[Official] Middle East REVAMP [Quenched]
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How about an Arabic style font? I'm not sure it's the way to go and it might prove too hard to read, but it is another option. I realise the text is probably the least fitting with the theme, but we have to consider playability here. I think any territory should be easy to identify quickly, so that's key. I'll see what I can come up with though.
As for the edges, I was originally doing exactly that... having the border that seems to be on so many old maps. I really needed the extra map space though and wanted the territories to be as big as possilbe. If you look at the current Middle East map and Mr. K's version, you'll see I've zoomed in quite a bit as it is. I will look into this though, even if it is just to roughen them up to add that aged look.
As for the edges, I was originally doing exactly that... having the border that seems to be on so many old maps. I really needed the extra map space though and wanted the territories to be as big as possilbe. If you look at the current Middle East map and Mr. K's version, you'll see I've zoomed in quite a bit as it is. I will look into this though, even if it is just to roughen them up to add that aged look.
version 2 because i really dont like the text shadows. however i still think that is the wrong font XP. i think something a little more script oriented, instead of block type, would be better. the trick is to keep it readable.
edit- heres the link to one of the font pics since the image html doesnt seem to be working
http://bp1.blogger.com/_xgIDWrAOAkU/RdnCnnKEjrI/AAAAAAAAAAU/-1Eq7NDJkaA/s1600-h/df_temple.JPG
edit- heres the link to one of the font pics since the image html doesnt seem to be working
http://bp1.blogger.com/_xgIDWrAOAkU/RdnCnnKEjrI/AAAAAAAAAAU/-1Eq7NDJkaA/s1600-h/df_temple.JPG
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Terry Pratchet
- Spiegelprime
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I love the way this is coming out! The original version you (Keyogi) made or version two look great, and I love Lake Nasser fixing that weird corner issue. The colors are great and the look is what I hoped for in the old-school parchment style. The only things I could say is that you could push the Baghdad border further north (as that's where the city is) and not change the internal Iranian connections (Azerbaijan, Central Plateau, Khuzestan, Tehran area). But other than me being picky, I'm very happy to see how well this is going and look forward to seeing the mountains and having this be put up!
- Guiscard
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Looking very nice Keyogi. Shaping up to be one of my favorite maps visually I think. Looking forward to a new font, as the current options aren't brilliant.
Its annoying that the name's can't be changed at all, as the continent of Bactria is woefully inaccurate (only refers to the north-east portion of Afghanistan.
it is sort of like in the Classic map calling Europe 'Scotland'...
Any chance the original creator could be petitioned to change this???
Its annoying that the name's can't be changed at all, as the continent of Bactria is woefully inaccurate (only refers to the north-east portion of Afghanistan.
it is sort of like in the Classic map calling Europe 'Scotland'...
Any chance the original creator could be petitioned to change this???
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
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- Spiegelprime
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gimme an idea, Bactria was sort of the first thing that popped into my head at the time other than the less that stimulating "Stan-a-stans"....As far as the name change issues it was mostly relating to the Israel-Palestine issue and places of contention like that in an effort to keep the endless debate to a minimum.
- Guiscard
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Spiegelprime wrote:gimme an idea, Bactria was sort of the first thing that popped into my head at the time other than the less that stimulating "Stan-a-stans"....As far as the name change issues it was mostly relating to the Israel-Palestine issue and places of contention like that in an effort to keep the endless debate to a minimum.
Oh, sorry, didn't realise you were the original creator
As for the name,
UNESCO defines most of that area (bar the very south of Pakistan) as Central Asia, but this doesn't fit overly well with the map...
It could be East(ern) Persia I suppose, that would be reasonably accurate...
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
- luckiekevin
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Update - March 3
- New font
- Added mountains
- Changed colours of continents to bring everything into the same tone/shade
- Made continent labels darker
- Fixed border connections within Iran
I was hoping to have the legend done by this point, but I've had a busy week and the Conquer 4 map distracting me. There are a few major overhauls though. I like this new font, I think it sits well and I've adjusted the effects to try and remove the floating issue.
I find the mountains the most challenging part of any map, but I think I came up with something that looks ok and suits the map. I'm not 100% happy with them, but they should do unless there's any objections.
In keeping with the old parchment feel, I really wanted to have similar colours for each continent from the start. I've made this more obvious now with the whole map basically being different shades of the same colour. It might be too much for some though, opinions?
Things I still need to look at doing are:
- Blue sea again
- Do something with the edges of the map
- Add key/legend
- New font
- Added mountains
- Changed colours of continents to bring everything into the same tone/shade
- Made continent labels darker
- Fixed border connections within Iran
I was hoping to have the legend done by this point, but I've had a busy week and the Conquer 4 map distracting me. There are a few major overhauls though. I like this new font, I think it sits well and I've adjusted the effects to try and remove the floating issue.
I find the mountains the most challenging part of any map, but I think I came up with something that looks ok and suits the map. I'm not 100% happy with them, but they should do unless there's any objections.
In keeping with the old parchment feel, I really wanted to have similar colours for each continent from the start. I've made this more obvious now with the whole map basically being different shades of the same colour. It might be too much for some though, opinions?
Things I still need to look at doing are:
- Blue sea again
- Do something with the edges of the map
- Add key/legend
- SkyCaptain
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- sully800
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I LOVE those mountains. Everything about this is looking really awesome. It's exactly how revamp maps should work!
I nominate KEYOGI to go and revamp every map on conquer club
Really though, the foundry constantly has tons of new maps being produced but many are not high quality and never go any where. We have a LOT of maps that have already been produced, some with very good playability but poor aesthetics. It only makes sense for a graphic wizz to fix up some of the old maps and breathe new life into them.
I would love to see what you could do with montreal
I nominate KEYOGI to go and revamp every map on conquer club
Really though, the foundry constantly has tons of new maps being produced but many are not high quality and never go any where. We have a LOT of maps that have already been produced, some with very good playability but poor aesthetics. It only makes sense for a graphic wizz to fix up some of the old maps and breathe new life into them.
I would love to see what you could do with montreal
- sully800
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One note though- I think your dead territories may be a bit confusing, because they are so similar in color to the live territories. The only way you can really tell them apart is the lack of name and army shadow. I don't really know how you could fix that, but I noticed a few country sized dead spaces up top that I initially thought were countries just missing labels.
those mountains are gorgeous....
-is there any way to make the "near east" label a little bit smaller? that area looks slightly cluttered
-i like the font, it's readable and flowing. however i am still of the opinion that the shadows take away from the parchment look. if you decide otherwise, i wont mention it again. i have noticed, though, that other cartographers have worked wonders with a slight "glow" around the edges of the words, instead of the shadows. the italian map is an example. it looks as if you may already have that glow, so why also include the shadow?
also, could the font be made a little smaller, or less bold? it seems heavy in comparison with your delicate mountain graphics.
-i agree that ragged or burned edges would enhance the map
this map looks unbelievably better- ur amazing keyogi
-is there any way to make the "near east" label a little bit smaller? that area looks slightly cluttered
-i like the font, it's readable and flowing. however i am still of the opinion that the shadows take away from the parchment look. if you decide otherwise, i wont mention it again. i have noticed, though, that other cartographers have worked wonders with a slight "glow" around the edges of the words, instead of the shadows. the italian map is an example. it looks as if you may already have that glow, so why also include the shadow?
also, could the font be made a little smaller, or less bold? it seems heavy in comparison with your delicate mountain graphics.
-i agree that ragged or burned edges would enhance the map
this map looks unbelievably better- ur amazing keyogi
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Terry Pratchet
sully800 wrote:One note though- I think your dead territories may be a bit confusing, because they are so similar in color to the live territories. The only way you can really tell them apart is the lack of name and army shadow. I don't really know how you could fix that, but I noticed a few country sized dead spaces up top that I initially thought were countries just missing labels.
good point sully- perhaps make the dead territories darker? that would also serve to make the playing area "pop," or stand out more.
Do you need an excuse to have a war? I mean, who for? Can't you just say "You got lots of cash and land, but I've got a big sword, so divy up right now, chop chop."
Terry Pratchet
Terry Pratchet
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