AndyDufresne wrote:Agreed with Coleman's post. If it's just compression troubles, then no real problem there. But if it's a little more try to spruce up the grainy areas. It's coming along Rgbubba! I remember when you started this map so long ago...
--Andy
Thanks Andy!
Here Is the PNG format: ( it could be that I use a photobucket to make my IMG )
AndyDufresne wrote: Also, is there some other way you can make the dashed attack routes...hm, fit with the map more? Right now, the black dashed lines seem out of place.
--Andy
Do you have any suggestion from other maps? I would be glad to change it to fit the map.
madsanders wrote:Couldn't you come up with some more interesting names for the continents than East, West, Central etc. Texas?
Back in the days of the early Foundry, I always use to harp about 'Directional' named continents. But on this map they might serve a purpose in easily locating the area on the map. Though if there are some more unique names, I'd be interested to see what you can come up with.
Incandenza wrote:The dead zone seems kinda extraneous.... none of the surrounding continents are easier or harder to hold with it there...
It looks way better, rg. Thanks for taking the time to address my concerns.
I put it there due to that both the Hill Country and Central Teaxs were going to be the same bonus points. I needed a way to take the point down. So this was my resolve.
---The Texan Wars Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.
PANHANDLE +6
West Texas + 5
Hill Country + 8
South Texas + 6
Central Texas + 6
The Gulf + 5
East Texas + 3
Indian Territory + 3
Mexican Army + 4
Lone Star +1
Wagon Wheel + 2
Long Horn +2
Dead Zone -0 (I put it in to make central Texas have less points. It had the same as the Hill country, but it also adds a twist in the came.)
Cannon: You can only attack by arrows or cannon to cannon. That's the Idea any way?
I like the legend in the 2nd post on this page more then the one posted before my post and i think the water colour must be lighter blue, for the rest it is a super map!