Axis and Allies browser-based online game

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sm8900
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Re: Axis and Allies browser-based online game

Post by sm8900 »

Woodruff; I understand how you feel. many of us have done a major attack, then had it stopped by a surprise attack from a player who we had helped before. however, every player is responsible to defend themselves. you said it was a factory space; that means within a single turn you could create several troops for defense and simply leave them there.

there is some truth to your point; esp. if there seemed to be a deal, and also if you'd been doing most of the fighting so far, and if john's survival and level in the game was really a result of your efforts up to that point. however, there is some validity to john having moved his units forward on the attack, then offering a truce to prevent further conflict in that zone. remember, all arrangements are pretty subjective here.

Forces games are much more fluid than Risk. unlike Risk, player are not constrained from moving units wherever they may wish; unlike Risk, your units do not have to stay in one place until there is something for them to do. You can move all your units to one side of the map, leave spaces totally undefended, and move them back and forth continually. so players' arrangements may really change unexpectedly.

I just won a world game after having missed a turn a while back, and then losing about 10% of my spaces. the reason was that the brown player and grey player both tried to attack me, then brown turned around and invaded gray in Africa. suddenly I had Asia to myself again. so things do change pretty swiftly here. hope that helps in some small degree. thanks!
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Woodruff
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Re: Axis and Allies browser-based online game

Post by Woodruff »

BigBallinStalin wrote:
Skittles! wrote:Lol, why are you guys taking this so seriously?


It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.


That forum really does suck. <chuckle>
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Skittles!
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Re: Axis and Allies browser-based online game

Post by Skittles! »

BigBallinStalin wrote:
Skittles! wrote:Lol, why are you guys taking this so seriously?


It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.

That really don't explain anything :D
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sm8900
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Re: Axis and Allies browser-based online game

Post by sm8900 »

Skittles! wrote:
BigBallinStalin wrote:
Skittles! wrote:Lol, why are you guys taking this so seriously?


It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.

That really don't explain anything :D


I think what he's trying to say is that when you spend 15 turns organizing a defense against three enemies and five different kinds of different attacks, you tend to feel a little more involved. :-)
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Re: Axis and Allies browser-based online game

Post by sm8900 »

hey, I just realized what that site really needs...the ability to CHOOSE what team you're on, in other words who else you're on a team with. kind of important in team games.
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Re: Axis and Allies browser-based online game

Post by Woodruff »

sm8900 wrote:hey, I just realized what that site really needs...the ability to CHOOSE what team you're on, in other words who else you're on a team with. kind of important in team games.


I actually like that it's random, myself. A lot.
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Re: Axis and Allies browser-based online game

Post by oVo »

Somebody created a 5 player team game, which I found to be kind of funny.
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sm8900
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Re: Axis and Allies browser-based online game

Post by sm8900 »

Woodruff wrote:
sm8900 wrote:hey, I just realized what that site really needs...the ability to CHOOSE what team you're on, in other words who else you're on a team with. kind of important in team games.


I actually like that it's random, myself. A lot.



glad to hear that. :| :) the whole point is that I would actually like to be on a team with one of you guys, or some compadre from conquer club.
Last edited by sm8900 on Mon Nov 16, 2009 10:57 pm, edited 2 times in total.
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Woodruff
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Re: Axis and Allies browser-based online game

Post by Woodruff »

oVo wrote:Somebody created a 5 player team game, which I found to be kind of funny.


Well...the original Axis and Allies game is a 5-player team game...

But I do see what you mean - seems rather unfair if not balanced out.
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Re: Axis and Allies browser-based online game

Post by oVo »

Some of the best laid plans go wonky when a smaller fleet
demolishes your painfully built armada.

Although it really pisses me off when two empty transports
come under attack by two carriers with four fighters and
somehow one of them survives.
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Re: Axis and Allies browser-based online game

Post by BigBallinStalin »

oVo wrote:Some of the best laid plans go wonky when a smaller fleet
demolishes your painfully built armada.

Although it really pisses me off when two empty transports
come under attack by two carriers with four fighters and
somehow one of them survives.


I really like it when a jet attacks 1 or 2 transports, and dies along with the transport. It had sufficient fuel, but maybe I accidently built a kamikazi sqaudron...

Or when the that lone INF brings down my supersonic jets...
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Re: Axis and Allies browser-based online game

Post by BigBallinStalin »

Skittles! wrote:
BigBallinStalin wrote:
Skittles! wrote:Lol, why are you guys taking this so seriously?


It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.

That really don't explain anything :D


:lol: Just making light of a serious situation.
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Re: Axis and Allies browser-based online game

Post by oVo »

I've had that insane lunatic infantry dude standing naked out in the middle of a bridge taking a leak in the river --with his special purpose in one hand and a pistol in the other-- when my fighter jet comes zipping along and lights him up...

only to get shot down in the process of wasting him.

Hey Ballin' did you notice a couple of turns snuck past while you were snoozin' at your post?
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Re: Axis and Allies browser-based online game

Post by sm8900 »

(message moved.)
Last edited by sm8900 on Thu Nov 19, 2009 4:22 pm, edited 1 time in total.
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Re: Axis and Allies browser-based online game

Post by deathcomesrippin »

deathcomesripin on there. Damn limit to typing
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Woodruff
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Re: Axis and Allies browser-based online game

Post by Woodruff »

deathcomesrippin wrote:deathcomesripin on there. Damn limit to typing


So you're a little ripe...heh.
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Re: Axis and Allies browser-based online game

Post by sm8900 »

oVo wrote:I've had that insane lunatic infantry dude standing naked out in the middle of a bridge taking a leak in the river --with his special purpose in one hand and a pistol in the other-- when my fighter jet comes zipping along and lights him up...

only to get shot down in the process of wasting him.

Hey Ballin' did you notice a couple of turns snuck past while you were snoozin' at your post?

hey i think i know that dude. :-)

BigBallinStalin wrote:
oVo wrote:Some of the best laid plans go wonky when a smaller fleet
demolishes your painfully built armada.

Although it really pisses me off when two empty transports
come under attack by two carriers with four fighters and
somehow one of them survives.


I really like it when a jet attacks 1 or 2 transports, and dies along with the transport. It had sufficient fuel, but maybe I accidently built a kamikazi sqaudron...

Or when the that lone INF brings down my supersonic jets...

My impression has been that overall, often units make their defense rolls more often than you might think. Yes, i know transports are at sea, so they have a single attack rating. my point is that whatever percent the unit may have to hit, it happens more frequently than one might guess...even for weaker units. so the answer is to adopt a tactic used in Risk, where all units are equal; that is to assume that defenders can take some units out of your attacking force, so plan your attacks to occur so that there is some kind of attacking numerical strength. it's not always necessary to do that in Forces, but it does seem to be relevant.
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Re: Axis and Allies browser-based online game

Post by jay_a2j »

Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad..... :roll:
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Re: Axis and Allies browser-based online game

Post by sm8900 »

jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....


hmmm. what did the attacker have? mainly tanks, or a mixture? did he have air support? just curious.

don't forget to use fighters to build up your defense; they have 65% defense rating.
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Re: Axis and Allies browser-based online game

Post by jay_a2j »

sm8900 wrote:
jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....


hmmm. what did the attacker have? mainly tanks, or a mixture? did he have air support? just curious.

don't forget to use fighters to build up your defense; they have 65% defense rating.



I think they attacked with a bunch of tanks... 15 or so.
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Re: Axis and Allies browser-based online game

Post by jesusfreak16 »

Is anybody having trouble loading the site? I was registered 4 a week, but now it gives me that 'Page cannot be displayed' message. :?
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Re: Axis and Allies browser-based online game

Post by sm8900 »

jesusfreak16 wrote:Is anybody having trouble loading the site? I was registered 4 a week, but now it gives me that 'Page cannot be displayed' message. :?


do you have the latest version of Flash installed on your computer?
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Re: Axis and Allies browser-based online game

Post by sm8900 »

jay_a2j wrote:
sm8900 wrote:
jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....


hmmm. what did the attacker have? mainly tanks, or a mixture? did he have air support? just curious.

don't forget to use fighters to build up your defense; they have 65% defense rating.



I think they attacked with a bunch of tanks... 15 or so.

oh. well that's why the game has fighters as an option; they are much better at taking out some of the opposing force. keep them in a space with lots of infantry; they can last a few turns, taking units out of every attack against your space.
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Re: Axis and Allies browser-based online game

Post by Thezzaruz »

jay_a2j wrote:
jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....
I think they attacked with a bunch of tanks... 15 or so.


10 Troops is supposed to kill 3 enemies and 15 Tanks is supposed to kill 7.5 enemies. So your result doesn't sound that far off tbh... 8-)
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Re: Axis and Allies browser-based online game

Post by sm8900 »

Thezzaruz wrote:
jay_a2j wrote:
jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....
I think they attacked with a bunch of tanks... 15 or so.


10 Troops is supposed to kill 3 enemies and 15 Tanks is supposed to kill 7.5 enemies. So your result doesn't sound that far off tbh... 8-)


hmmm. depends on total units on each side, as well.
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