It's been poked at before, but does anyone have an idea of how much is too much XML for the cc backend to handle?
I specifically have an idea that has a midrange number of territories but the continents list would be obscenely long (tens if not hundreds of thousands). I'd probably write a program just to generate the XML.
Thanks.
How much is too much XML?
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- maxdetjens
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Re: How much is too much XML?
maxdetjens wrote:It's been poked at before, but does anyone have an idea of how much is too much XML for the cc backend to handle?
I specifically have an idea that has a midrange number of territories but the continents list would be obscenely long (tens if not hundreds of thousands). I'd probably write a program just to generate the XML.
Thanks.
The problem is we don't know...
AoM & AoR are currently the biggest - Conquer Man, Supermax & Iraq are gonna be big...
The problem is the creation of multiple games at the same time... that's what will hose the system!!!
FWIW I have an xml generation program -written in java- that might be of use for you!!
C.

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- maxdetjens
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