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Re: RAIL ASIA [30.09.11] V14-P8

Posted: Fri Sep 30, 2011 9:22 pm
by cairnswk
Version 14
Image[/quote]

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 9:25 pm
by Victor Sullivan
Lol, cairns, did you forget something...again? :P

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 9:34 pm
by isaiah40
I see one very major problem with the time frame of this map:
In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!


If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact? :P

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 9:36 pm
by Victor Sullivan
Lol, maybe 2040, then? Or else isaiah could move his date to later :P

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:05 pm
by cairnswk
Victor Sullivan wrote:Lol, cairns, did you forget something...again? :P

-Sully

:) No i don't think so?

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:07 pm
by cairnswk
isaiah40 wrote:I see one very major problem with the time frame of this map:
In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!


If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact? :P

Well you see, after every previous war there has been, even though there was civil unrest and the invading powers coming in, everyone learned not to tear up the railways as they were the lifeblood of getting the economies going again. :lol:

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:09 pm
by Victor Sullivan
cairnswk wrote:
Victor Sullivan wrote:Lol, cairns, did you forget something...again? :P

-Sully

:) No i don't think so?

I don't mean to D-press you, but it seems you may have overlooked a D-tail :P ;)

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:11 pm
by Victor Sullivan
cairnswk wrote:
isaiah40 wrote:I see one very major problem with the time frame of this map:
In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!


If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact? :P

Well you see, after every previous war there has been, even though there was civil unrest and the invading powers coming in, everyone learned not to tear up the railways as they were the lifeblood of getting the economies going again. :lol:

:lol:

"Hey, guys, do you think we could move this little skirmish elsewhere? I don't want to tear up the railroads, as they may help us get back to economic stability after everything is said and done."

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:12 pm
by cairnswk
Victor Sullivan wrote:
cairnswk wrote:
Victor Sullivan wrote:Lol, cairns, did you forget something...again? :P

-Sully

:) No i don't think so?

I don't mean to D-press you, but it seems you may have overlooked a D-tail :P ;)

-Sully

I've dropped the D bonus to +4...so what is it?

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:17 pm
by cairnswk
Victor Sullivan wrote:
cairnswk wrote:
isaiah40 wrote:I see one very major problem with the time frame of this map:
In 2045, The Chinese economy collapsed as a result of the North American economy collapsing just 15 years earlier. What resulted was massive civil unrest and civil war. Other countries took advantage of the unrest and invaded China, so that what was left was a shell of the world's 3rd strongest economy!


If the Chinese economy collapsed in 2045, and civil war ensuing, how could there be Chinese railroads still intact? :P

Well you see, after every previous war there has been, even though there was civil unrest and the invading powers coming in, everyone learned not to tear up the railways as they were the lifeblood of getting the economies going again. :lol:

:lol:

"Hey, guys, do you think we could move this little skirmish elsewhere? I don't want to tear up the railroads, as they may help us get back to economic stability after everything is said and done."

-Sully

I actually think isaiah40's timeline it out of whack....my fairytale mirror shows that American eceonomiy collapsed in 2012 as prediected to bring about then of the Aztec era. :lol: :lol: :lol: :lol:
Whoops, try Mayan era cairnswk. :roll:

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:19 pm
by Victor Sullivan
cairnswk wrote:
Victor Sullivan wrote:
cairnswk wrote:
Victor Sullivan wrote:Lol, cairns, did you forget something...again? :P

-Sully

:) No i don't think so?

I don't mean to D-press you, but it seems you may have overlooked a D-tail :P ;)

-Sully

I've dropped the D bonus to +4...so what is it?

Lol, the graphic still says 5.

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:21 pm
by cairnswk
So now, back to topic.....

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:22 pm
by cairnswk
Victor Sullivan wrote:
cairnswk wrote:
Victor Sullivan wrote:
cairnswk wrote:
Victor Sullivan wrote:Lol, cairns, did you forget something...again? :P

-Sully

:) No i don't think so?

I don't mean to D-press you, but it seems you may have overlooked a D-tail :P ;)

-Sully

I've dropped the D bonus to +4...so what is it?

Lol, the graphic still says 5.

-Sully

My graphic is showing D4, perhaps check your cache Sully.

Re: RAIL ASIA [30.09.11] V14-P8

Posted: Fri Sep 30, 2011 10:23 pm
by cairnswk
Version 14
Image

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:25 pm
by Victor Sullivan
It's still showing as 5 for me, and I cleared my cache... :|

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:28 pm
by cairnswk
Victor Sullivan wrote:It's still showing as 5 for me, and I cleared my cache... :|

-Sully

We are talking D - N Chinese +4...yours is showing as +5, definitely a cache thing, as i uploaded the change on V14 sometime ago while i was watching Mayerling.

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:30 pm
by MarshalNey
The bonus values themselves all look good to me now, very nice solution for splitting up the Chinese railway, love the extra station. =D>

A few things still that concern me...

There are no neutral starting regions now, yes? If so, what's the chance of dropping BJN Station, Rail O, TBL Station, Rail E or Rail H (in that order of concern)? Figure the chances for 3 players and that should give you a worst case, and if necessary go from there. I'm really most concerned with 2p, 3p & 4p games.

The Rail G stop at KUN station is miscolored.

If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)

-- Marshal Ney

PS Mine shows D4

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:34 pm
by isaiah40
MarshalNey wrote:
If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)

-- Marshal Ney

PS Mine shows D4


Well, since our economy collapsed a few years before, Wal-Marts are not around! LOL!

N-Chinese on mine shows D5 and I pressed F5.

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:36 pm
by Victor Sullivan
Yeah, there's something seriously wrong here... There's this voice that says everything I do now, and I don't know why! It's sooooo annoying!! Gah! To Bug Reports, I guess, though it's nothing to do with CC, really.

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Fri Sep 30, 2011 10:45 pm
by cairnswk
MarshalNey wrote:The bonus values themselves all look good to me now, very nice solution for splitting up the Chinese railway, love the extra station. =D>
Excellent, glad you like it.

A few things still that concern me...
There are no neutral starting regions now, yes? If so, what's the chance of dropping BJN Station, Rail O, TBL Station, Rail E or Rail H (in that order of concern)? Figure the chances for 3 players and that should give you a worst case, and if necessary go from there. I'm really most concerned with 2p, 3p & 4p games.

It is still possible to add three more stations that won't affect the bonuses on Russian (2) and W Chinese lines (1) that will allow you to have an extra three stations so you can have three neutrals on BJN, Rail O, and TBL, and still have the 80 golden number.
Is that a solution?

The Rail G stop at KUN station is miscolored.

I'll fix that.

If the Chinese economy collapses, how will people be able to enjoy shopping at Wal-Mart ever again? (more of a question for isaiah, sorry)
-- Marshal Ney
PS Mine shows D4

By getting the US economy going again in production, then we can be supplier to you for commodities. LOL

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Sat Oct 01, 2011 12:20 am
by ender516
Starting positions can often be used to break up small zones (continents) eliminating the chance of dropping a bonus, so you may not need to add more regions (territories).

By the way, does anyone enjoy shopping at Wal-Mart?

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Sat Oct 01, 2011 2:45 am
by cairnswk
ender516 wrote:Starting positions can often be used to break up small zones (continents) eliminating the chance of dropping a bonus, so you may not need to add more regions (territories).

Suggestions for those starts would be greatly appreciated ender516. :)

By the way, does anyone enjoy shopping at Wal-Mart?

We don't have them here so i can't comment.

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Sat Oct 01, 2011 8:23 am
by isaiah40
Now N-Chinese shows 4 after I logged off last night and logged back in today.

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Sat Oct 01, 2011 10:27 am
by Victor Sullivan
isaiah40 wrote:Now N-Chinese shows 4 after I logged off last night and logged back in today.

Hey, me too! :D Yay!

-Sully

Re: RAIL ASIA [30.09.11] V14-P8 Gameplay Fin?

Posted: Sat Oct 01, 2011 4:18 pm
by cairnswk
isaiah40 wrote:Now N-Chinese shows 4 after I logged off last night and logged back in today.

Victor Sullivan wrote:...Hey, me too! :D Yay!
-Sully

Yay! We're all on the same page now. :)