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Re: Memebase Mafia [11/31] Day 7 - You Can't Explain That
Posted: Thu Jan 26, 2012 7:05 pm
by TA1LGUNN3R
Oh and strike, here was my not-so-subtle message for you to hammer after I voted for the last townie.
TA1LGUNN3R wrote:If he doesn't respond sometime Tuesday, I'll vote for him.
And then we, the wolves of the revolution, will strike and hammer the final blow for equality and freedom.
-Tails
@pcm--
I thought the game was excellently done. Great ideas and execution. Unfortunately, as with pretty much all large games like this, it suffered from inactivity and such (including myself). I also wished Commander had stuck with you, too.
I had lots of fun with it, though.
-Tails
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:08 pm
by MoB Deadly
Wow. Didnt even realize this game went on for over a year. Thats an achievement within itself. This game was ongoing when I joined the forum
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:09 pm
by strike wolf
Bwahahahahhahahaha. For the record my role was like the Anti-Priest. I could only vote to hammer, though I didn't as I didn't want to explain why I hammered someone.

I think the game was balanced (though there were quite a few third parties) however the inactivity really hurt town makingan it easy for most mafia to not do much towards the end of the game. day 2 really doomed town in a lot of ways as I was paired with Edoc learning he was bulletproof and thus avoiding him. And I think it was / was paired with Nag revealing that nag was the redirecter. THen Night 2 really screwed over town with everyone visiting Mr. PGO and only the wild card mafia role dying.
Recognition. I think Chap really matured through the course of this game. He was playing a bit loose mainly as we figured if he was doomed to a lynch he would just blow himself up with a townie but through the course I feel his actions improved.
I have to say the voteless townie claim wasn't the most convenient for a mafia but hell it worked out I guess.
@tails: I saw it but wanted to hang on in case there was some kind of weird deal where the game didn't end with Zimmah's lynch (I had that happen once in Dead Space Mafia and only survived due to pure luck).
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:16 pm
by Victor Sullivan
I must say, the scenes for this game were wholly entertaining! And I agree with strike, chap did a great job. He would be the one person I'd guess to be town.
-Sully
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:19 pm
by zimmah
lol what, i was jailkeeper?
i thought i was VT.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:23 pm
by pancakemix
zimmah wrote:lol what, i was jailkeeper?
i thought i was VT.
I figured as much.
MoB Deadly wrote:Wow. Didnt even realize this game went on for over a year. Thats an achievement within itself. This game was ongoing when I joined the forum
7 months.
June 11th was the post date.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:24 pm
by chapcrap
Challenge Accepted!!
Great game. Loved it. Loved it. I think it was set up greatly and I agree with strike about the balance. A lot of stuff went poorly for the town early on. And then there were lynched that were made easy for mafia to survive, like VS's recruiting role. That was a free day for the mafia basically.
Thanks for the recognition strike. I do think I got a lot better throughout this game. I hope that reflects in my other games as well.
I love that our mafia chat is available for everyone as well.

That reminds me, sorry MoB!!

Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:28 pm
by Victor Sullivan
Wait, hold on a minute. Did only one mafia member die? Was I the only one that got a mafia member lynched? Lol!
-Sully
EDIT: Oopsie, forgot skillfusniper. Still!
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 7:38 pm
by chapcrap
Victor Sullivan wrote:Wait, hold on a minute. Did only one mafia member die? Was I the only one that got a mafia member lynched? Lol!
-Sully
EDIT: Oopsie, forgot skillfusniper. Still!
EDIT?!? Challenge Accepted!
I call for a modkill!!
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:15 pm
by edocsil
Victor Sullivan wrote:Holy crap! That's a lotta mafia!
Oh, and you're welcome, edocsil

-Sully
Cheers, that would have been way harder if I had to care about who I had to lynch lol.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:18 pm
by everywhere116
pancakemix wrote:zimmah wrote:lol what, i was jailkeeper?
i thought i was VT.
I figured as much.
MoB Deadly wrote:Wow. Didnt even realize this game went on for over a year. Thats an achievement within itself. This game was ongoing when I joined the forum
7 months.
June 11th was the post date.
And I thought Omega Sector was long.
This is CC mafia history, isn't it?
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:20 pm
by edocsil
Duno there have been some long ones, would have to check. Not the longest thread for sure.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:22 pm
by everywhere116
edocsil wrote:Duno there have been some long ones, would have to check. Not the longest thread for sure.
I don't think you can beat Omega Sector for length. The three threads had about 150 pages combined.
Yes. 3 threads. The ancient games were
awesome....
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:23 pm
by edocsil
everywhere116 wrote:edocsil wrote:Duno there have been some long ones, would have to check. Not the longest thread for sure.
I don't think you can beat Omega Sector for length. The three threads had about 150 pages combined.
Yes. 3 threads. The ancient games were
awesome....
Yeah briarsburg was 130 but that was only 3 months.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:24 pm
by strike wolf
This was a marathon game. On the other hand the last big game was a marathon performed on speed. New Briarsburg was more pages and shorter...though that's an unfair comparison.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:35 pm
by skillfusniper33
Victor Sullivan wrote:Wait, hold on a minute. Did only one mafia member die? Was I the only one that got a mafia member lynched? Lol!
-Sully
EDIT: Oopsie, forgot skillfusniper. Still!
How could you forget me... The insanity wolf. I also should have known there was something up with my role, especially with the meme.
Great game PCM and C9, sure was fun. I stayed up with the thread all the way though wanting to see how everything turned out.
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:37 pm
by Rodion
Good game! I had fun while it lasted for me. I also enjoyed most scenes! The paranoid parrot sequence was hilarious!

Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:53 pm
by everywhere116
Update page 1!
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 8:58 pm
by spiesr
Rodion wrote:Good game! I had fun while it lasted for me. I also enjoyed most scenes! The paranoid parrot sequence was hilarious!

I concur that the night 2 massacre was one of the funniest things I have seen in a mafia game. Relatedly I apologist to the town for my part in that fiasco. As a voteless Flavor Cop in a game where, at the time I didn't see flavor having
a strong connection to who was mafia, I figured that my potential death was worth the risk in order to check icedagger's claim. To that end I informed my Omegle partner Sheep of my plans so that someone might know what it meant if I died. (Though I don't think he ever even opened that pm.) I didn't count of Newguy joining that conga-line of death. Also it turned out that my role would have been more useful than I thought...
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 9:54 pm
by new guy1
hehe, that was my first game ever. but i remember thinking that i could risk myself to investigate him

i also remember the first response to the fiasco was "wtf?"

:D
Re: Memebase Mafia Game Over!
Posted: Thu Jan 26, 2012 11:20 pm
by /
That was great! I'm glad I wasn't replaced, now it's time to take that break before I'm stuck with some kind of typing tic, ME GUSTA
That thing with the pgo was lucky, I can't imagine the game could have survived many more days. I suppose large games suffer from players not thinking they need to be the ones to get things done. Something akin to "The Bystander Effect"? My last large game also badly needed replacements, and ended in town's complete loss.
I suppose stricter deadlines may be needed even during times of activity?
Re: Memebase Mafia Game Over!
Posted: Fri Jan 27, 2012 3:19 am
by safariguy5
Man, I honestly did everything I could. It's not often a JOAT gets to use all his powers before he is killed. Oh well, good win mafia, WIFOMing the PR's was nothing but trouble.
Re: Memebase Mafia Game Over!
Posted: Fri Jan 27, 2012 3:33 am
by drake_259
MoB Deadly wrote:Drake wrote:i personally would like to kill TFO and block MOB, bit unfair MOB having to read all those pages and not even get a day lol

<3
Well i am a nice scum after all

Re: Memebase Mafia Game Over!
Posted: Fri Jan 27, 2012 10:06 am
by Leehar
Sheesh, I thought the mafia did pretty well all things considered, I was always worried about mislynches, but it was way too hard to pick on a mafia when they had so many defenders!
Re: Memebase Mafia Game Over!
Posted: Fri Jan 27, 2012 11:05 am
by jonty125
Wonder if an extremely long list of actions & Role PMs will be posted

Well modded and well played all