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Posted: Sun Jan 06, 2008 4:40 pm
by yeti_c
gimil wrote:yeti_c wrote:gimil wrote:lanyards wrote:When comparing the legend on your large and small map, I found that the circles with the value of the the continent bonus have a different shadow angle. On the large map, the shadow is on the north-west side on the circle, and on the small it is on the south-east side.
small/large consistancy isnt an issues on such trivial issues
Really?!
They do look completely different - the Light source has been completely flipped for both Army circles and Bonus Circles...
C.
have you seen british isles

not that that matters becasue that was before the foundry.
But they may be different but if there any need to have them identical in both images?
YES - both large and small maps should be as identical as possible to each other...
The only reason they shouldn't be is because there is a reason for them not to be (i.e. spacing etc)
If they can be identical I think they should be!!!
C.
Posted: Sun Jan 06, 2008 4:42 pm
by Lone.prophet
what are you argueing about look at the latest update
Posted: Sun Jan 06, 2008 4:42 pm
by yeti_c
Lone.prophet wrote:what are you argueing about look at the latest update
It was the point of fact - not the map...
C.
Posted: Sun Jan 06, 2008 4:45 pm
by gimil
why shoul be identical? if it doesnt affecy gameplay?
Posted: Sun Jan 06, 2008 4:46 pm
by yeti_c
gimil wrote:why shoul be identical? if it doesnt affecy gameplay?
Because they are large and small "VERSION"s of the same map.
C.
Posted: Sun Jan 06, 2008 4:54 pm
by Coleman
The need for the large and small map to be identical in appearance if it doesn't effect gameplay is up to foundry members to argue for or against based on their own judgment.
So it's up to whoever cares the most I guess.

Right now my opinion is that they can look different if they need to in order to fit. So I'm going to side with yeti here, they need the same light source since small wasn't given a different one to fit better.
Posted: Sun Jan 06, 2008 5:19 pm
by edbeard
I quoted the maps so people don't have to go to the last page.
Lone.prophet wrote:here are the shades ok i hope


on the legend for the large map, the bonuses with the number 4 don't line up together. I'd say the yellow one should be moved up and to the left a bit.
on the legend for the small map, the teal (zeeland) and the blue (zuid-nederland) bonus numbers aren't lined up with the other ones. they are both, quite obviously, too far to the left.
I would recommend rechecking them all again just to be sure. It's quite easy to do this. Just draw a line on top of the area and make sure they all line up.
Another thing that Oaktown brought up quite a while ago that was never addressed. He is colourblind, and cannot distinguish the orange and yellow continents. I would recommend adding a thicker line to the outside of the continent areas so that it is easy to tell where the continents lie.
Finally, is there any reason you listed the yellow region in the legend before the green? It seems like it follows a top to bottom and left to right formula except for these two.
Posted: Sun Jan 06, 2008 5:31 pm
by pepperonibread
The problem now is not that the two versions are different, it's that on both the large and small maps, the bevel on the army circles, and only the bevel, has lighting oriented in the opposite direction relative to the rest of the map.
Posted: Sun Jan 06, 2008 5:54 pm
by Kaplowitz
I think you need a minimap
Posted: Sun Jan 06, 2008 6:07 pm
by Coleman
I disagree. There is nothing confusing enough here to warrant a mini-map and no where convenient to put it unless he does it over the current legend, and I like the current legend.
Posted: Sun Jan 06, 2008 8:06 pm
by lanyards
pepperonibread wrote:The problem now is not that the two versions are different, it's that on both the large and small maps, the bevel on the army circles, and only the bevel, has lighting oriented in the opposite direction relative to the rest of the map.
I suggest just removing the bevel and emboss and just having the drop shadow. I think it will look better. If not, then atleast fix these:
1)On small map, the Texel army circle has a little extra glob of circle on the bottom.
2)On small map, the Overijssel army circle has a little extra glob of circle on the top
3)On small map, the Biesbosch army circle has a little extra glob of circle on the bottom.
edbeard wrote:On the legend for the large map, the bonuses with the number 4 don't line up together. I'd say the yellow one should be moved up and to the left a bit.
On the legend for the small map, the teal (Zeeland) and the blue (Zuid-Nederland) bonus numbers aren't lined up with the other ones. They are both, quite obviously, too far to the left.
I would recommend rechecking them all again just to be sure. It's quite easy to do this. Just draw a line on top of the area and make sure they all line up.
Actually, to me it looks like on the large and small map, they all are lined up except for the 3 bonus for Zeeland and the 4 bonus for Zuid-Nederland. They both need to be moved one pixel to the right on both maps.
On the large map, the naming for Tholen is too far to the right of the territory. Try moving a few pixels to the left.
XML spelling corrections I made:
Code: Select all
Line 11: "Wadden Eilanden" should be "Waddeneilanden".
Line 23: "Noord Nederland" should be "Noord-Nederland".
Line 33: "Midden Nederland" should be "Midden-Nederland".
Line 37: "Overijsel" should be "Overijssle".
Line 54: "Hoekse Waard" should be "Hoeksche Waard".
Line 81: "Zuid Nederland" should be "Zuid-Nederland".
Line 171: "Overijsel" should be "Overijssle".
Line 200: "Overijsel" should be "Overijssle".
Line 211: "Overijsel" should be "Overijssle".
Line 230: "Overijsel" should be "Overijssle".
Line 260: "Overijsel" should be "Overijssle".
Line 290: "Overijsel" should be "Overijssle".
Line 377: "Hoekse Waard" should be "Hoeksche Waard".
Line 391: "Hoekse Waard" should be "Hoeksche Waard".
Line 402: "Hoekse Waard" should be "Hoeksche Waard".
Line 423: "Hoekse Waard" should be "Hoeksche Waard".
Line 441: "Hoekse Waard" should be "Hoeksche Waard".
Line 455: "Hoekse Waard" should be "Hoeksche Waard".
XML coordinate coorections I made:
Code: Select all
Small map:
Texel: Down one pixel.
Achterhoek: Left one pixel.
Veluwe: Up one pixel.
Twente: Down one pixel.
Flevoland: Down one pixel.
Haarlem: Down one pixel.
Rijnland: Left one pixel.
Westland: Down one pixel.
Hoeksche Waard: Left one pixel and down one pixel.
Utrecht: Down one pixel and right one pixel.
Zeeuws Vlaanderen: Down one pixel.
Maaskant: Left one pixel and down one pixel.
Betuwe: Left one pixel.
De Peel: Left one pixel and down one pixel.
Noord-Limburg: Down one pixel and left one pixel.
Zuid-Limburg: Down one pixel.
Large map:
Terschelling: Left one pixel and up one pixel.
Texel: Down one pixel.
Overijssel: Left one pixel.
Achterhoek: Left one pixel.
Veluwe: Up one pixel.
Beemster: Left one pixel.
Rijnland: Left one pixel.
Hoeksche Waard: Left one pixel.
G. Overflakkee: Up one pixel.
S. Duiveland: Up one pixel.
Beveland: Up one pixel.
Maaskant: Left one pixel.
Betuwe: Left one pixel.
Noord-Limburg: Down one pixel and left one pixel.
Twente: Up one pixel.
Coleman wrote:Could we see text links to those images and the xml?
Link to the XML:
http://h1.ripway.com/lanyards/TheNetherlandsXML.xmlLink to the small map:
http://i150.photobucket.com/albums/s113/prophetlone/NLfinalsmallcopy-4.pngLink to large map:
http://i150.photobucket.com/albums/s113/prophetlone/NLfinalcopy-5.pnggimil wrote:Can we see another army test result?
Of course:
Small Test 88:
Small Test 888:
Large Test 88:
Large Test 888:
--lanyards
Posted: Sun Jan 06, 2008 8:26 pm
by gimil
Army circles on teh small still wont center. They need to be an EVEN number of pixels in diameter.
Posted: Sun Jan 06, 2008 8:31 pm
by fireedud
with the 3 numbers, it's hard to see the last digit with certain colors on certain territories.
I think the shadows should be enlarged to fit 3 digits, but if there isn't anybosy else with the problem, you can leave it.
Posted: Sun Jan 06, 2008 8:36 pm
by lanyards
gimil wrote:Army circles on teh small still wont center. They need to be an EVEN number of pixels in diameter.
I think they are even. It is just hard to tell that the coordinate numbers are centered because of the bevel and emboss. That is why I suggested that he remove it.
--lanyards
Posted: Sun Jan 06, 2008 8:37 pm
by pepperonibread
It looks like the circles were scaled with the rest of the map, making them uneven. That's why there are extra pixels sticking out of some of the circles.
Posted: Sun Jan 06, 2008 8:39 pm
by pepperonibread
lanyards wrote:gimil wrote:Army circles on teh small still wont center. They need to be an EVEN number of pixels in diameter.
I think they are even. It is just hard to tell that the coordinate numbers are centered because of the bevel and emboss. That is why I suggested that he remove it.
--lanyards
They're not even. Zoom in on the small map circles on Photoshop, and you can see that some of them are off-center.
Posted: Sun Jan 06, 2008 8:55 pm
by gimil
pepperonibread wrote:lanyards wrote:gimil wrote:Army circles on teh small still wont center. They need to be an EVEN number of pixels in diameter.
I think they are even. It is just hard to tell that the coordinate numbers are centered because of the bevel and emboss. That is why I suggested that he remove it.
--lanyards
They're not even. Zoom in on the small map circles on Photoshop, and you can see that some of them are off-center.
They ARE off center, i have checked and can confirm this.
Posted: Sun Jan 06, 2008 9:38 pm
by lanyards
gimil wrote:pepperonibread wrote:lanyards wrote:gimil wrote:Army circles on teh small still wont center. They need to be an EVEN number of pixels in diameter.
I think they are even. It is just hard to tell that the coordinate numbers are centered because of the bevel and emboss. That is why I suggested that he remove it.
--lanyards
They're not even. Zoom in on the small map circles on Photoshop, and you can see that some of them are off-center.
They ARE of center, i have checked and can confirm this.
Yes, you both are right. I have seen it myself.
--lanyards
Posted: Mon Jan 07, 2008 3:39 am
by Lone.prophet
Fixed texel army circle
removed the innershadow of army circles (now evenly spread)
alligned the lagend numbers
and laynard can you post the corrected XML in a codebox
Posted: Mon Jan 07, 2008 6:06 am
by gimil
Can we hear feedback on the yellow/orange color blind issue that edberat mentioned? If oaktown cant differentiate them then is a seriuos color blind probelm.
Posted: Mon Jan 07, 2008 6:44 am
by Lone.prophet
ohh i cant really change the line or anything, dont know what to do
Posted: Mon Jan 07, 2008 6:49 am
by Lone.prophet
ohh thats bad
i only dont know what to do about it
Posted: Mon Jan 07, 2008 7:06 am
by gimil
Lone.prophet wrote:ohh thats bad

i only dont know what to do about it
jsut find an alternative unique color to replace either yellow or orange in one of those continents.
Posted: Mon Jan 07, 2008 7:17 am
by rebelman
gimil wrote:Lone.prophet wrote:ohh thats bad

i only dont know what to do about it
jsut find an alternative unique color to replace either yellow or orange in one of those continents.
i would suggest replacing yellow as orange is acolour i very much associate with this country
Posted: Mon Jan 07, 2008 2:51 pm
by Lone.prophet
i changed the contrast, i really wont change more
