The dice: an experiment

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Pilate
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Post by Pilate »

meh, from a strictly statistical viewpoint, you wouldn't need hundreds.
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AndyDufresne
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Post by AndyDufresne »

Meh, from strictly a mass believability stand point, you would need hundreds. ;)


--Andy
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Telvannia
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Post by Telvannia »

Pilate wrote:meh, from a strictly statistical viewpoint, you wouldn't need hundreds.


no strictly from a statistical viewpoint you would need as many as is possible to work with
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Pilate
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Post by Pilate »

Telvannia wrote:
Pilate wrote:meh, from a strictly statistical viewpoint, you wouldn't need hundreds.


no strictly from a statistical viewpoint you would need as many as is possible to work with


That just decreases your error size and increases your confidence level.

Really, how do you guys think real researchers work? Most studies do not use hundreds and thousands of samples.
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qeee1
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Post by qeee1 »

It'd be hard to say anything with just 50 rolls, unless the deviation was very pronounced.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
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Tubby Rower
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Post by Tubby Rower »

is that GreaseMonkey script available for d/l?
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hendy
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Post by hendy »

Pilate wrote:The dice are not purely random in a statistical sense.

There is a 3.6 % chance (36 in 1000) of losing 3 "3 vs 1" rolls in a row. This is significantly slower than the actual chances in CC.



good point
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Red Army
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Post by Red Army »

http://www.hostingphpbb.com/forum/viewt ... ionofglory

Dice are actually biased for the attacker when attacking with three dice, and Pilate, no there is a 36% chance, not a 3.6% chance of losing when attacking 3 on 1.

That's from Wikipedia.
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qeee1
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Post by qeee1 »

Red Army wrote:http://www.hostingphpbb.com/forum/viewtopic.php?t=15&mforum=scionofglory

Dice are actually biased for the attacker when attacking with three dice, and Pilate, no there is a 36% chance, not a 3.6% chance of losing when attacking 3 on 1.

That's from Wikipedia.


There is a 3.6 % chance (36 in 1000) of losing 3 "3 vs 1" rolls in a row.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
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dussle
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Post by dussle »

Mrs. Mad, what would be really cool is if you could publish you Luck analyser and maybe have a eset button and stuff, then if you have bad dice, you can back it up on your own.
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Dehumidifier
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Post by Dehumidifier »

I don't know anything about programming, but it seems like if the numbers for the defending and attacking dice are deteremined using the same method, the outcome, even if not the same as real dice, wouldn't favor the defender or attacker. Can someone explain why this isn't true?
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hendy
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Post by hendy »

Red Army wrote:http://www.hostingphpbb.com/forum/viewtopic.php?t=15&mforum=scionofglory

Dice are actually biased for the attacker when attacking with three dice, and Pilate, no there is a 36% chance, not a 3.6% chance of losing when attacking 3 on 1.

That's from Wikipedia.


wtf is that your own site of risk like cc and waw?
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cyberdaniel
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Post by cyberdaniel »

MrsMad wrote:luck analyzer coming soon.....

Image


How do you read/write in a file with javascript? I've searched the web and there isn't a standard. Something that might work on Firefox might not work on IE or another version of Firefox.
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Pedronicus
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Post by Pedronicus »

shes given up with this dice analysiser... I pm'd her as I'm more interested than anyone on this site to find out the truth
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cyberdaniel
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Post by cyberdaniel »

Could you share the info? I'm interested in this and if she has an easy way of doing this I'd like to know.
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Phobia
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Post by Phobia »

Pedronicus wrote:shes given up with this dice analysiser... I pm'd her as I'm more interested than anyone on this site to find out the truth


aw im pretty interested...i would love to see how i somehow managed to get a 0.1% chance of losing :x
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