Classic Map with added options

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Classic Map with added options

Post by premio53 »

Has anyone considered making a classic map with the added options found on the Risk II PC program? The six added territories should be a welcome addition to the smaller classic map. I believe it would be hugely popular.

The newly added territories are:

1. Oikiqtaluk

2. Svalbard

3. Hawaii

4. Falkland Islands

5. New Zealand

6. Philippines
User avatar
Gilligan
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Gender: Male
Location: Providence, RI

Post by Gilligan »

Could you tell us where these places would go on the map? Because I've never heard of Oikiqtaluk.
Image
User avatar
oaktown
Posts: 4451
Joined: Sun Dec 03, 2006 9:24 pm
Location: majorcommand

Post by oaktown »

It would seem that Oikiqtaluk is a name that somebody came up with for part of Greenland... we might run into copyright problems if we used it. But the idea of taking the Classic map and adding just a few territories might fly - it would certainly serve to accomodate 7 and 8 player games. The question is how much support would there be for another world map.

In the future ideas for maps that are not accompanied with an actual map of your creation should be included in the map ideas thread.
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

Okikiqtaluk is a territory created between Northwest Territory and Greenland.

Svalard is the territory you find just above Scandinavia and is connected to Scandinavia and Greenland. It can be attacked from Greenland and Scandinavia. It is part of the European continent.

Hawaii is found west of Western United States and can be attacked from Western United States and Japan. It is part of the North American continent.

Philippines is located between Japan and Indonesia and can between attacked from Japan and Indonesia. It is part of the Australian or Oceania territory.

New Zealand is located east of Eastern Australia and can be attacked from
Eastern Australia and Argentina. It is part of Australia or Oceania.

Falkland Islands are located between Argentina and South Africa and can be attacked from Argentina and South Africa. It is part of the South American continent.

The values for the different continents are as follows:

1. North America 6

2. South America 4

3. Europe 6

4. Asia 8

5. Oceania 4

6. Africa 5
User avatar
Unit_2
Posts: 1834
Joined: Sun Jan 14, 2007 12:59 pm
Gender: Male
Location: Pennsylvania, U.S.A, North America, Earth, Milky Way, Universe.

Post by Unit_2 »

i would like to see this but not in the classic map, i would like to see someone(like you oaktown) do it like the classic map but not the same map.
Image
User avatar
tim02
Posts: 249
Joined: Fri Mar 16, 2007 7:51 pm
Location: Vancouver

Post by tim02 »

I would really look forward to this, but could we have a image just to back it up?
Highest/Current
Score: 2900
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

I don't know how Grand Strategy does it but they use the exact Risk I and Risk II maps on their site. Maybe they have have a deal with Hasbro? You could go there and see what it looks like.
User avatar
Blitzaholic
Posts: 23050
Joined: Wed Aug 09, 2006 11:57 pm
Location: Apocalyptic Area

Re: Classic Map with added options

Post by Blitzaholic »

premio53 wrote:Has anyone considered making a classic map with the added options found on the Risk II PC program? The six added territories should be a welcome addition to the smaller classic map. I believe it would be hugely popular.

The newly added territories are:

1. Oikiqtaluk

2. Svalbard

3. Hawaii

4. Falkland Islands

5. New Zealand

6. Philippines



you posted this in both 2 different areas?


anyways, like i said, i would keep the original, but also add this as another option, i like it
Image
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

you posted this in both 2 different areas?

Sorry about that. I am not that familiar with all the different forums.
whitestazn88
Posts: 3128
Joined: Mon Feb 05, 2007 2:59 pm
Gender: Male
Location: behind you
Contact:

Post by whitestazn88 »

premio53 wrote:I don't know how Grand Strategy does it but they use the exact Risk I and Risk II maps on their site. Maybe they have have a deal with Hasbro? You could go there and see what it looks like.


i believe i speak for most of the ppl on cc when i say that we don't take ideas from grand strategy. thats what they do with our maps
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

whitestazn88 wrote:
premio53 wrote:I don't know how Grand Strategy does it but they use the exact Risk I and Risk II maps on their site. Maybe they have have a deal with Hasbro? You could go there and see what it looks like.


i believe i speak for most of the ppl on cc when i say that we don't take ideas from grand strategy. thats what they do with our maps


I agree that Conquer Club is superior and it is the only one I recommend to my friends but the Classic Map as found on the Risk II program is also superior to the old Classic Map in that there is more strategy involved without changing the familiar layout.

The World 2.1 map is OK except sometimes the connected countries can sometimes be confusing and has cost me at least one game because of this. The Classic Map with added territories is clear as the blue sky and has a pleasant look.

As far as stealing ideas from Grand Strategy how is using the same map with the exception of changing Australia to Oceania any different than them using the same layout and not changing it?
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Post by gimil »

I think the exact same classic map (graphically) with these added connectinos and naming in classic 2.0 would be sufficent. 8)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
tim02
Posts: 249
Joined: Fri Mar 16, 2007 7:51 pm
Location: Vancouver

Post by tim02 »

gimil wrote:I think the exact same classic map (graphically) with these added connectinos and naming in classic 2.0 would be sufficent. 8)


I agree
Highest/Current
Score: 2900
bryguy
Posts: 4381
Joined: Tue Aug 07, 2007 8:50 am
Location: Lost in a Jigsaw

Post by bryguy »

and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Post by gimil »

premio53 wrote:
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.


could you perhaps get a screen shot for reference?
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

gimil wrote:
premio53 wrote:
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.


could you perhaps get a screen shot for reference?


I believe one can download a trial version of Risk II. You can see it there. It's a beautiful map that doesn't change the familiar Classic layout.
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Post by gimil »

premio53 wrote:
gimil wrote:
premio53 wrote:
bryguy wrote:and while your at it, add in the southern sandwich islands

edit: off the southern coast of south america


That might be OK but if too many more are added it could become cluttered. I love it as found on the Risk II program.


could you perhaps get a screen shot for reference?


I believe one can download a trial version of Risk II. You can see it there. It's a beautiful map that doesn't change the familiar Classic layout.


thank you but i dont feel like downloading a game jsut to view hte connections.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

I have no idea how to post anything like that. My computer skills aren't that good.
User avatar
Sir. Ricco
Posts: 4555
Joined: Tue Oct 02, 2007 2:33 pm
Gender: Male
Location: Making kingdoms burn and bloodshed start.
Contact:

Post by Sir. Ricco »

I really think this is a pointless map. We already have world 2.0. There is no need for this map.
Image
Image
Image
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

Sir. Ricco wrote:I really think this is a pointless map. We already have world 2.0. There is no need for this map.


I was born in the early 50's and probably most people were familiar with the board game long before the internet came into existence. I believe you would be surprised how popular it would be. It adds much more strategy to the original and would certainly make it more suitable for 7 or 8 players than the Classic now used. It would be a welcome alternative to the World 2.1 which can be confusing at times, at least to me.
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Post by premio53 »

Image


My daughter posted this for me. Hope it works.
heirware
Posts: 37
Joined: Sat Feb 17, 2007 5:54 pm

Post by heirware »

Looks good, a middle ground for Classic and World 2.1
User avatar
Risky_Stud
Posts: 297
Joined: Sun Dec 24, 2006 12:04 am
Gender: Male
Location: Recliner Surfing in my living room

Post by Risky_Stud »

fun game to play.........i would play this map if it were made for cc! :D
premio53
Posts: 256
Joined: Sun Jul 29, 2007 9:09 pm

Poll on Classic Map with added variations

Post by premio53 »

[quote="premio53"]Image


Okikiqtaluk is a territory created between Northwest Territory and Greenland.

Svalard is the territory you find just above Scandinavia and is connected to Scandinavia and Greenland. It can be attacked from Greenland and Scandinavia. It is part of the European continent.

Hawaii is found west of Western United States and can be attacked from Western United States and Japan. It is part of the North American continent.

Philippines is located between Japan and Indonesia and can between attacked from Japan and Indonesia. It is part of the Australian or Oceania territory.

New Zealand is located east of Eastern Australia and can be attacked from
Eastern Australia and Argentina. It is part of Australia or Oceania.

Falkland Islands are located between Argentina and South Africa and can be attacked from Argentina and South Africa. It is part of the South American continent.

The values for the different continents are as follows:

1. North America 6

2. South America 4

3. Europe 6

4. Asia 8

5. Oceania 4

6. Africa 5

With the six added territories it would be a second world map that would be suited for 8 players. The original Classic is too small. Also there would be the familiar layout of the Classic and no confusion as to where one could attack? How many would like to see this?
Post Reply

Return to “Melting Pot: Map Ideas”