Madness (Our House) [Quenched]
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- Aerial Attack
- Posts: 1132
- Joined: Mon Jun 04, 2007 7:59 pm
- Location: Generation One: The Clan
I just took out a really fine tooth comb, and this is what I found.
1) It's tough to tell that the Side Path can access the Garage (on the large map - nearly impossible on the small map).
2) The curve between Front Path and Driveway looks like it could be mistaken for a one way border. Front Path --> Entrance is the only one way border? Maybe make the Access to Laundry [since you can still get out through the Kitchen] or Kitchen to Laundry one way?
3) The Dog house - I would move the Dog where Bud is, put Bug where Siss is (or maybe a little closer to Den Hallway), and have Siss on back path above Den Hallway. The text does say the Dog is +1 and is IN the dog house. Both Back Path and Rear Path can attack Dog House?
4) I agree Dad does look a little funky
1) It's tough to tell that the Side Path can access the Garage (on the large map - nearly impossible on the small map).
2) The curve between Front Path and Driveway looks like it could be mistaken for a one way border. Front Path --> Entrance is the only one way border? Maybe make the Access to Laundry [since you can still get out through the Kitchen] or Kitchen to Laundry one way?
3) The Dog house - I would move the Dog where Bud is, put Bug where Siss is (or maybe a little closer to Den Hallway), and have Siss on back path above Den Hallway. The text does say the Dog is +1 and is IN the dog house. Both Back Path and Rear Path can attack Dog House?
4) I agree Dad does look a little funky
V15 Update
Aerial Attack wrote:I just took out a really fine tooth comb, and this is what I found.
1) It's tough to tell that the Side Path can access the Garage (on the large map - nearly impossible on the small map).
2) The curve between Front Path and Driveway looks like it could be mistaken for a one way border. Front Path --> Entrance is the only one way border? Maybe make the Access to Laundry [since you can still get out through the Kitchen] or Kitchen to Laundry one way?
3) The Dog house - I would move the Dog where Bud is, put Bug where Siss is (or maybe a little closer to Den Hallway), and have Siss on back path above Den Hallway. The text does say the Dog is +1 and is IN the dog house. Both Back Path and Rear Path can attack Dog House?
4) I agree Dad does look a little funky
1. Path moved slightly
2. Mmmmm. I don't think it looks like a one way border. I'm really don't think another one-way border would add any value.
3. Everyone moved as per your suggestion, and text re dog house changed...yes both back and rear path can attack dog house
4. Dad changed.
5. Car narrowed width-wise in garage.
Version 15 Update
Small
Large


* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- Aerial Attack
- Posts: 1132
- Joined: Mon Jun 04, 2007 7:59 pm
- Location: Generation One: The Clan
Aerial Attack wrote:Are those are one way borders on the roofs of each house?
If so, the Dog House is the only way to get to the neighbors. Wicked and Andy can attack the Front Path, DiM the driveway and Lack ?
I think cairnswk just forgot to change the texture in his one way attack route...I think the one wat attack is 'front path to entrence'
Gnome wrote:Aerial Attack wrote:Are those are one way borders on the roofs of each house?
If so, the Dog House is the only way to get to the neighbors. Wicked and Andy can attack the Front Path, DiM the driveway and Lack ?
I think cairnswk just forgot to change the texture in his one way attack route...I think the one wat attack is 'front path to entrence'
Yes i did forget. Changed in v15 above and below...please refresh your browsers - F5


* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
If anyone is interested....
Cairns Coral Coast Masters Tournament has begun taking names for 4 divisions...
4 Premium Memberships up for grabs for the winners.
Div 1 (scores up to 999)
Div 2 (scores 1000 to 1199)
Div 3(scores 1200 to 1399)
Div 4 (scores above 1400)
Enjoy!
Cairns Coral Coast Masters Tournament has begun taking names for 4 divisions...
4 Premium Memberships up for grabs for the winners.
Div 1 (scores up to 999)
Div 2 (scores 1000 to 1199)
Div 3(scores 1200 to 1399)
Div 4 (scores above 1400)
Enjoy!

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- cena-rules
- Posts: 9740
- Joined: Sat Apr 28, 2007 2:27 am
- Gender: Male
- Location: Chat
- cena-rules
- Posts: 9740
- Joined: Sat Apr 28, 2007 2:27 am
- Gender: Male
- Location: Chat
- unriggable
- Posts: 8037
- Joined: Thu Feb 08, 2007 9:49 pm
- cena-rules
- Posts: 9740
- Joined: Sat Apr 28, 2007 2:27 am
- Gender: Male
- Location: Chat
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
unriggable wrote:Hey cairns, that thing in your sig, is that an anthill?
nope it looks like a battle map located in the desert.
probably the next chapter in the gazala series.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Aerial Attack
- Posts: 1132
- Joined: Mon Jun 04, 2007 7:59 pm
- Location: Generation One: The Clan
- Night Strike
- Posts: 8512
- Joined: Wed Apr 18, 2007 2:52 pm
- Gender: Male
Night Strike wrote:I enjoy the details, but the back of the car is right at the border of the garage and driveway. There needs to be a little bit of space for the garage door to close.
By the way, you could add the car as a territory that can attack any of the neighbors.
Fixed the placement of the car Night Strike, but i'm afraid i won't add it as another tert as I don't want anymore terts than is already there. Appreciate the suggestion though.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi




