
9 Maps: High Seas, Land and Sea, New World, Antarctica*, Arctic, World Cities*, Eastern Hemisphere, Extreme Global Warming, Duck and Cover
AutoQualifiers: Top 2 in each group (4/12)
Top Losers: 2/8
Eliminated: 6[/spoiler]
[spoiler=Grand Final - Conquer the World]1 group of 6 players
1 Map; 10 Games: World 2.1[/spoiler]
[spoiler=Maps with Asterisks]*These maps will be played as long as they have left the Foundry in time. If they are not ready, a suitable alternative will be found.[/spoiler]

As players get eliminated, they will be places on the Reserves’ Leaderboard. If anyone drops out, the player at the top of the Reserves’ Leaderboard will take their place.

Players will have 72 hours to join their games before they are replaced.
Foe lists will be ignored throughout the tournament; otherwise it will be too complicated.

Groups will be assigned using random.org, but players who win groups will be kept apart as much as possible. For example, in Round 2, the 24 group winners from Round 1 will be spread across the 22 groups as evenly as possible, but within these restrictions all assignments are random.

All points are cumulative; the player with the most points after their 106 games will be crowned the winner!



2010-01-16 15:02:37 - ubersky missed a turn and 95%



ans all miss turn all game Tournament Game: Grand World Marathon 2010 - Round 2 - Group A

Re: Grand World Marathon 2010 [Round 1]

Posted: Sat Jan 23, 2010 6:40 pm
by Tupence
Ubersky had at least 97% attendance when signing up for the tournament. I'm sure that players who frequently miss turns will probably end up knocking themselves out of the tournament ;)

Re: Grand World Marathon 2010 [Round 2]

Posted: Thu Jan 28, 2010 10:15 am
by drunkmonkey
SuperMariner has still not shown up for Group O, and his space is no longer marked as "reserved".

Re: Grand World Marathon 2010 [Round 2]

Posted: Thu Jan 28, 2010 12:19 pm
by Tupence
drunkmonkey wrote:SuperMariner has still not shown up for Group O, and his space is no longer marked as "reserved".

SuperMariner has now been replaced by Lucifer4o

Re: Grand World Marathon 2010 [Round 2]

Posted: Fri Jan 29, 2010 4:55 pm
by Ghost9626

Re: Grand World Marathon 2010 [Round 2]

Posted: Tue Feb 02, 2010 9:14 am
by topper
Game 6333813
is complete

Re: Grand World Marathon 2010 [Round 2]

Posted: Tue Feb 02, 2010 8:48 pm
by chiefsfan4ever
Just to double check something but our points carry on from the previous round correct?

Re: Grand World Marathon 2010 [Round 2]

Posted: Tue Feb 02, 2010 10:19 pm
by Tupence
chiefsfan4ever wrote:Just to double check something but our points carry on from the previous round correct?

Absolutely!

Re: Grand World Marathon 2010 [Round 2]

Posted: Wed Feb 03, 2010 2:24 pm
by skillfusniper33
Game 6333811 has just finished.

Re: Grand World Marathon 2010 [Round 2]

Posted: Wed Feb 03, 2010 8:41 pm
by musicalmaven
this is to inform you that i won game # 6334032, france, in group r.

Re: Grand World Marathon 2010 [Round 2]

Posted: Thu Feb 04, 2010 4:19 pm
by topper
Game 6333711
is complete

Re: Grand World Marathon 2010 [Round 2]

Posted: Fri Feb 05, 2010 11:57 am
by musicalmaven
this is to inform you that i won game # 6334016 (portugal), group r.

Re: Grand World Marathon 2010 [Round 2]

Posted: Sat Feb 06, 2010 8:25 pm
by Tupence
The Group Tables have been updated - 98 games complete, 34 ongoing.

At the moment, a score of 34 is enough to guarantee a place in Round 3 - this number will drop as more groups finish!

Re: Grand World Marathon 2010 [Round 2]

Posted: Mon Feb 08, 2010 7:21 pm
by El Guapo
Hi there, Round 2, Group O:

Won these games:
6333799
6333721
6333849

Re: Grand World Marathon 2010 [Round 2]

Posted: Mon Feb 08, 2010 8:26 pm
by ledaddycool
ledaddycool won game 6333825 round 2 group P

Re: Grand World Marathon 2010 [Round 2]

Posted: Tue Feb 09, 2010 5:25 pm
by aligator_al
2nd round now complete for group E.
shoop76 carries the day.

gg's everyone.

Re: Grand World Marathon 2010 [Round 2]

Posted: Fri Feb 12, 2010 2:10 am
by NZHostel
Any chance of an up-date?
Are there many games left to play out?

Tks

Re: Grand World Marathon 2010 [Round 2]

Posted: Fri Feb 12, 2010 9:41 am
by pearljamrox2
6 of the 22 groups still have games going....right now...the cutoff line is at 26..if you have more than 26 points..you've made it to the next round