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Re: Is CC Declining?
Posted: Thu May 22, 2014 5:37 pm
by MrBenn
Army of GOD wrote:you guys have singlehandedly ruined this thread
Where's qwert when you need him?
Re: Is CC Declining?
Posted: Fri May 23, 2014 4:24 am
by natty dread
MrBenn wrote:Army of GOD wrote:you guys have singlehandedly ruined this thread
Where's qwert when you need him?
Probably banging his new girlfriend asdfg
Re: Is CC Declining?
Posted: Fri May 23, 2014 9:24 am
by j1mathman
natty dread wrote:MrBenn wrote:Army of GOD wrote:you guys have singlehandedly ruined this thread
Where's qwert when you need him?
Probably banging his new girlfriend asdfg
Probabaly on top of her right now..
Re: Is CC Declining?
Posted: Fri May 23, 2014 12:26 pm
by AndyDufresne
j1mathman wrote:natty dread wrote:MrBenn wrote:Army of GOD wrote:you guys have singlehandedly ruined this thread
Where's qwert when you need him?
Probably banging his new girlfriend asdfg
Probabaly on top of her right now..
"qwert and his nimble wasd"
--Andy
Re: Is CC Declining?
Posted: Fri May 23, 2014 4:09 pm
by MrBenn
This thread is definitely declining!
Re: Is CC Declining?
Posted: Sat May 24, 2014 1:17 pm
by Qwert
Dukasaur wrote:Gillipig wrote:Dukasaur wrote:11517 today.... was 11516 yesterday... maybe we've turned the corner...

I

at your hopeless optimism.
11542
I

at your ridiculous pessimism.
11492
Dukasaur 50 employee ( they only job to be active in CC) dont have optimistic view like DUkasaur, and when they dont get salary, refuse to be active anymore
Quick find new voluntaries for CC ( note to suggestions,, create smilies for panic ! )
Re: Is CC Declining?
Posted: Sun May 25, 2014 5:06 pm
by General Quigley
Yes. CC is declining. I almost quit playing recently. Mostly because I am frustrated that I am waiting for 100 games to start, and currently am playing only 19. This would have been unheard of a few years ago.
I attribute CC's decline mostly to the fact that under Game Finder, bringing up newer games first in the list is set as the default. Big, big, big mistake! That factor alone makes it so that games fill slowly if at all. If bringing up the older games first is the default setting -- and I think keeping the option of bringing up newer games first is probably okay -- this issue of having to wait so long for games to fill would go away on its own and make CC a much better site.
The other major contributor to CC's decline is that the options and number of maps have grown too numerous. This makes things very confusing, even for us seasoned veterans. I can only imagine how overwhelmed newcomers, or those under the age of say 14 or 16, must feel! Don't misunderstand me. The fact that numerous maps and options are there can be wonderful as you grow more sophisticated in CC. However, to make things less intimidating to newcomers, there needs to be a "Conquer Club Lite" feature, which would be the default setting for fremiums and paid memberships for the first 90 or 120 days. There can be a setting for advanced options if a paid member wishes for them. I am just saying CC Lite needs to be the default.
CC Lite would have fewer maps, perhaps just the 25 most popular, and fewer options up and down the panel, something similar to what the options were five years ago. Playing in CC Lite and getting used to that before moving on to all these options and non-intuitive (in other words, not like the Risk game) newer maps would draw in players and keep CC growing.
My two cents, for what they're worth.
General Quigley
Re: Is CC Declining?
Posted: Mon Jun 02, 2014 12:57 pm
by Gillipig
11418, an increase.
Re: Is CC Declining?
Posted: Mon Jun 02, 2014 10:30 pm
by Robinette
Gillipig wrote:11418, an increase.
damn those multies...
Re: Is CC Declining?
Posted: Tue Jun 03, 2014 1:53 am
by Gillipig
Robinette wrote:Gillipig wrote:11418, an increase.
damn those multies...

Re: Is CC Declining?
Posted: Thu Jun 05, 2014 12:07 am
by tunafizzle
General Quigley wrote:Yes. CC is declining. I almost quit playing recently. Mostly because I am frustrated that I am waiting for 100 games to start, and currently am playing only 19. This would have been unheard of a few years ago.
I attribute CC's decline mostly to the fact that under Game Finder, bringing up newer games first in the list is set as the default. Big, big, big mistake! That factor alone makes it so that games fill slowly if at all. If bringing up the older games first is the default setting -- and I think keeping the option of bringing up newer games first is probably okay -- this issue of having to wait so long for games to fill would go away on its own and make CC a much better site.
The other major contributor to CC's decline is that the options and number of maps have grown too numerous. This makes things very confusing, even for us seasoned veterans. I can only imagine how overwhelmed newcomers, or those under the age of say 14 or 16, must feel! Don't misunderstand me. The fact that numerous maps and options are there can be wonderful as you grow more sophisticated in CC. However, to make things less intimidating to newcomers, there needs to be a "Conquer Club Lite" feature, which would be the default setting for fremiums and paid memberships for the first 90 or 120 days. There can be a setting for advanced options if a paid member wishes for them. I am just saying CC Lite needs to be the default.
CC Lite would have fewer maps, perhaps just the 25 most popular, and fewer options up and down the panel, something similar to what the options were five years ago. Playing in CC Lite and getting used to that before moving on to all these options and non-intuitive (in other words, not like the Risk game) newer maps would draw in players and keep CC growing.
My two cents, for what they're worth.
General Quigley
- ...Game Finder, bringing up newer games first in the list is set as the default.
-.... the options and number of maps have grown too numerous.
+1
Options i don't think matter as much, def too many maps though. purge the least played 10 maps and if nobody cares/notices purge some more.
Add option for 2 month premuim for $5 for people 2ho want to try it out first.
other problems:
-Revamp map list selection box on game finder, not resizable, multiple selections require ctrl or shift, cant save/reuse previous search selections or other game finder settings.
- Rankings system strongly favor high numbered playered games; so 2, 3, 4 player games are created less and adds to: "I almost quit playing recently. Mostly because I am frustrated that I am waiting for 100 games to start, and currently am playing only 19. This ..."
Re: Is CC Declining?
Posted: Sat Jun 07, 2014 2:44 am
by Gillipig
Another increase, 11335, cheer for this Robinette.
Re: Is CC Declining?
Posted: Sat Jun 07, 2014 9:21 pm
by Robinette
Gillipig wrote:Another increase, 11335, cheer for this Robinette.
So let's set the record straight...
THEN
AND NOW...
Now seeing this, some would say the glass is more empty than full now,
but I say, it's simply that the amount of air in the bottle is increasing!
Re: Is CC Declining?
Posted: Sat Jun 07, 2014 10:42 pm
by Gillipig
Some would say the most notable difference was that the plastic bottle turned into a glasss bottle.
Here's some more air for you, 11304.
The air is really improving in here.
Re: Is CC Declining?
Posted: Wed Jun 11, 2014 5:14 am
by Gillipig
11222, mmm can you smell the increase?
Re: Is CC Declining?
Posted: Wed Jun 11, 2014 5:17 pm
by 2007spaceodyssey
Gillipig wrote:11222, mmm can you smell the increase?
12358 on jan 4th, 11233 on june 11th.
So we might end up under 10.000 on dec 31 2014...

Re: Is CC Declining?
Posted: Thu Jun 12, 2014 12:25 am
by Gillipig
2007spaceodyssey wrote:Gillipig wrote:11222, mmm can you smell the increase?
12358 on jan 4th, 11233 on june 11th.
So we might end up under 10.000 on dec 31 2014...

No no don't worry, this is only a summer lull, CC is not declining.
Re: Is CC Declining?
Posted: Fri Jun 13, 2014 5:32 am
by Robinette
Robinette wrote:THEN
AND NOW...
Now seeing this, some would say the glass is more empty than full now,
but I say, it's simply that the amount of air in the bottle is increasing!
Gillipig wrote:Some would say the most notable difference was that the plastic bottle turned into a glasss bottle.
Here's some more air for you, 11304.
The air is really improving in here.
Others would point out that one is sweetened with high-fructose corn syrup, while the other uses cane sugar...
Breathe... 11142
Re: Is CC Declining?
Posted: Fri Jun 13, 2014 12:22 pm
by Gillipig
11107, lots of air in here for sure.
Re: Is CC Declining?
Posted: Sat Jun 14, 2014 4:02 pm
by 2007spaceodyssey
11048. That's almost 200 less compared to 2 days ago

Re: Is CC Declining?
Posted: Sun Jun 15, 2014 4:48 am
by Gillipig
2007spaceodyssey wrote:11048. That's almost 200 less compared to 2 days ago

Summer lull that's all, when winter comes we will get them all back, you'll see.
11037
Re: Is CC Declining?
Posted: Sun Jun 15, 2014 10:07 am
by owenshooter
Gillipig wrote:2007spaceodyssey wrote:11048. That's almost 200 less compared to 2 days ago

Summer lull that's all, when winter comes we will get them all back, you'll see.11037
and they will all flood into the forums and make this place fun again... and there will be a ton of different types of games being created every day to fulfill all of our individual gaming needs!!! i can't wait!!! it is just like the plan lack drew up years ago that never happened!!!! i can't wait!!!-el Jesus negro
Re: Is CC Declining?
Posted: Sun Jun 15, 2014 1:37 pm
by Gillipig
I love this, 10986, wow we're just growing and growing aren't we?
Re: Is CC Declining?
Posted: Sun Jun 15, 2014 9:15 pm
by Murphalot
used waybackmachine.com (archive.org) and on JULY 5, 2008 there were 23,245 ranked users. hows that for a summer lull [sarcasm]. It's sad and i don't want this website to disappear.
...that said, why would CC disappear? First year up there was less than 8000. So why take it down? domains costing more?
Re: Is CC Declining?
Posted: Mon Jun 16, 2014 12:20 am
by Gillipig
Yippie, another increase, 10937.