AOS: Transsib 1914 <v16>
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- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
how do I draw a building that is instantly recognizable as a rail station?

- The Bison King
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
Just stick with circles I say
- natty dread
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- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
this?
[bigimg]http://img405.imageshack.us/img405/1150/transsib6.png[/bigimg]
[bigimg]http://img405.imageshack.us/img405/1150/transsib6.png[/bigimg]

- The Bison King
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
What are they?
- theBastard
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
those are realy not stations. and also not match with "industrial centres" style.
- Victor Sullivan
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
But I do like the intense white - it puts the focus more heavily on the stations.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
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Scaling back on my CC involvement...
- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
I took inspiration from rail africa. I thought similar "army huts" (as opposed to army circles) would work here...

- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
another version of the same theme
[bigimg]http://img810.imageshack.us/img810/3139/transsib7.png[/bigimg]
[bigimg]http://img810.imageshack.us/img810/3139/transsib7.png[/bigimg]

- thenobodies80
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
i think you should try to draw buildings for stations, like you did with cities.
Train stations are different, it's true, but usually they have a common structure that is really recognizable.
Here some examples to help your creativity, then if draw them so small becomes a problem, just throw me a PM.
[spoiler=examples]


[/spoiler]
Train stations are different, it's true, but usually they have a common structure that is really recognizable.
Here some examples to help your creativity, then if draw them so small becomes a problem, just throw me a PM.
[spoiler=examples]



[/spoiler]- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
Hmm. It seems to me the most dominating common feature of rail stations is a large clock on display. Perhaps I could work something out with that...

- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
Sorry I haven't had time to update... been busy with x-mas stuff so I probably won't be able to work on this until after x-mas.

- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
Well... just when I said I wouldn't have time to update - I managed to have some free time today so I finished my station design. I'm quite satisfied with the result, I think they fit the map nicely.
[bigimg]http://img9.imageshack.us/img9/6779/transsib7a.png[/bigimg]
[bigimg]http://img9.imageshack.us/img9/6779/transsib7a.png[/bigimg]

- The Bison King
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
natty_dread wrote:Well... just when I said I wouldn't have time to update - I managed to have some free time today so I finished my station design. I'm quite satisfied with the result, I think they fit the map nicely.
[bigimg]http://img9.imageshack.us/img9/6779/transsib7a.png[/bigimg]
They're ok. I kind of liked the last version more. If you stick with this version I'd make them a little smaller and I'd definitely mute the colors, or change the colors entirely. Right they look really bright and happy and kind of clash with the rest of the map.
- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
Yeah the colours are temporary, they're easy enough to change with the hue/saturation adjustment... I haven't decided on the colours yet so I just made a simple red-yellow-blue contrast.

- natty dread
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
Ok here's a surprise ninja update.
[bigimg]http://img837.imageshack.us/img837/1499/transsib8.png[/bigimg]
[bigimg]http://img837.imageshack.us/img837/1499/transsib8.png[/bigimg]

- Victor Sullivan
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
I like what you have a lot. I think you should add that intense white glow like you had before, though:
natty_dread wrote:[bigimg]http://img405.imageshack.us/img405/1150/transsib6.png[/bigimg]
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- The Bison King
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Re: AOS: Transsib 1914 <v8> p1,7 - updated style
natty_dread wrote:Ok here's a surprise ninja update.
[bigimg]http://img837.imageshack.us/img837/1499/transsib8.png[/bigimg]
I'd go even darker and more muted with the colors on the stations.
- natty dread
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
I think you should add that intense white glow like you had before, though:
I'd go even darker and more muted with the colors on the stations.
Your feedbacks negate each other, so I'm going to do neither.
(seriously though... glowy things don't really suit the style of the map, and muting the colours further would just bring colourblind problems.)

- The Bison King
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
natty_dread wrote:I think you should add that intense white glow like you had before, though:I'd go even darker and more muted with the colors on the stations.
Your feedbacks negate each other, so I'm going to do neither.
(seriously though... glowy things don't really suit the style of the map, and muting the colours further would just bring colourblind problems.)
Sorry I think I've been a little unclear. When I said mute the colors even further I only meant of the stations. Specifically only on the station roof.
- natty dread
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
I know what you meant. The stations need to be colourblind friendly too.

- The Bison King
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
natty_dread wrote:I know what you meant. The stations need to be colourblind friendly too.
doesn't mean they have to look like they're out of a kids coloring book either.
Sorry but when I think WWI era Russia I don't associate the colors lime green, electric blue, and sky blue, especially when the rest of your map sticks to neutral earth tones. The colors stick out like a sore thumb (especially that awful lime green). Like a kid took a crayon and drew all over the top of a really cool map.
- Industrial Helix
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
I'm not a huge fan of those stations... do you have something that matches the style of the cities?
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
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Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
- natty dread
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
TBK, I see your point, but it's real hard trying to find colours that look distinguishable with the colour blind filter on. The CC guidelines demand every map to be cb friendly... so function needs to trump form here. Anyway, I'll see if I can tweak them into more broken hues, within the limitations I have to work with...
IH, the cities will be redrawn. They're just placeholder doodles really, I don't really see why you think they look so great. Also, the cities and stations are fundamentally different in function - stations need to accommodate troop numbers, cities don't....
IH, the cities will be redrawn. They're just placeholder doodles really, I don't really see why you think they look so great. Also, the cities and stations are fundamentally different in function - stations need to accommodate troop numbers, cities don't....

- The Bison King
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Re: AOS: Transsib 1914 <v9orsomething> p1,10 - updated style
IH, the cities will be redrawn. They're just placeholder doodles really, I don't really see why you think they look so great. Also, the cities and stations are fundamentally different in function - stations need to accommodate troop numbers, cities don't....
Don't re-draw them. I'm with IH I think the cities look great. It's the stations that should be re-drawn to look more like the cities.
