[RL7] Random League 7 [WINNER:OSA] [MVP: emilywink]
Moderator: Clan Directors
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
Re: [RL7] Random League 7 - Round 7
scores updated:
http://challonge.com/RandomLeagueVII/standings
I will check Rd 7 in a couple of days, send reminders as needed.
we still haven't decided on schedule.
situation, as of October 30:
every sunday: HH,TS, FOED
every other sunday: FALL, FAD, S&M
skip every 2nd sunday: benga
since TS dropped out their vote doesn't count.
http://challonge.com/RandomLeagueVII/standings
I will check Rd 7 in a couple of days, send reminders as needed.
we still haven't decided on schedule.
situation, as of October 30:
every sunday: HH,TS, FOED
every other sunday: FALL, FAD, S&M
skip every 2nd sunday: benga
since TS dropped out their vote doesn't count.
Re: [RL7] Random League 7 - Round 7
isn't this futile now?
we don't have that much to finish
we don't have that much to finish
- The_Samurai
- Posts: 1022
- Joined: Wed Nov 17, 2010 7:38 am
Re: [RL7] Random League 7 - Round 7
For RET: schedule every other sunday
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
- Donelladan
- Posts: 3681
- Joined: Tue Mar 03, 2009 8:48 am
Re: [RL7] Random League 7 - Round 7
ATL every othe Sunday
Re: [RL7] Random League 7 - Round 7
Sticking to the current schedule (pattern) of having a round start every other Sunday seems perfectly good.
Re: [RL7] Random League 7 - Round 7
The_Samurai wrote:For RET: schedule every other sunday
Re: [RL7] Random League 7 - Round 7
every sunday: HH, FOED,
every other sunday: FALL, FAD, S&M, RET, LHDD, ATL, TNC, LOW
skip every 2nd sunday: benga
every other sunday it is
every other sunday: FALL, FAD, S&M, RET, LHDD, ATL, TNC, LOW
skip every 2nd sunday: benga
every other sunday it is
- ViperOverLord
- Posts: 2487
- Joined: Sun Apr 19, 2009 3:19 pm
- Location: California
Re: [RL7] Random League 7 - Round 7
Don't care either way; but better off getting the reminder to me on Friday or Saturday since Sunday is usually a travel day for me right now.
Re: [RL7] Random League 7 - Round 7
ViperOverLord wrote:Don't care either way; but better off getting the reminder to me on Friday or Saturday since Sunday is usually a travel day for me right now.
sorry, sunday is my day off, only day I have time for these things
Re: [RL7] Random League 7 - Round 7
Seems clans can barely get Home games out on Sunday. Its getting frustrating week after week when games are supposed to be out they are not. Its Round 8 and almost every week there are delays. Im not calling for forfeits but really not fair when some clans are following all the rules in when games are do and such and others are not. Im getting tired of checking everyday AFTER Sunday to see if there games are up its becoming a complete waste of time. But something needs to be done.....

- Donelladan
- Posts: 3681
- Joined: Tue Mar 03, 2009 8:48 am
Re: [RL7] Random League 7 - Round 7
Just wondering, how is it not fair ? What does it change for this competition that people have their game out on Sunday or 1 week after ? It's not like we have more time to plan out the map we are going to send 
Re: [RL7] Random League 7 - Round 7
Donelladan wrote:Just wondering, how is it not fair ? What does it change for this competition that people have their game out on Sunday or 1 week after ? It's not like we have more time to plan out the map we are going to send
Its just the fact of being on time. Versus me checking daily to see if games are up for me to post. Why have a schedule if we dont follow it?

- IcePack
- Multi Hunter

- Posts: 16847
- Joined: Wed Aug 04, 2010 6:42 pm
- Gender: Male
- Location: California
Re: [RL7] Random League 7 - Round 7
I think just in general the RL has always been much more lax on schedule

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
- Donelladan
- Posts: 3681
- Joined: Tue Mar 03, 2009 8:48 am
Re: [RL7] Random League 7 - Round 7
merch313 wrote:Donelladan wrote:Just wondering, how is it not fair ? What does it change for this competition that people have their game out on Sunday or 1 week after ? It's not like we have more time to plan out the map we are going to send
Its just the fact of being on time. Versus me checking daily to see if games are up for me to post. Why have a schedule if we dont follow it?
I think this is influenced by the clan league.
We are having to similar competition with games dues every weak ( every two weeks the CL, every other week the RL).
For both leagues Sunday is the mark.
But in the clan league we have from Sunday till following Thursday to create the games.
Therefore I guess everyone is acting the same way for the random league, i.e. they are creating the games in the following week.
At least that's how I am doing it.
Don't check daily - the games appear in the clan war tab once Keefie updated it, that's how I know if there is new games
Re: [RL7] Random League 7 - Round 10
Round 10
- IcePack
- Multi Hunter

- Posts: 16847
- Joined: Wed Aug 04, 2010 6:42 pm
- Gender: Male
- Location: California
Re: [RL7] Random League 7 - Round 10
Very cool benga 

fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
Re: [RL7] Random League 7 - Round 10
IcePack wrote:Very cool benga
thanks to ch0rn!
just had another look at willedtowin1, when we remove TS games from him he has 23-21
but we have tough schedule till the end, we'll see how things turn up
- Donelladan
- Posts: 3681
- Joined: Tue Mar 03, 2009 8:48 am
Re: [RL7] Random League 7 - Round 10
It's very nice to have such stats. But at the moment it's ranked based on number of win regardless of win %.
Can we have a win percentage as well ?
Can we have a win percentage as well ?
Re: [RL7] Random League 7 - Round 10
Donelladan wrote:It's very nice to have such stats. But at the moment it's ranked based on number of win regardless of win %.
Can we have a win percentage as well ?
it takes a bit to load
http://xbecuk.com/cc/tournament/setup/
type:
2016 [RL] Random League VII
but it has a problem with * in username (*Pixar*))
contact [player]ch0rn[/player] this is his tool and he will know how to fix it (I have sent him pm as well)
tool itself dones't have % but the table can be extracted and accomodated
Re: [RL7] Random League 7 - Round 10
benga wrote:http://xbecuk.com/cc/benga.htm
Nice overall stats. A bit difficult to follow as it's not broken down into teams/clans. Guess the tool is designed for "standard" tourneys.
It appears to have a script that makes the breakdown of points, but my browser freezes when I try to run it.
I've made a google sheet-doc myself to help organize with the tourney and gather some stats, but it's not entirely automatized (would mean to integrate it with the API) and it's only about FAD in RL, so guess there's no point sharing..
