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Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Mon Aug 30, 2010 9:47 am
by dolomite13
Huge project at work end later this week ... updated imminent!!!

besides some missing terminology and the search for a better background ... anyone else have any suggestions for graphics?

=)

=D=

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Mon Aug 30, 2010 10:02 am
by natty dread
The checkered flag next to the title looks pixelated.

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Mon Aug 30, 2010 3:45 pm
by Victor Sullivan
I concur. The smiley face, too. Does that smiley guy have more than five fingers? It looks like it.

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Tue Aug 31, 2010 8:08 pm
by RedBaron0
The smiley face is lame in my opinion, this isn't walmart...

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Tue Aug 31, 2010 8:20 pm
by natty dread
For the smileyface: give him a racing helmet and a wicked grin.

Make him less like :)

and more like :twisted:

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Tue Aug 31, 2010 9:10 pm
by RedBaron0
It would fit better anyways... I'd prefer altogether gone and replaced by something more in line with the theme.

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Wed Sep 01, 2010 9:00 pm
by dolomite13
RedBaron0 wrote:It would fit better anyways... I'd prefer altogether gone and replaced by something more in line with the theme.
Maybe just a trophy

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Fri Sep 03, 2010 3:39 pm
by iancanton
natty_dread wrote:For the smileyface: give him a racing helmet and a wicked grin.

Make him less like :)

and more like :twisted:

i rather like the smiley face too, especially with natty's suggestions.

the +40 bonus can be made clearer by wording it as +40 if you hold a track location in all 10 segments. don't forget to add for holding any number of regions +3 or something similar.

ian. :)

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Fri Sep 03, 2010 5:27 pm
by dolomite13
Here are two possible background images... any thoughts as to which looks best?

http://www.flickr.com/photos/30827466@N07/4954919373/

Image

http://www.flickr.com/photos/30827466@N07/4954919367/

Image

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Fri Sep 03, 2010 5:29 pm
by natty dread
Both images are public domain, right? (in which case I like the 2nd one better)

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Fri Sep 03, 2010 5:44 pm
by Victor Sullivan
natty_dread wrote:Both images are public domain, right? (in which case I like the 2nd one better)

I agree with Dr. Dread.

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Fri Sep 03, 2010 10:46 pm
by RedBaron0
ditto on the the second one

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Fri Sep 03, 2010 10:48 pm
by ender516
My vote goes to #2 as well.

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Sat Sep 04, 2010 12:25 pm
by dolomite13
natty_dread wrote:Both images are public domain, right? (in which case I like the 2nd one better)
Yes the research I did into the photos shows them to be from non copyright no charge royalty free locations and I have manipulated them almost like using pieces of a photo as a storyboard for the final image.

=D=

Re: The Conquer 500 [GP] - Map & Gameplay Updated

Posted: Sun Sep 05, 2010 5:05 am
by iancanton
ender516 wrote:My vote goes to #2 as well.

the presence of the car images in the background adds to the atmosphere. if u can do so easily, then remove the start-finish line from the background picture, since it's at odds with the layout of the conquer 500's track.

ian. :)

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Sun Sep 05, 2010 6:50 am
by 00iCon
i also say the second, despite not having followed this since page 3...

Re: The Conquer 500 [GP] - Many Updates

Posted: Sun Sep 05, 2010 8:24 pm
by dolomite13
Latest Update
- Cleaned up the background a bit
- Made the car areas and the unit circles stand out more
- Updated some text in the key
- Changed the pit row unit circle from a hexagon to crossed wrenches.
- Added text denoting "no standard territory bonus"
- Cleaned up checkered flag images
- Removed happy face guy

To Do
- small map (first pass)

http://farm5.static.flickr.com/4127/496 ... 90_b_d.jpg

[bigimg]http://farm5.static.flickr.com/4127/4962353436_25baf6a390_b_d.jpg[/bigimg]

Re: The Conquer 500 [GP] - Many Updates

Posted: Tue Sep 07, 2010 2:12 am
by iancanton
dolomite13 wrote:Added text denoting "no standard territory bonus"

located in the track infield, this is rather hard to find. a more logical place is in the legend, which does mean moving some text to fit it in.

the crossed wrenches immediately made me think of a skull-and-crossbones. a nice touch!

ian. :)

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Tue Sep 07, 2010 5:26 am
by Victor Sullivan
You think the "No Territory Bonus" could go elsewhere? It just seems like the middle of the track is a distracting place to put that.

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Tue Sep 07, 2010 6:59 am
by natty dread
Agree with above, also the legend still has the old icon of the pit row.

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Tue Sep 07, 2010 11:20 am
by dolomite13
natty_dread wrote:Agree with above, also the legend still has the old icon of the pit row.


Will fix both in next update =) I also noticed some small issues with readability around the map I will try and fix.

=D=

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Tue Sep 07, 2010 11:32 am
by ender516
When I went looking for "No standard territory bonus", I scanned all over the map, and nearly gave up and posted that it wasn't there. I don't quite know why, but it seems like it is hidden in plain sight. I think, if possible, it should go in the legend. If not, perhaps directly beneath the title? If the Pit Crews, Pit Row and the track itself were all shifted down a bit, there would be room, and it would be more likely to be read, right after reading the title.

Also, since the Winner's Circle and the Pit Row are single territories, the legend should say "- Bombards" and "- Assaults".

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Wed Sep 08, 2010 5:00 pm
by dolomite13
ender516 wrote:When I went looking for "No standard territory bonus", I scanned all over the map, and nearly gave up and posted that it wasn't there. I don't quite know why, but it seems like it is hidden in plain sight. I think, if possible, it should go in the legend. If not, perhaps directly beneath the title? If the Pit Crews, Pit Row and the track itself were all shifted down a bit, there would be room, and it would be more likely to be read, right after reading the title.

Also, since the Winner's Circle and the Pit Row are single territories, the legend should say "- Bombards" and "- Assaults".


Agreed =)

D

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Fri Sep 10, 2010 9:28 am
by dolomite13
What do folks think about the the pit equipment and car condition icons and colors?

=D=

Re: The Conquer 500 [GP] - Background Image Discussion

Posted: Fri Sep 10, 2010 2:19 pm
by Victor Sullivan
For the colors of the cars, is there a reason why they're not ordered in the standard CC way (y'know, 1-red, 2-green, 3-blue, etc.)?