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Posted: Mon Feb 11, 2008 10:04 am
by Qwert
its these now Ok,Mrbeen?
Image

Posted: Mon Feb 11, 2008 10:05 am
by JerryB
spelling mistake in the legend:

you wrote: Fallshcirmjager but it must be: Fallschirmjäger

and why dont you translate the other terms?

Headquarter -> Hauptquartier
Infantry Army -> Infantrie (Armee) ["Armee" is not necessary]
Panzer Army -> Panzer Armee

and of course Germany would be Deutschland

Posted: Mon Feb 11, 2008 11:33 am
by MrBenn
That looks much better :wink:

Posted: Mon Feb 11, 2008 11:39 am
by MrBenn
JerryB wrote:spelling mistake in the legend:

you wrote: Fallshcirmjager but it must be: Fallschirmjäger

and why dont you translate the other terms?

Headquarter -> Hauptquartier
Infantry Army -> Infantrie (Armee) ["Armee" is not necessary]
Panzer Army -> Panzer Armee

and of course Germany would be Deutschland


Good spot on the spelling mistake.

As for the others, HQ should stay as HQ; Infantrie sounds good; I prefer Panzerarmee!

Posted: Mon Feb 11, 2008 4:15 pm
by Qwert
Well its not problem for all these,but if you can find me in Photoshop letter ä,i will change these iimediatly,ok. :wink:

Posted: Mon Feb 11, 2008 5:36 pm
by MrBenn
Hold Alt+0228, and you'll get an ä.

Posted: Mon Feb 11, 2008 5:44 pm
by Qwert
Thanks Mrbeen

Posted: Tue Feb 12, 2008 5:05 pm
by Qwert
ok i fix these speling words,but down box will stay all in english words.
Image

Posted: Wed Feb 13, 2008 6:45 pm
by Qwert
Can someon tell me when i will get [gp] and [g], i dont know who gives these "gameplay" and "graphic" things,but i have filing that all mine project go very slow in map foundry,and mod squad forget to even come in these topic to say'Hello".

Posted: Fri Feb 15, 2008 6:44 pm
by Qwert
any news :?:

Posted: Fri Feb 15, 2008 6:50 pm
by gimil
qwert I will take a look at your graphics after oaktown has stamped gameplay, but unless feedback picks up in this thread it maybe hard to push through :(

Posted: Sat Feb 16, 2008 12:40 pm
by Ogrecrusher
Looks marvellous!

Posted: Sat Feb 16, 2008 9:06 pm
by biscuit boy
Love it. Any WW2 map is a good idea and this 1 tops the rest. Would be great if we play situational on this where you play head to head freestyle with 1 side being US and the other being Germany.

Posted: Sun Feb 17, 2008 8:27 am
by Qwert
biscuit boy Posted: 17 Feb 2008 02:06 Post subject:

--------------------------------------------------------------------------------

Love it. Any WW2 map is a good idea and this 1 tops the rest. Would be great if we play situational on this where you play head to head freestyle with 1 side being US and the other being Germany.

You mean only to play 2 players fresstyle?

Posted: Sun Feb 17, 2008 10:53 pm
by biscuit boy
Yes. 2 player freestyle. More realistic battle on a map like this.

Posted: Mon Feb 18, 2008 6:32 am
by Qwert
I think that these 2 free style game ,not going to work.

Posted: Tue Feb 19, 2008 7:32 pm
by Qwert
any news :?:

Posted: Tue Feb 19, 2008 9:52 pm
by oaktown
sorry I haven't gotten to this map in a while...

For starters, I love the look. Background image is a great touch. If it were me I'd want to grunge it up a bit, but maybe others don't agree.

The legend is a brilliant solution to presenting complex bonuses. I'd like to see the word "bonus" rather than "get" since "bonus" is part of the traditional CC lexicon.

My biggest concern is that there are a lot of things that can be confused for attack routes. Mr. Benn brought this up earlier, but I think its a serious problem that requires attention. For example, are the roads from BR43 to Armour 5, BR44, and US VIII attack routes, or just background fun? becuase they line up perfectly as attack routes.

Posted: Tue Feb 19, 2008 11:51 pm
by biscuit boy
I don't see that as an issue. Didn't notice until you brought it up. The routes are clearly marked as bright Blue and Red. The background is faded enough that people should not get them confused.

Posted: Wed Feb 20, 2008 10:08 am
by Qwert
oaktown Posted: 20 Feb 2008 02:52 Post subject:

--------------------------------------------------------------------------------

sorry I haven't gotten to this map in a while...

For starters, I love the look. Background image is a great touch. If it were me I'd want to grunge it up a bit, but maybe others don't agree.

The legend is a brilliant solution to presenting complex bonuses. I'd like to see the word "bonus" rather than "get" since "bonus" is part of the traditional CC lexicon.

My biggest concern is that there are a lot of things that can be confused for attack routes. Mr. Benn brought this up earlier, but I think its a serious problem that requires attention. For example, are the roads from BR43 to Armour 5, BR44, and US VIII attack routes, or just background fun? becuase they line up perfectly as attack routes.

I realy dont see any confusing with attack routes.
its look that you not read what i do,and that MrBenn agree with that.
I put opacity down and Mrbenn agree that its now good.
I belive that everybody will undertand that "Get" means how many army you get per turns.And these is not complicate for people.

Posted: Wed Feb 20, 2008 10:10 am
by Qwert
For example, are the roads from BR43 to Armour 5, BR44, and US VIII attack routes, or just background fun? becuase they line up perfectly as attack routes.

Are you serious??? You dont see what present attack routes and what is background?? :shock:

Posted: Wed Feb 20, 2008 10:34 am
by yeti_c
Remember that Oaktown is ColourBlind - therefore his visibility of different opacities of a colour may not be as good as yours...

C.

Posted: Wed Feb 20, 2008 11:28 am
by gimil
yeti_c wrote:Remember that Oaktown is ColourBlind - therefore his visibility of different opacities of a colour may not be as good as yours...

C.


Correct, and also jsut because benn agrees doesnt mean its right :wink:, although we do appreciate him as a valuable member of the foundry :)

Posted: Wed Feb 20, 2008 1:56 pm
by Qwert
You want to tell me that colour blinded person can not see diference betwen opacity?What is bright and what is dark?
Why every mine map have problem with some people,and when many people have no problem with (in these case) attack routes,then one person try to create problem?
All attack routes is Darken and better visible,and background is bright,and there is no chance that Oaktown see that background and Attack routes is same. Like some colour blinded person tell me before(Iwo Jima),these people can not see diference when colours is same opacity,but when diference betwen colour opacity is huge,then problem is solve.
Maybe exist more diference colour blindes?

Posted: Thu Feb 21, 2008 5:36 am
by rebelman
actually im not colour blind and i also raised this issue a few pages back when I posted various comments on the map.