Page 7 of 18

Posted: Sat May 12, 2007 2:50 am
by DiM
if people are still confsed they are crazy :P

could you make the arrows less blurred. i just woke up and maybe that why they seems so blurry :lol:

PS: also the title needs work. it looks like a space ship hovering over the valley :P

Posted: Sat May 12, 2007 2:58 am
by cairnswk
DiM wrote:if people are still confsed they are crazy :P

could you make the arrows less blurred. i just woke up and maybe that why they seems so blurry :lol:

PS: also the title needs work. it looks like a space ship hovering over the valley :P


Yes I agree there is some work to do on the blur...

I deliberately did the space ship thingy...I knew it would draw a comment and it did....but i like it....afterall we are playing this game in space if you think about it.

yes

Posted: Sat May 12, 2007 3:01 am
by Keredrex
better ....keep going looks good

Posted: Sat May 12, 2007 7:22 am
by Mr. Know It All
how come there are 2 ramesses the XI?

Posted: Sat May 12, 2007 7:27 am
by cairnswk
Mr. Know It All wrote:how come there are 2 ramesses the XI?

Good pickup...thanks, fix next version.

Posted: Sat May 12, 2007 7:43 am
by unriggable
I still dont get the afterlife bonuses. You get two for controlling that one symbol?

Posted: Sat May 12, 2007 9:38 am
by Enigma
oh my.

* goes back to actually investigate now *

Posted: Sat May 12, 2007 10:05 am
by Enigma
yeah its a lot better :D. much clearer.

id tone down the fuzziness quite a bit- not all the way cuz i understand what ur trying to do with the idea of passing into the underworld and such- but i think right now its a little too heavy, makes the arrows a little too blurred.

im slightly worried about the size, because i know you work from small to large. it may be no larger than ur cairns map (may it hurry up and be quenched), but it also has fewer territories. you may be able to simplify the legend instructions again now that the arrows make movement much more intuitive. that way u may be able to rearrange the legend boxes and the title a bit in order to trim down the size

small fix- the tomb letters no longer match the stated afterlife symbols now that you moved everything around.

ankh (hm. on a totally random note, but i wonder if this is where the name came from for the city in the discworld series by terry pratchett.) sry- i was saying, ankh can attack/be attacked by the amente, correct? thats what the red lines seem to indicate.

defuzzifying the map some may help with this- but could you make the tomb region outlines darker?

and, well, it may not be historically accurate- and if other people complain its not a problem- but i still think cleopatra should take the place of one of the unknowns. im not particularly a big fan or anything, but when people think egypt they think cleopatra. the map seems somewhat amiss without her :P.

Posted: Sat May 12, 2007 10:08 am
by Enigma
mibi wrote:
cairnswk wrote:Anyone like this version?

Image


perhaps flip the text so it its like a bowl in the corner, and the image can go in side, so its like a sun in the corner or something. i dunno.

and sorry i didnt comment earlier, but so far i like this title format the best. and i agree with mibi- the sun idea would be cool as you have day on one side and night on the other ;).

V26 Updates

Posted: Sat May 12, 2007 2:14 pm
by cairnswk
Enigma wrote:yeah its a lot better :D. much clearer.
Thanks.
id tone down the fuzziness quite a bit- not all the way cuz i understand what ur trying to do with the idea of passing into the underworld and such- but i think right now its a little too heavy, makes the arrows a little too blurred.
guassian blur reduced to 1
im slightly worried about the size, because i know you work from small to large. it may be no larger than ur cairns map (may it hurry up and be quenched), but it also has fewer territories. you may be able to simplify the legend instructions again now that the arrows make movement much more intuitive. that way u may be able to rearrange the legend boxes and the title a bit in order to trim down the size

Overall height reduced to 540px.
small fix- the tomb letters no longer match the stated afterlife symbols now that you moved everything around.
fixed
ankh (hm. on a totally random note, but i wonder if this is where the name came from for the city in the discworld series by terry pratchett.) sry- i was saying, ankh can attack/be attacked by the amente, correct? thats what the red lines seem to indicate.
3px solid black line should fix that...does it do for u?
defuzzifying the map some may help with this- but could you make the tomb region outlines darker?
this only has a 1 guassian blur on it.
and, well, it may not be historically accurate- and if other people complain its not a problem- but i still think cleopatra should take the place of one of the unknowns. im not particularly a big fan or anything, but when people think egypt they think cleopatra. the map seems somewhat amiss without her :P.
Cleopatra and Nefertitti now included.
This will result in the title changing...I am thinking Egyptian Afterlife

V26 Updates
Image

Posted: Sat May 12, 2007 2:17 pm
by cairnswk
Enigma wrote:and sorry i didnt comment earlier, but so far i like this title format the best. and i agree with mibi- the sun idea would be cool as you have day on one side and night on the other ;).

The title is going to change now so watch for updatges.

Posted: Sat May 12, 2007 2:20 pm
by cairnswk
unriggable wrote:I still dont get the afterlife bonuses. You get two for controlling that one symbol?
Yes, plus you've got to keep your other region areas as well.

Posted: Sat May 12, 2007 2:25 pm
by unriggable
cairnswk wrote:
unriggable wrote:I still dont get the afterlife bonuses. You get two for controlling that one symbol?
Yes, plus you've got to keep your other region areas as well.


Ohhhhhh.....so to get Leb (the heart) you need the robbers AND the symbol itself?

Posted: Sat May 12, 2007 2:27 pm
by Gozar
Like the new design.
Good flow, and easier to understand.

Posted: Sat May 12, 2007 2:32 pm
by cairnswk
unriggable wrote:
cairnswk wrote:
unriggable wrote:I still dont get the afterlife bonuses. You get two for controlling that one symbol?
Yes, plus you've got to keep your other region areas as well.


Ohhhhhh.....so to get Leb (the heart) you need the robbers AND the symbol itself?


Yes....to get Leb Bonus you need 5 kings, 2 robbers, 1 amente + 1 leb.
If you add afterlife to that tally, you get another 3 bonus points.
If you only have 5 kings and 2 robbers, you get 2 (or 1 in Ds case)
Capturing the Amente does not give you an extra bonus.

Nobody likes this one

Posted: Sun May 13, 2007 2:46 pm
by cairnswk
Gees, I'm surprised. Nobody likes this one!

Posted: Sun May 13, 2007 3:47 pm
by Gozar
That poll has been up for a while now, and some probably voted in the early stages.

The map has come along since then, maybe so have some naysayers?

Posted: Sun May 13, 2007 3:48 pm
by edbeard
you should start a new vote. see if people like the new version

Posted: Sun May 13, 2007 4:47 pm
by cairnswk
edbeard wrote:you should start a new vote. see if people like the new version
Thanks Edbeard, and Gozar. Yes, that's a good idea.

Posted: Sun May 13, 2007 4:56 pm
by Steel Panzer
the map look better than the previous version. good work! :D

Posted: Sun May 13, 2007 5:11 pm
by KEYOGI
Are you interested in Valley of The Kings?

Yes
51% [ 54 ]
No
48% [ 51 ]

Total Votes : 105


P.S. The new look is much better! :D

New Poll Advise

Posted: Mon May 14, 2007 3:42 am
by cairnswk
KEYOGI wrote:Are you interested in Valley of The Kings?

Yes
51% [ 54 ]
No
48% [ 51 ]

Total Votes : 105


P.S. The new look is much better! :D


Thanks Keyogi.

For interested parties, a new poll has been posted to go with the new design.

Posted: Mon May 14, 2007 4:00 am
by DiM
voted yes in the first poll and also voted yes in the second.

i'm rather stunned to see so many people voted no the first time. maybe things will be better no.

Posted: Mon May 14, 2007 4:33 am
by cairnswk
DiM wrote:voted yes in the first poll and also voted yes in the second.

i'm rather stunned to see so many people voted no the first time. maybe things will be better no.


Thanks DiM, but i suspect that most people couldn't get their heads around the complicated attach route. Hopefully this will change a little now. 30 day poll.

Posted: Mon May 14, 2007 5:11 am
by haoala
great job on redesigning it! its so much, much simpler now!
i love it