Conquer Man [Quenched]
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WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
And here is a rough version of XML with ONLY coordinates
http://www.fileden.com/files/2007/6/15/ ... xml_03.xml
http://www.fileden.com/files/2007/6/15/ ... xml_03.xml
Last edited by WidowMakers on Wed Nov 21, 2007 9:22 am, edited 1 time in total.

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WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
It is looking quite spot on, WM. I don't see any graphical improvements that I can suggest. Everything is perfectly themed, even the "Diamonds can attack each other" being horridly unpleasant to eye...fits delightfully.
And the gameplay looks both strategic and fun (I especially like the various combos...and how they are diagramed).
I think those that are wanting more and more territories in maps, will be pleased with this latest map.
--Andy
And the gameplay looks both strategic and fun (I especially like the various combos...and how they are diagramed).
I think those that are wanting more and more territories in maps, will be pleased with this latest map.
--Andy
I dunno WM, it seems like you have taken everything simple and awesome from Pac-man and added a ridiculous amount of complexity. This map has an underlying dichotomy that makes me eyes and brain uneasy.
I'm just throwing that out there, I wont comment any further in its development because it frankly, doesn't suit my proverbial fancy.
I'm just throwing that out there, I wont comment any further in its development because it frankly, doesn't suit my proverbial fancy.
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WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
OK version 12. with XML
The only thing that needs to be done is the adjusted army bonuses, individual bonuses and the group bonuses.
Once we all have agreement on the bonus values and Coleman gets the coding done, I think this map is done.
XML:
http://www.fileden.com/files/2007/6/15/ ... xml_04.xml
Large:
Small:

The only thing that needs to be done is the adjusted army bonuses, individual bonuses and the group bonuses.
Once we all have agreement on the bonus values and Coleman gets the coding done, I think this map is done.
XML:
http://www.fileden.com/files/2007/6/15/ ... xml_04.xml
Large:
Small:

Last edited by WidowMakers on Mon Dec 03, 2007 6:27 am, edited 1 time in total.

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WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
Sorry Coleman. I did not mean to imply you were being slow. If you don't get it done tonight that is OK.Coleman wrote:I can get all that bonus work done tonight. I wish we could have a test game somehow first though as it is more code then has been done before and if there are any mistakes with it they will effect games huge.
Maybe just having yeti_c go over my logic after I write it would be enough though.
I agree with your feeling that several others should look over you XML. Before you write it out maybe you should post your excel file with the bonus progression. That way everyone can see it before it is XMl and maybe find errors.
WM

Coleman wrote:I can get all that bonus work done tonight. I wish we could have a test game somehow first though as it is more code then has been done before and if there are any mistakes with it they will effect games huge.
Maybe just having yeti_c go over my logic after I write it would be enough though.
Dammit - I'll have to get DiM to create me an even more complex map so I can once more be the owner of the biggest XML file!!! AOM is at present the biggest... AOR is a close second though!! (Of course Supermax would've been bigger!!!!!!!!!!!!!!)
C.

Highest score : 2297
WidowMakers wrote:Sorry Coleman. I did not mean to imply you were being slow. If you don't get it done tonight that is OK. If it is not done by tomorrow at high noon, then we're sending a posse after you.Coleman wrote:I can get all that bonus work done tonight. I wish we could have a test game somehow first though as it is more code then has been done before and if there are any mistakes with it they will effect games huge.
Maybe just having yeti_c go over my logic after I write it would be enough though.
WM
That's a bit harsh widow.
Anyway to be serious now, I'll do my best to go through the XML at least once when you guys post it up. So, Coleman send me a PM with the link when you post it please.
Well Here It Is: http://members.cox.net/gyrigo/CC/cman_xml_05.xml
It isn't 100% done because I'm not sure where we are putting neutrals or how much they will be.
Logic:
It isn't 100% done because I'm not sure where we are putting neutrals or how much they will be.
Logic:
Code: Select all
Count Have Want Adjust@ Correction
----- ---- ---- ------- ----------
1 3 3 0
2 3 3 0
3 3 3 0
4 3 3 0
5 3 3 0
6 3 3 0
7 3 3 0
8 3 3 0
9 3 3 0
10 3 3 0
11 3 3 0
12 4 4 0
13 4 4 0
14 4 4 0
15 5 5 0
16 5 5 0
17 5 5 0
18 6 6 0
19 6 6 0
20 6 6 0
21 7 7 0
22 7 7 0
23 7 7 0
24 8 8 0
25 8 8 0
26 8 8 0
27 9 9 0
28 9 9 0
29 9 9 0
30 10 10 0
31 10 10 0
32 10 10 0
33 11 10 Hold 33 -1
34 11 11 Hold 34 0
35 11 11 0
36 12 11 Hold 36 -1
37 12 11 -1
38 12 12 Hold 38 0
39 13 12 Hold 39 -1
40 13 12 -1
41 13 12 -1
42 14 13 -1
43 14 13 -1
44 14 13 -1
45 15 13 Hold 45 -2
46 15 14 Hold 46 -1
47 15 14 -1
48 16 14 Hold 48 -2
49 16 14 -2
50 16 15 Hold 50 -1
51 17 15 Hold 51 -2
52 17 15 -2
53 17 15 -2
54 18 16 -2
55 18 16 -2
56 18 16 -2
57 19 16 Hold 57 -3
58 19 17 Hold 58 -2
59 19 17 -2
60 20 17 Hold 60 -3
61 20 17 -3
62 20 17 -3
63 21 17 Hold 63 -4
64 21 17 -4
65 21 18 Hold 65 -3
66 22 18 Hold 66 -4
67 22 18 -4
68 22 18 -4
69 23 18 Hold 69 -5
70 23 19 Hold 70 -4
71 23 19 -4
72 24 19 Hold 72 -5
73 24 19 -5
74 24 19 -5
75 25 20 -5
76 25 20 -5
77 25 20 -5
78 26 20 Hold 78 -6
79 26 20 -6
80 26 21 -5
81 27 21 -6
82 27 21 -6
83 27 21 -6
84 28 21 Hold 84 -7
85 28 22 Hold 85 -6
86 28 22 -6
87 29 22 Hold 87 -7
88 29 22 -7
89 29 22 -7
90 30 23 -7
91 30 23 -7
92 30 23 -7
93 31 23 Hold 93 -8
94 31 23 -8
95 31 24 Hold 95 -7
96 32 24 Hold 96 -8
97 32 24 -8
98 32 24 -8
99 33 24 Hold 99 -9
100 33 25 Hold 100 -8
101 33 25 -8
102 34 25 Hold 102 -9
103 34 25 -9
104 34 25 -9
105 35 25 Hold 105 -10
106 35 26 Hold 106 -9
107 35 26 -9
108 36 26 Hold 108 -10
109 36 26 -10
110 36 26 -10
111 37 26 Hold 111 -11
112 37 27 Hold 112 -10
113 37 27 -10
114 38 27 Hold 114 -11
115 38 27 -11
116 38 27 -11
117 39 27 Hold 117 -12
118 39 28 Hold 118 -11
119 39 28 -11
120 40 28 Hold 120 -12
121 40 28 -12
122 40 28 -12
123 41 28 Hold 123 -13
124 41 29 Hold 124 -12
125 41 29 -12
126 42 29 Hold 126 -13
127 42 29 -13
128 42 29 -13
129 43 29 Hold 129 -14
130 43 30 Hold 130 -13
131 43 30 -13
132 44 30 Hold 132 -14
133 44 30 -14
134 44 30 -14
135 45 30 Hold 135 -15
136 45 31 Hold 136 -14
137 45 31 -14
138 46 31 Hold 138 -15
139 46 31 -15
140 46 31 -15
141 47 31 Hold 141 -16
142 47 32 Hold 142 -15
143 47 32 -15
144 48 32 Hold 144 -16
145 48 32 -16
146 48 32 -16
147 49 32 Hold 147 -17
148 49 33 Hold 148 -16
149 49 33 -16
150 50 33 Hold 150 -17
151 51 33 -17
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WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
WOW that is a lot of XML. Great job Coleman. You are awesome.
As far as it look the variable territory bonus stuff looks great.
OK as far as neutrals go. Here is what Coleman said on page 3
And I have a question about the XML
If:
+2_Conquer Man
+1_Any Diamond
-1_Any Alien
-3_Conquer Man + any Alien
+5_Conquer Man + Any Alien + same color Diamond
Shouldn't the bonus for Conquer Man and and alien be -3 since there are overrides
&
Conquer Man + Any Alien + same color Diamond should be +3 since there are overrides?
For edited XML
Added Conquer Man to all Alien + Conquer Man overrides
Changed the bonuses to be the same as teh map.
Current XML
<continent>
<name>Conquer Man</name>
<bonus>2</bonus>
<components>
<component>Conquer Man</component>
</components>
</continent>
<continent>
<name>Red Diamond</name>
<bonus>1</bonus>
<components>
<component>Red Diamond</component>
</components>
</continent>
<continent>
<name>Pink Diamond</name>
<bonus>1</bonus>
<components>
<component>Pink Diamond</component>
</components>
</continent>
<continent>
<name>Cyan Diamond</name>
<bonus>1</bonus>
<components>
<component>Cyan Diamond</component>
</components>
</continent>
<continent>
<name>Orange Diamond</name>
<bonus>1</bonus>
<components>
<component>Orange Diamond</component>
</components>
</continent>
<continent>
<name>Red Alien</name>
<bonus>-1</bonus>
<components>
<component>Red Alien</component>
</components>
</continent>
<continent>
<name>Pink Alien</name>
<bonus>-1</bonus>
<components>
<component>Pink Alien</component>
</components>
</continent>
<continent>
<name>Cyan Alien</name>
<bonus>-1</bonus>
<components>
<component>Cyan Alien</component>
</components>
</continent>
<continent>
<name>Orange Alien</name>
<bonus>-1</bonus>
<components>
<component>Orange Alien</component>
</components>
</continent>
<continent>
<name>Conquer Man + Red Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
</components>
<overrides>
<override>Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
</components>
<overrides>
<override>Pink Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
</components>
<overrides>
<override>Cyan Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
</components>
<overrides>
<override>Orange Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Red Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
</components>
<overrides>
<override>Red Alien</override>
<override>Conquer Man + Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
</components>
<overrides>
<override>Pink Alien</override>
<override>Conquer Man + Pink Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
</components>
<overrides>
<override>Cyan Alien</override>
<override>Conquer Man + Cyan Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Orange Alien</override>
<override>Conquer Man + Orange Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + All Aliens + Diamonds</name>
<bonus>6</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Conquer Man</override>
<override>Red Alien</override>
<override>Pink Alien</override>
<override>Cyan Alien</override>
<override>Orange Alien</override>
<override>Conquer Man + Red Alien</override>
<override>Conquer Man + Pink Alien</override>
<override>Conquer Man + Cyan Alien</override>
<override>Conquer Man + Orange Alien</override>
<override>Conquer Man + Red Alien + Diamond</override>
<override>Conquer Man + Pink Alien + Diamond</override>
<override>Conquer Man + Cyan Alien + Diamond</override>
<override>Conquer Man + Orange Alien + Diamond</override>
</overrides>
</continent>
EDITED XML
<continent>
<name>Conquer Man</name>
<bonus>2</bonus>
<components>
<component>Conquer Man</component>
</components>
</continent>
<continent>
<name>Red Diamond</name>
<bonus>1</bonus>
<components>
<component>Red Diamond</component>
</components>
</continent>
<continent>
<name>Pink Diamond</name>
<bonus>1</bonus>
<components>
<component>Pink Diamond</component>
</components>
</continent>
<continent>
<name>Cyan Diamond</name>
<bonus>1</bonus>
<components>
<component>Cyan Diamond</component>
</components>
</continent>
<continent>
<name>Orange Diamond</name>
<bonus>1</bonus>
<components>
<component>Orange Diamond</component>
</components>
</continent>
<continent>
<name>Red Alien</name>
<bonus>-1</bonus>
<components>
<component>Red Alien</component>
</components>
</continent>
<continent>
<name>Pink Alien</name>
<bonus>-1</bonus>
<components>
<component>Pink Alien</component>
</components>
</continent>
<continent>
<name>Cyan Alien</name>
<bonus>-1</bonus>
<components>
<component>Cyan Alien</component>
</components>
</continent>
<continent>
<name>Orange Alien</name>
<bonus>-1</bonus>
<components>
<component>Orange Alien</component>
</components>
</continent>
<continent>
<name>Conquer Man + Red Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
</components>
<overrides>
<override>Conquer Man</override>
<override>Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
</components>
<overrides>
<override>Pink Alien</override>
<override>Conquer Man</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
</components>
<overrides>
<override>Cyan Alien</override>
<override>Conquer Man</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
</components>
<overrides>
<override>Orange Alien</override>
<override>Conquer Man</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Red Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
</components>
<overrides>
<override>Red Alien</override>
<override>Conquer Man + Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
</components>
<overrides>
<override>Pink Alien</override>
<override>Conquer Man + Pink Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
</components>
<overrides>
<override>Cyan Alien</override>
<override>Conquer Man + Cyan Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Orange Alien</override>
<override>Conquer Man + Orange Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + All Aliens + Diamonds</name>
<bonus>20</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Conquer Man</override>
<override>Red Alien</override>
<override>Pink Alien</override>
<override>Cyan Alien</override>
<override>Orange Alien</override>
<override>Conquer Man + Red Alien</override>
<override>Conquer Man + Pink Alien</override>
<override>Conquer Man + Cyan Alien</override>
<override>Conquer Man + Orange Alien</override>
<override>Conquer Man + Red Alien + Diamond</override>
<override>Conquer Man + Pink Alien + Diamond</override>
<override>Conquer Man + Cyan Alien + Diamond</override>
<override>Conquer Man + Orange Alien + Diamond</override>
</overrides>
</continent>
As far as it look the variable territory bonus stuff looks great.
OK as far as neutrals go. Here is what Coleman said on page 3
Coleman wrote:2) I'd suggest 8 on Conquer Man, 6 on cake, 3 on Diamonds, 1 on Aliens.
And I have a question about the XML
If:
+2_Conquer Man
+1_Any Diamond
-1_Any Alien
-3_Conquer Man + any Alien
+5_Conquer Man + Any Alien + same color Diamond
Shouldn't the bonus for Conquer Man and and alien be -3 since there are overrides
&
Conquer Man + Any Alien + same color Diamond should be +3 since there are overrides?
For edited XML
Added Conquer Man to all Alien + Conquer Man overrides
Changed the bonuses to be the same as teh map.
Current XML
<continent>
<name>Conquer Man</name>
<bonus>2</bonus>
<components>
<component>Conquer Man</component>
</components>
</continent>
<continent>
<name>Red Diamond</name>
<bonus>1</bonus>
<components>
<component>Red Diamond</component>
</components>
</continent>
<continent>
<name>Pink Diamond</name>
<bonus>1</bonus>
<components>
<component>Pink Diamond</component>
</components>
</continent>
<continent>
<name>Cyan Diamond</name>
<bonus>1</bonus>
<components>
<component>Cyan Diamond</component>
</components>
</continent>
<continent>
<name>Orange Diamond</name>
<bonus>1</bonus>
<components>
<component>Orange Diamond</component>
</components>
</continent>
<continent>
<name>Red Alien</name>
<bonus>-1</bonus>
<components>
<component>Red Alien</component>
</components>
</continent>
<continent>
<name>Pink Alien</name>
<bonus>-1</bonus>
<components>
<component>Pink Alien</component>
</components>
</continent>
<continent>
<name>Cyan Alien</name>
<bonus>-1</bonus>
<components>
<component>Cyan Alien</component>
</components>
</continent>
<continent>
<name>Orange Alien</name>
<bonus>-1</bonus>
<components>
<component>Orange Alien</component>
</components>
</continent>
<continent>
<name>Conquer Man + Red Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
</components>
<overrides>
<override>Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
</components>
<overrides>
<override>Pink Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
</components>
<overrides>
<override>Cyan Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien</name>
<bonus>-4</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
</components>
<overrides>
<override>Orange Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Red Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
</components>
<overrides>
<override>Red Alien</override>
<override>Conquer Man + Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
</components>
<overrides>
<override>Pink Alien</override>
<override>Conquer Man + Pink Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
</components>
<overrides>
<override>Cyan Alien</override>
<override>Conquer Man + Cyan Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien + Diamond</name>
<bonus>1</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Orange Alien</override>
<override>Conquer Man + Orange Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + All Aliens + Diamonds</name>
<bonus>6</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Conquer Man</override>
<override>Red Alien</override>
<override>Pink Alien</override>
<override>Cyan Alien</override>
<override>Orange Alien</override>
<override>Conquer Man + Red Alien</override>
<override>Conquer Man + Pink Alien</override>
<override>Conquer Man + Cyan Alien</override>
<override>Conquer Man + Orange Alien</override>
<override>Conquer Man + Red Alien + Diamond</override>
<override>Conquer Man + Pink Alien + Diamond</override>
<override>Conquer Man + Cyan Alien + Diamond</override>
<override>Conquer Man + Orange Alien + Diamond</override>
</overrides>
</continent>
EDITED XML
<continent>
<name>Conquer Man</name>
<bonus>2</bonus>
<components>
<component>Conquer Man</component>
</components>
</continent>
<continent>
<name>Red Diamond</name>
<bonus>1</bonus>
<components>
<component>Red Diamond</component>
</components>
</continent>
<continent>
<name>Pink Diamond</name>
<bonus>1</bonus>
<components>
<component>Pink Diamond</component>
</components>
</continent>
<continent>
<name>Cyan Diamond</name>
<bonus>1</bonus>
<components>
<component>Cyan Diamond</component>
</components>
</continent>
<continent>
<name>Orange Diamond</name>
<bonus>1</bonus>
<components>
<component>Orange Diamond</component>
</components>
</continent>
<continent>
<name>Red Alien</name>
<bonus>-1</bonus>
<components>
<component>Red Alien</component>
</components>
</continent>
<continent>
<name>Pink Alien</name>
<bonus>-1</bonus>
<components>
<component>Pink Alien</component>
</components>
</continent>
<continent>
<name>Cyan Alien</name>
<bonus>-1</bonus>
<components>
<component>Cyan Alien</component>
</components>
</continent>
<continent>
<name>Orange Alien</name>
<bonus>-1</bonus>
<components>
<component>Orange Alien</component>
</components>
</continent>
<continent>
<name>Conquer Man + Red Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
</components>
<overrides>
<override>Conquer Man</override>
<override>Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
</components>
<overrides>
<override>Pink Alien</override>
<override>Conquer Man</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
</components>
<overrides>
<override>Cyan Alien</override>
<override>Conquer Man</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien</name>
<bonus>-3</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
</components>
<overrides>
<override>Orange Alien</override>
<override>Conquer Man</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Red Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
</components>
<overrides>
<override>Red Alien</override>
<override>Conquer Man + Red Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Pink Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
</components>
<overrides>
<override>Pink Alien</override>
<override>Conquer Man + Pink Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Cyan Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
</components>
<overrides>
<override>Cyan Alien</override>
<override>Conquer Man + Cyan Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + Orange Alien + Diamond</name>
<bonus>5</bonus>
<components>
<component>Conquer Man</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Orange Alien</override>
<override>Conquer Man + Orange Alien</override>
</overrides>
</continent>
<continent>
<name>Conquer Man + All Aliens + Diamonds</name>
<bonus>20</bonus>
<components>
<component>Conquer Man</component>
<component>Red Alien</component>
<component>Red Diamond</component>
<component>Pink Alien</component>
<component>Pink Diamond</component>
<component>Cyan Alien</component>
<component>Cyan Diamond</component>
<component>Orange Alien</component>
<component>Orange Diamond</component>
</components>
<overrides>
<override>Conquer Man</override>
<override>Red Alien</override>
<override>Pink Alien</override>
<override>Cyan Alien</override>
<override>Orange Alien</override>
<override>Conquer Man + Red Alien</override>
<override>Conquer Man + Pink Alien</override>
<override>Conquer Man + Cyan Alien</override>
<override>Conquer Man + Orange Alien</override>
<override>Conquer Man + Red Alien + Diamond</override>
<override>Conquer Man + Pink Alien + Diamond</override>
<override>Conquer Man + Cyan Alien + Diamond</override>
<override>Conquer Man + Orange Alien + Diamond</override>
</overrides>
</continent>
Last edited by WidowMakers on Tue Nov 27, 2007 7:00 pm, edited 1 time in total.

-
WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
YepColeman wrote:So you are saying that the -3 wipes out the -1 and they aren't additive?
And that if you have all 3 pieces it is 5 and the -3, and the -1 no longer apply?
AND you want the -3 to take out the 2 for Conquer Man!?
Holding Conquer Man alone is worth +2. Then any Alien makes the total -3 ( a 5 army swing, after all the aliens kill Conquer Man without the Diamonds. Then with the Diamonds there is an 8 point swing (for powering up and killing the aliens)
Last edited by WidowMakers on Tue Nov 27, 2007 7:09 pm, edited 1 time in total.

great job guys!! thanks for all the hard work!!!! i have 15 members so far signed up on my usergroup to start a in house toury cant wait =))
XI GAMER
Game 1451016 2008-04-09 02:56:28 - Fireside Poet: Thought you'd get a kick out of that... Mr. Unpredictable...
Game 1451016 2008-04-09 02:56:28 - Fireside Poet: Thought you'd get a kick out of that... Mr. Unpredictable...
-
WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
-
WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI
Oops. I missed that.yeti_c wrote:Conquer Man + Alien + Diamond continents are wrong...
You need to make them override Conquer Man as well.
Else you will get +2 for Conquer Man and then +5 for the alien and diamond (equalling 7 not 5).
C.
Does it make sense for Conquer man to be only worth +2 but start out with 8 neutrals? Maybe since he is so important for teh other bonuses. What does anyone else think?
WM

WidowMakers wrote:Oops. I missed that.yeti_c wrote:Conquer Man + Alien + Diamond continents are wrong...
You need to make them override Conquer Man as well.
Else you will get +2 for Conquer Man and then +5 for the alien and diamond (equalling 7 not 5).
C.
Does it make sense for Conquer man to be only worth +2 but start out with 8 neutrals? Maybe since he is so important for teh other bonuses. What does anyone else think?
WM
No worries...
Yeah as his overall bonus (+20) is so huge - I reckon it's good...
The only problem is - will people take him?
C.

Highest score : 2297
-
WidowMakers
- Posts: 2774
- Joined: Mon Nov 20, 2006 9:25 am
- Gender: Male
- Location: Detroit, MI