Mass Effect Mafia *Bandits Win!* Night Action List Up!

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william18
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by william18 »

C'mon guy's more activity please.
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rerdek
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by rerdek »

A
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rerdek
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by rerdek »

and does it take 5 to win the option too?
Never take life seriously. Nobody gets out alive anyway.
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william18
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by william18 »

rerdek wrote:and does it take 5 to win the option too?



Yes.
william18
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Re: Mass Effect Mafia *Day Six* Every Faction Lost Some

Post by william18 »

william18 wrote: Vote Count

Citadel Option Vote:

A 3- Animoprh, Kalishnikov,rerdek

B 2- Timmytuttut, mandyb



Lynch Vote:

snorri1234 3-animorph, kalishnikov,mandyb


8 alive, 5 to lynch.
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militant
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by militant »

i suppose I vote option A and Vote snorri
Guys I am intentionally lurking. Discuss; Play mafia, it is good.
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kalishnikov
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by kalishnikov »

[-X <--- thats at all you inactive people.

This is the first game in awhile that I've seen that the mod has more posts in then pretty much all the players...
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animorpherv1
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by animorpherv1 »

looks like just about everyone wants A, and snorri gone
timmytuttut88
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by timmytuttut88 »

well we got snorri at -1 where is he?
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animorpherv1
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by animorpherv1 »

gone, I guess.
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KiwiTaker
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by KiwiTaker »

I guess I will vote for option Aand Vote Snorri. It's hammertime and i'm back I had to deal with some stressful stuff in RL over the past week so thats why I haven't been active.
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timmytuttut88
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by timmytuttut88 »

never exactly gave him time to defend himself...
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rerdek
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by rerdek »

so i geuss that snorrz iz ded and were hiring an investigator
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animorpherv1
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by animorpherv1 »

Looks like it. That might help us find out a mafia! After rading, it looks like you guys have missed lots of lynches, so let's hope this one is right.
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kalishnikov
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by kalishnikov »

Under most circumstances I'd say it's a bad thing he didn't get to defend but oh well, this game's been dragging and hopefully the lynch will get us moving again.
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animorpherv1
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by animorpherv1 »

yeah, a dragging game is a bad game
william18
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by william18 »

Thats a lynch, and A is the chosen option!
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animorpherv1
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by animorpherv1 »

YAY!!
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Snorri1234
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by Snorri1234 »

KiwiTaker wrote:I guess I will vote for option Aand Vote Snorri. It's hammertime and i'm back I had to deal with some stressful stuff in RL over the past week so thats why I haven't been active.


Oops. I forgot to watch this thread.

I was town btw. Stupid people.
"Some motherfuckers are always trying to ice skate uphill."

Duane: You know what they say about love and war.
Tim: Yes, one involves a lot of physical and psychological pain, and the other one's war.
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Snorri1234
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by Snorri1234 »

I also killed baggins, good to see he wasn't town at least.
"Some motherfuckers are always trying to ice skate uphill."

Duane: You know what they say about love and war.
Tim: Yes, one involves a lot of physical and psychological pain, and the other one's war.
william18
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by william18 »

Day Eight

The crew were quick to make their descisions but didn't account for Kiwi. As he hammered without warning another Alliance marine got executed. In gact they executed the first human spectre. With such a blow to the crew, the council asked for them to continue the meeting over night. The Citadel Council brought the crew possible canidates for being recruited. Since you guys chose 2 recruits the council will chose one more randomly to accompany you. Then the Council quickly summoned up the best C-sec investigator they had since Garrus is dead. The investigator had a bunch of evidence that would lead you guys to a mafia and this is what he said: " Hello crew, I was strolling around the murder scenes and I found out one particular thing that you guys have missed. I went onto Captian Kirrahee's computer and noticed some evidence implicating the murderer of Ambassador Udina. Since Dr.Liara T'soni gave you the list of people that targeted Udina then this should be cake. Liara said that she found out that Captian Kirrahee and a enemy visited Ambassador Udina during the journey. But the missing piece was what Kirrahee found out! Kirrahee found out the Mr.Rerdek visited Udina as well during the journey. And by the evidnce I found out on the muder scenes, I believe that one of the mafiosa are a Asari while the other is Turian. I hope this info helps. Good day chaps". Now that all this has been said the town must now chose who they want to recruit?

1. A cop
2. A doc
3. A vig
4. A roleblocker


Each person has two choices use them wisly. The new recuits will appear during Day Nine.

Dead: Snorri1234(Commander Shepard [Double Voter/1 shot bullet proof vest/vigilante])
Last edited by william18 on Fri Apr 25, 2008 1:28 pm, edited 1 time in total.
william18
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Re: Mass Effect Mafia *Day Seven* Entering Citadel Space Station

Post by william18 »

Day Eight has started!


7 alive, 4 to lynch/vote.
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animorpherv1
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Re: Mass Effect Mafia *Day Eight* The Councils Help

Post by animorpherv1 »

vote options 1and 3
timmytuttut88
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Re: Mass Effect Mafia *Day Eight* The Councils Help

Post by timmytuttut88 »

vote 2 and 4

who knows what would happen if we got a bad vig
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militant
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Re: Mass Effect Mafia *Day Eight* The Councils Help

Post by militant »

Vote 1 and 4. I would prefer a cop to a doc
Guys I am intentionally lurking. Discuss; Play mafia, it is good.
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