Deadbeats in team games
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- johnnyrotten
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Deadbeats in team games
I think this has been discussed before, but if a player deadbeats in a team game, couldn't their territories be given to their teammate or teammates?
- johnnyrotten
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- Location: Poole, England
- max is gr8
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Yeah, this seems like a good idea...
But you'd still be missing that vital extra player to fortify you if its a one fortification game, and you wouldn't gain troops at the same rate, if each player takes a country each turn, they both get cards, if one player is playing, you get half the cards. Then again, saying that, there isn't anything you can do about that really is there?
But you'd still be missing that vital extra player to fortify you if its a one fortification game, and you wouldn't gain troops at the same rate, if each player takes a country each turn, they both get cards, if one player is playing, you get half the cards. Then again, saying that, there isn't anything you can do about that really is there?
- johnnyrotten
- Posts: 2883
- Joined: Sat Mar 04, 2006 4:42 pm
- Gender: Male
- Location: Poole, England
What's prompted me with this is that one game I was in recently, Game #12493, my teammate and the other guys teammate we multiple accounts, and they both deadbeated, leaving all of Africa neutral, with a large army on Tunisia, and it also left virtually all Germany neutral, with a very large army on west germany. It kinda sucks the fun from it. As do the cheaters.
You should probably stay out of team games where you do not know at least your partner. Would be a good idea to avoid team games against opponents that have not proven themselves to be reliable.
As for one team member getting all the armies and territories of a deadbeat teammate, I think that would give that one person an unfair advantage.
Move on to games with reputable players.
As for one team member getting all the armies and territories of a deadbeat teammate, I think that would give that one person an unfair advantage.
Move on to games with reputable players.
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