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Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 5:53 pm
by mtamburini
Arms are shaking cant control myself. I feel like an aggro tambo is coming.
Town roleblocker is interesting claim, I feel like pressuring Tails for his comments about days gonna end in a NL anyway, I say f*ck that shit lets lynch some scum.
VOTE TAILS
As per some of the talk about the setup, who really gives a shit. Paranoia talk about 3rd parties will only cost us the game as town. Focus on lynching mafia the third party role, if there is one, will have to eventually reveal themselves.
As more claims appear and role flips happen I think a discussion of "setup" will be more important as we can discuss possible balance roles and such. Generally with a Roleblocker for town means there is some decent power roles for the mafia team. No need to discuss what they are from what I hear half of you hear have been playing for a long time, and well for the newer players take this as a learning experience.
Seriously though lynch Tails. Hes not having fun.
Jak kinda on my radar for that whole pirate hooker joke I made, it felt like an early pocket attempt on me as well as an easy way to come in and try and act as a towny mediator.
Everyone else hasnt really given me anything to be like OMFG THIS SOB IS TOWN.
Charm asking me to come out and say stuff not sure how to read that. What do you think of what I said so far?
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 6:31 pm
by TA1LGUNN3R
mtamburini wrote:Arms are shaking cant control myself. I feel like an aggro tambo is coming.
Town roleblocker is interesting claim, I feel like pressuring Tails for his comments about days gonna end in a NL anyway, I say f*ck that shit lets lynch some scum.
VOTE TAILS
As per some of the talk about the setup, who really gives a shit. Paranoia talk about 3rd parties will only cost us the game as town. Focus on lynching mafia the third party role, if there is one, will have to eventually reveal themselves.
As more claims appear and role flips happen I think a discussion of "setup" will be more important as we can discuss possible balance roles and such. Generally with a Roleblocker for town means there is some decent power roles for the mafia team. No need to discuss what they are from what I hear half of you hear have been playing for a long time, and well for the newer players take this as a learning experience.
Seriously though lynch Tails. Hes not having fun.
Jak kinda on my radar for that whole pirate hooker joke I made, it felt like an early pocket attempt on me as well as an easy way to come in and try and act as a towny mediator.
Everyone else hasnt really given me anything to be like OMFG THIS SOB IS TOWN.
Charm asking me to come out and say stuff not sure how to read that. What do you think of what I said so far?
So stating a historically prevalent trend is a scum tell?
And what is an aggro tambo?
-Tails
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 6:35 pm
by mtamburini
Of what value does your statement of historically prevalent trend help move this game along in a positive direction? None. It may of even killed the flow of chat in here. And Im here to bring it back.
Im currently looking for my can of woopass to open and go ham on you. Once I find it I will become aggro tambo.
Get your popcorn ready.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 6:41 pm
by jak111
*Noms on skittles* Skittles are statisically proven to be better than popcorn.
Anyway, my vote is staying, Many people are not contributing that much, but Tails, it's time to care about Day 1, else you wont make it to Day 2 with that attitude.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 6:48 pm
by TA1LGUNN3R
mtamburini wrote:Of what value does your statement of historically prevalent trend help move this game along in a positive direction? None. It may of even killed the flow of chat in here. And Im here to bring it back.
Im currently looking for my can of woopass to open and go ham on you. Once I find it I will become aggro tambo.
Get your popcorn ready.
lol. Talk to me when you've got more than a handful of games under your belt.
jak111 wrote:*Noms on skittles* Skittles are statisically proven to be better than popcorn.
Anyway, my vote is staying, Many people are not contributing that much, but Tails, it's time to care about Day 1, else you wont make it to Day 2 with that attitude.
And yet I'm now one of the most active if not most active poster.
Also, stop with the empty ultimatums. It's not endearing.
-Tails
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 6:56 pm
by Zivel
mtamburini wrote:Of what value does your statement of historically prevalent trend help move this game along in a positive direction? None. It may of even killed the flow of chat in here. And Im here to bring it back.
Im currently looking for my can of woopass to open and go ham on you. Once I find it I will become aggro tambo.
Get your popcorn ready.
*gets popcorn, settles on couch, gets ready for mtam to go all crazy*
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 7:00 pm
by pancakemix
Mtam, your first few posts are basically to the same end as Tails' post. You blow off the inactivity talk, then go after Tails for doing the same. Sounds sketchy to me.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 7:00 pm
by pancakemix
Also, get your asses off the couch. Post your thoughts about the exchange. Being on the couch is entirely the problem.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 7:13 pm
by mtamburini
pancakemix wrote:Mtam, your first few posts are basically to the same end as Tails' post. You blow off the inactivity talk, then go after Tails for doing the same. Sounds sketchy to me.
DAFUQ are you talking about? Im going after him because he was being a buzzkill. Do you need to re read one more time? Time to lynch scum people. TIME TO BREAK SOME META
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 7:19 pm
by mtamburini
TA1LGUNN3R wrote:mtamburini wrote:Of what value does your statement of historically prevalent trend help move this game along in a positive direction? None. It may of even killed the flow of chat in here. And Im here to bring it back.
Im currently looking for my can of woopass to open and go ham on you. Once I find it I will become aggro tambo.
Get your popcorn ready.
lol. Talk to me when you've got more than a handful of games under your belt.
jak111 wrote:*Noms on skittles* Skittles are statisically proven to be better than popcorn.
Anyway, my vote is staying, Many people are not contributing that much, but Tails, it's time to care about Day 1, else you wont make it to Day 2 with that attitude.
And yet I'm now one of the most active if not most active poster.
Also, stop with the empty ultimatums. It's not endearing.
-Tails
All I hear is condescending because YOU think I dont have a lot of games under my belt. WUT DUH FUQ you know about the games I've played BOIIIIIII.
You claim you with more games played, supposedly, that I cant talk to you?
What are you some sort of God that I have to bow down to you?
Lynch him now.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 7:20 pm
by mtamburini
Charm you're not allowed to talk to anyone this game since you most likely have least amount of games.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 8:04 pm
by charm
mtamburini wrote:Arms are shaking cant control myself. I feel like an aggro tambo is coming.
Town roleblocker is interesting claim, I feel like pressuring Tails for his comments about days gonna end in a NL anyway, I say f*ck that shit lets lynch some scum.
VOTE TAILS
As per some of the talk about the setup, who really gives a shit. Paranoia talk about 3rd parties will only cost us the game as town. Focus on lynching mafia the third party role, if there is one, will have to eventually reveal themselves.
As more claims appear and role flips happen I think a discussion of "setup" will be more important as we can discuss possible balance roles and such. Generally with a Roleblocker for town means there is some decent power roles for the mafia team. No need to discuss what they are from what I hear half of you hear have been playing for a long time, and well for the newer players take this as a learning experience.
Seriously though lynch Tails. Hes not having fun.
Jak kinda on my radar for that whole pirate hooker joke I made, it felt like an early pocket attempt on me as well as an easy way to come in and try and act as a towny mediator.
Everyone else hasnt really given me anything to be like OMFG THIS SOB IS TOWN.
Charm asking me to come out and say stuff not sure how to read that. What do you think of what I said so far?
There is the MTAM I know and love to play mafia with!!
UNVOTEI'm changing my vote to....wait for it....
VOTE TAILS - besides, MTAM is much better looking and first impressions always lead me to be suspicious of shady characters!!
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 8:45 pm
by mtamburini
Any other reads Charm?
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 10:24 pm
by Nebuchadnezer
Wow. Where was this for the last week+? Quite entertaining. I guess I should have just gone ape-shit on someone here...
Charm has some kind of crush on Mtam, based on her drooling over him in every game...so I'm not sure if she's sheeping him or just flirting with him or actually thinks Tails is scum.
Tails is being obstinate just for the sake of being an ass.
It looks as though Jonty is gone, so we could always go with the ever popular "lynch the inactive"...that always works.
Ha...I'm chuckling to myself, as I think about boarding the "aggro tambo" train...
Re: Cyborgs Mafia - 12/12 D1!
Posted: Wed Jul 02, 2014 11:40 pm
by HotShot53
As annoying as tails has been, he actually does have a point that it's pretty rare to get a lynch on day 1 when you need a full majority instead of just a plurality. Of course that's not much of an excuse to not even try to do anything, because otherwise you're almost as bad off on day 2. Since he is now more actively posting, I'll hold off on joining the bandwagon yet... will see how things develop
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 12:14 am
by Iron Butterfly
Tails has been actively posting but has contributed nothing except attitude. I was annoyed between Myam and Tails because of their wise ass comments. Yes there is not much to go on Day 1 there very ever is. But as the the old saying goes.."It is what it is." and a bad attitude does not make it any better or easier.
people are targeted because of their perceived inactivity. You can respond up front and move on with it or drag it out and make everyone miserable.
We already have a claim and a useful one. I bet one of you bugger killed me in GOT

Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 2:42 am
by jonty125
Nebuchadnezer wrote:It looks as though Jonty is gone, so we could always go with the ever popular "lynch the inactive"...that always works.

Is that long ago since I last posted??? Didn't realise.
vote charm for sheeping mtam.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 4:08 am
by TA1LGUNN3R
mtamburini wrote:TA1LGUNN3R wrote:mtamburini wrote:Of what value does your statement of historically prevalent trend help move this game along in a positive direction? None. It may of even killed the flow of chat in here. And Im here to bring it back.
Im currently looking for my can of woopass to open and go ham on you. Once I find it I will become aggro tambo.
Get your popcorn ready.
lol. Talk to me when you've got more than a handful of games under your belt.
jak111 wrote:*Noms on skittles* Skittles are statisically proven to be better than popcorn.
Anyway, my vote is staying, Many people are not contributing that much, but Tails, it's time to care about Day 1, else you wont make it to Day 2 with that attitude.
And yet I'm now one of the most active if not most active poster.
Also, stop with the empty ultimatums. It's not endearing.
-Tails
All I hear is condescending because YOU think I dont have a lot of games under my belt. WUT DUH FUQ you know about the games I've played BOIIIIIII.
You claim you with more games played, supposedly, that I cant talk to you?
What are you some sort of God that I have to bow down to you?
Lynch him now.
If I sound condescending then I apologize, but your refusal to drop the matter (which is essentially nada...make that less than nada) and subsequent bravado (something about a can of whoop ass?) leads me to believe you didn't listen to a word I said. The absurdity of the situation is that I volunteered the information that I was inactive, and yet somebody went off of that as if it was still valid. How asinine is that?
So I had, at the time, nothing to add which would further the play of the game, other than my observation that day one bites. I'm sorry, but I can't just say some random shit that'll make the game magically progress. I have stated now that those who wish to pursue this non-issue, which is pretty standard for many players, is itself indicative of a scum-tell, as per my post earlier that scum usually try harder to inflate the importance of cases, aka "making mountains out of molehills."
Your continued pestering on the subject without adding any further damning evidence (i.e. what is known as "making a case") is pretty much just that and is annoying. Do you have anything to add other than that you don't like my attitude?
Nebuchadnezer wrote:TA1LGUNN3R wrote:pancakemix wrote:TA1LGUNN3R wrote:charm wrote:Well, I say we give MTam 24 hours and if he doesn't show up and say something intelligent, then we lynch him.
As for Tail, he is now on my scum radar being that he posted this bs:
TA1LGUNN3R wrote:Blah blah something something day 1.
Get over it.
-Tails
Either of then can be lynched as dead weight! IMO
And yet I've now got multiple suspects who make mountains out of molehills. Usually scum try harder than town to make cases out of thin air.
Well, don't leave us hanging. If you have suspects, throw out some names.
Charm, jak, neb. Anyone who wishes to press the activity issue (which is now a null point). If this were a day further along I'd agree with them. As it's day one it's just them reaching for straws.
-Tails
So you suspect anyone who has been promoting activity and trying to get everyone to participate? Please explain how you move the day further along without participation? Or are you referring to if it were day two, then it's an issue for you? To just fos everyone who has been talking is bad form in my mind.
Sorry, missed this earlier. I meant that yes, it's kinda silly to screech out for a lynch based on day one inactivity when many posters usually post the bare minimum on that day, and that to keep driving away at it is just reaching.
-Tails
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 8:33 am
by Nebuchadnezer
jonty125 wrote:Nebuchadnezer wrote:It looks as though Jonty is gone, so we could always go with the ever popular "lynch the inactive"...that always works.

Is that long ago since I last posted??? Didn't realise.
vote charm for sheeping mtam.
Doh! Sorry...get you and Jmac confused. You're still here then...
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 8:39 am
by Nebuchadnezer
TA1LGUNN3R wrote:So you suspect anyone who has been promoting activity and trying to get everyone to participate? Please explain how you move the day further along without participation? Or are you referring to if it were day two, then it's an issue for you? To just fos everyone who has been talking is bad form in my mind.
Sorry, missed this earlier. I meant that yes, it's kinda silly to screech out for a lynch based on day one inactivity when many posters usually post the bare minimum on that day, and that to keep driving away at it is just reaching.
-Tails[/quote]
So you think I wanted a lynch and not just more activity? My posts and vote were aimed at getting the inactive too talk. It felt like only the of us were posting for a few days. I wouldn't lynch on inactivity, but I will pressure to get participation.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 9:50 am
by spiesr
Nebuchadnezer wrote:So you think I wanted a lynch and not just more activity? My posts and vote were aimed at getting the inactive too talk. It felt like only the of us were posting for a few days. I wouldn't lynch on inactivity, but I will pressure to get participation.
If you aren't willing to do the former then the later is basically an empty threat.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 11:02 am
by jonty125
Nebuchadnezer wrote:jonty125 wrote:Nebuchadnezer wrote:It looks as though Jonty is gone, so we could always go with the ever popular "lynch the inactive"...that always works.

Is that long ago since I last posted??? Didn't realise.
vote charm for sheeping mtam.
Doh! Sorry...get you and Jmac confused. You're still here then...
I'm fairly sure I was here first

so he needs to change his name

Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 12:50 pm
by jak111
It's not so much an inactive case anymore Tails, but it's how you replied to the case of not really giving a shit about Day 1 at all.
3/12 people in this game are mafia with 1-2 third parties. So with these numbers 4-5/12 people are anti-town. That's a 33-41% chance of getting a non-townie dead with a random lynch Day 1. With an 8.3% chance that each person is anti-town.
Right now we have Spiesr's claim on the table of Town Roleblocker (Could be telling the truth about role and be mafia aligned as well).
If we go under the assumption that Spiesr is indeed town and limit our lynch to 11 people. We now have a 36-45% chance of randomly lynching an anti-town person.
But, from everyone but Spiesr's perspective that are town, since you know you're town if we randomly lynched someone of your choice there'd be a 40-50% chance of hitting anti-town.
For me, minus the few town reads I have at the moment I am willing to bet 50-62% chance of Tails being mafia, which is just over half and I am willing to go for it unless something better turns up.
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 1:14 pm
by Iron Butterfly
jak111 wrote:It's not so much an inactive case anymore Tails, but it's how you replied to the case of not really giving a shit about Day 1 at all.
3/12 people in this game are mafia with 1-2 third parties. So with these numbers 4-5/12 people are anti-town. That's a 33-41% chance of getting a non-townie dead with a random lynch Day 1. With an 8.3% chance that each person is anti-town.
Right now we have Spiesr's claim on the table of Town Roleblocker (Could be telling the truth about role and be mafia aligned as well).
If we go under the assumption that Spiesr is indeed town and limit our lynch to 11 people. We now have a 36-45% chance of randomly lynching an anti-town person.
But, from everyone but Spiesr's perspective that are town, since you know you're town if we randomly lynched someone of your choice there'd be a 40-50% chance of hitting anti-town.
For me, minus the few town reads I have at the moment I am willing to bet 50-62% chance of Tails being mafia, which is just over half and I am willing to go for it unless something better turns up.
So in other words your relying on probabilities and luck rather then an actual bonified case?
Re: Cyborgs Mafia - 12/12 D1!
Posted: Thu Jul 03, 2014 1:15 pm
by TA1LGUNN3R
jak wrote:It's not so much an inactive case anymore Tails, but it's how you replied to the case of not really giving a shit about Day 1 at all.
God, you people are dense.
How is this a scum tell? And how does this behavior differ from that of, like, 75% of the mafia playing population. Go to the archives and see how many people just sorta zone out for day one.
And while I'm on it, this whole point of yours is hypocritical. I have repeatedly responded to multiple posters (funny given that I "don't really give a shit about Day 1 at all") and all you've done is latch onto a single, null point. Which is indicative of "not giving a shit": responding to posts in a timely manner or doggedly holding on to an invalid idea in the hopes that it'll push a lynch through, despite its invalidity? Answer me that with honesty and then try to produce something worthwhile.
-Tails