[Abandoned] - Snowfight
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- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
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- Location: Columbus, OH
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Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
Doesn't sound like open assault... 
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- Industrial Helix
- Posts: 3462
- Joined: Mon Jul 14, 2008 6:49 pm
- Gender: Female
- Location: Ohio
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
This one is ready for GP discussion in the workshop.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
- RedFlyingGolf
- Posts: 177
- Joined: Sat Aug 28, 2010 1:22 pm
- Gender: Male
- Location: You wish you knew.
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
Which option was that? I don't really like it. The open assault options were better.
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
Industrial Helix wrote:This one is ready for GP discussion in the workshop.
When the poll is finished, thanks, and I am readyo to do it!

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
Could someone pull the poll down please.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- Hopscotcher
- Posts: 733
- Joined: Wed Oct 29, 2008 9:06 pm
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- Location: Colorful Colorado
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
There's always that not so innocent person who packs ice into their snowballs. Perchance adding a "deadly icicle" or somesuch that gives your throwers +1 autodeploy?
just an idea to use or refuse
just an idea to use or refuse
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neanderpaul14
- Posts: 1216
- Joined: Wed Aug 06, 2008 3:52 pm
- Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
Hopscotcher wrote:There's always that not so innocent person who packs ice into their snowballs. Perchance adding a "deadly icicle" or somesuch that gives your throwers +1 autodeploy?
just an idea to use or refuse
I personally always preferred using a nice juicy slush ball, a good shot in the back of the neck would soak your opponent down to the skin with freezing water and wet snow.
Another excellent map cairns, please don't let the lack of feedback stop this one.

High score: 2724/#163 on scoreboard/COLONEL
Re: SNOWFIGHT V11 (P5) GAMEPLAY VOTING
Hopscotcher wrote:There's always that not so innocent person who packs ice into their snowballs. Perchance adding a "deadly icicle" or somesuch that gives your throwers +1 autodeploy?
just an idea to use or refuse
Hopscotcher, i'd like that idea if the autodeploy was random, but ot have it available for each turn; i'm not in favour of that although others might be.
neanderpaul14 wrote:Hopscotcher wrote:There's always that not so innocent person who packs ice into their snowballs. Perchance adding a "deadly icicle" or somesuch that gives your throwers +1 autodeploy?
just an idea to use or refuse
I personally always preferred using a nice juicy slush ball, a good shot in the back of the neck would soak your opponent down to the skin with freezing water and wet snow.![]()
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Another excellent map cairns, please don't let the lack of feedback stop this one.
Well i hope not to let it slide.
Now that uni is finsihed for the year i can possibly get back to doing something on this one.
Still wating on the slow foundry folk to take down that poll though.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: SNOWFIGHT V12

I think this is the gameplay that everyone voted for...yes?

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
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carlpgoodrich
- Posts: 408
- Joined: Tue Aug 04, 2009 2:12 pm
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
Maybe I missed the point before, but I thought the Throwers hands (not their bodies) could assault other teams throwers bodies (not their hands).
- Evil DIMwit
- Posts: 1616
- Joined: Thu Mar 22, 2007 1:47 pm
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- Location: Philadelphia, NJ
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
I don't see a circle on Bindy's body. Is that intentional?
Other than that... I don't know. This is a really different gameplay from anything. It looks like it *might* work, but it's hard to tell.
Other than that... I don't know. This is a really different gameplay from anything. It looks like it *might* work, but it's hard to tell.
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
Evil DIMwit wrote:I don't see a circle on Bindy's body. Is that intentional?
Other than that... I don't know. This is a really different gameplay from anything. It looks like it *might* work, but it's hard to tell.
Sorry target on Cal (thrower) but should be Bindy...i'll fix that in the previous image.


* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- MarshalNey
- Posts: 781
- Joined: Mon Sep 28, 2009 9:02 pm
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- Location: St. Louis, MO
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
The gameplay seems okay to me, other than the Snowmen. I like them and I think you should keep them (at least in the picture) but I don't see their purpose.
The Dogs and Snowmen are 'dead-end' regions, correct? The Dogs give a +1 bonus, but the Snowmen don't seem to do anything and go nowhere... are they a part of the region Team bonus? If that is the case (as I suspect it may be) then I think the Team bonus should be a little higher, as the Snowman represents a vulnerable point to be attacked, but cannot attack in return, and each of those teams lacks a third Thrower. I realize that those teams also have a Dog which the other teams do not, but they still seem horribly vulnerable and difficult to hold, especially since I think most of the other teams will gang up and go after the Dogs. Perhaps a +4 bonus, or something to compensate?
Also, should Team 8 have a Snowman or something since they have a Dog? Or a reduced Team bonus, like +1?
I think it would be nice to get this map going for the Holidays, hopefully we can get any issues sorted out within the next week. As Evil D said, the gameplay is somewhat unique and so perhaps Beta will be the only way to really tell if it works.
The Dogs and Snowmen are 'dead-end' regions, correct? The Dogs give a +1 bonus, but the Snowmen don't seem to do anything and go nowhere... are they a part of the region Team bonus? If that is the case (as I suspect it may be) then I think the Team bonus should be a little higher, as the Snowman represents a vulnerable point to be attacked, but cannot attack in return, and each of those teams lacks a third Thrower. I realize that those teams also have a Dog which the other teams do not, but they still seem horribly vulnerable and difficult to hold, especially since I think most of the other teams will gang up and go after the Dogs. Perhaps a +4 bonus, or something to compensate?
Also, should Team 8 have a Snowman or something since they have a Dog? Or a reduced Team bonus, like +1?
I think it would be nice to get this map going for the Holidays, hopefully we can get any issues sorted out within the next week. As Evil D said, the gameplay is somewhat unique and so perhaps Beta will be the only way to really tell if it works.
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
Guys, i say that i do not want to finish this map, as i have lost interest, and started other music projects.
If anyone else wants to finish it in time for the xmas break, then below is the link to the .png file and you can take it from there.
The .png file is 4.172MB, formatted from Fireworks CS3, so you should be able to import it to PS or FW. Right click File Save As... should get you the file to download.
If you can't get it from here then send me an email with some details of how you want to retrieve it.
Sorry, but these things happen.
Good luck.
http://i155.photobucket.com/albums/s282 ... V12S-1.png
If anyone else wants to finish it in time for the xmas break, then below is the link to the .png file and you can take it from there.
The .png file is 4.172MB, formatted from Fireworks CS3, so you should be able to import it to PS or FW. Right click File Save As... should get you the file to download.
If you can't get it from here then send me an email with some details of how you want to retrieve it.
Sorry, but these things happen.
Good luck.
http://i155.photobucket.com/albums/s282 ... V12S-1.png

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
when can we make this a map? it is amazing.

16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
- Victor Sullivan
- Posts: 6010
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- Location: Columbus, OH
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Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
40kguy wrote:when can we make this a map? it is amazing.
cairswk lost his mojo, and is having difficulty retrieving it. It was last seen playing a fine game of Cricket, I do believe.
I think he meant for this to be binned if no one wanted to pick up where he left off.
-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- Victor Sullivan
- Posts: 6010
- Joined: Mon Feb 08, 2010 8:17 pm
- Gender: Male
- Location: Columbus, OH
- Contact:
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
(Psst! Methinks this should be binned...)
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
Victor Sullivan wrote:(Psst! Methinks this should be binned...)
Yes please bin the map.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: SNOWFIGHT V12 (P9) GAMEPLAY DISCUSSION
cairnswk wrote:Victor Sullivan wrote:(Psst! Methinks this should be binned...)
Yes please bin the map.
Tis a shame.. I was looking forward to playing on this map
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