WWII WESTERN FRONT [Quenched]
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qwert wrote:Robin,these mentioned so many time ,and i realy dont want to explane again(move back several pages and you will find explanation)
Sorry qwert... haven't been in the foundry as much as I would like lately and I hadn't dropped on on this thread for a while. If the CC opinion is that there should not be a link between Italy and Germany then fair enough
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
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RobinJ Posted: 21 Oct 2007 11:17 Post subject:
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qwert wrote:
Robin,these mentioned so many time ,and i realy dont want to explane again(move back several pages and you will find explanation)
Sorry qwert... haven't been in the foundry as much as I would like lately and I hadn't dropped on on this thread for a while. If the CC opinion is that there should not be a link between Italy and Germany then fair enough
These is not CC opinion,these is history opinion,i research these part of WWII and i find that North Italy,and Germany at these stage of war whas terittory conected,but not Battle conected(Because in the end of war Soviet army Fight and Capture Vienna)
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tenio Posted: 21 Oct 2007 05:35 Post subject:
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looks good, for the legend put
"Hold any three Stars"
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oaktown
BOMBARDMENT
Can annihilate
but not conquer
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AndyDufresne Posted: 20 Oct 2007 23:59 Post subject:
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For Milano, I think RobinJ means change the text to white and all capital, similar to LONDON, PARIS, and OB West.
Also Qwert, since the right legend is getting more and more packed, I'd consider maybe seeing how your signature looks on the left bottom side (in Spain).
--Andy
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Re: ww2
So do I. One is underway in map ideas but due to current policy (that I have been pushing to change as much as I can) we can't allow it to continue because it is too big.loki77 wrote:i want a map with both fronts together
Warning: You may be reading a really old topic.
I'm hoping that the recent changes (moving the bombardment routes, greater legend clarity, adding a star to Milan) have saved the 'can't-attack-England' dilemma... but I'm not sure because I was never against the idea to begin with. What are the opponents of this feature thinking? Does it need another tweak for balance, or can we put that issue to bed now?

Gnome wrote:volfan wrote:Wouldn't this map make it too easy to conquer England?
too easy![]()
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)
What i love about the england situation in this map is that everybody sees it differently. Personally, I'd go for it because while it might be easy for others to hit you for the bonus, it's next to impossible to drive you out entirely because you have to take all three territories FROM three different territories on the same turn. Since an attacker can't advance troops into England, as long as you have one terit it'll be easy to get the others back.
Strategy will be all across the board on this one, which is what you want out of a map: every game is different.

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Well XML is last work on map,so i will start work in XML later.tenio
looks really good,
any1 else have any problems ?
do you have an XML or do people usually wait till the gameplay is all done?
Dim ,we speak these before,and i will not change rivers.DiM
qwert, can you make the river have the same texture as the sea? it will make it blend a lot better.
_________________
These map is in hold stage,because size restriction.Coleman
Cartography Ass.
So do I. One is underway in map ideas but due to current policy (that I have been pushing to change as much as I can) we can't allow it to continue because it is too big.loki77 wrote:
i want a map with both fronts together
_________________
I will be very happy if someon will show me how can i create map with over 100 terittory to squeze on present small dimension,and that these map be visible to play.
Gnome Posted: 22 Oct 2007 17:04 Post subject:
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volfan wrote:
Wouldn't this map make it too easy to conquer England?
too easy
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)
No you can not conquer England easy,even if you start game in England will be dificulty to hold Britain(maybe in 2 and 3 player game).
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oaktown wrote:Gnome wrote:volfan wrote:Wouldn't this map make it too easy to conquer England?
too easy![]()
you can't get out of there...only get attacked...
(ok you can attack 1 land but still you always have to defend the others...)
What i love about the england situation in this map is that everybody sees it differently. Personally, I'd go for it because while it might be easy for others to hit you for the bonus, it's next to impossible to drive you out entirely because you have to take all three territories FROM three different territories on the same turn. Since an attacker can't advance troops into England, as long as you have one terit it'll be easy to get the others back.
Strategy will be all across the board on this one, which is what you want out of a map: every game is different.
Untrue. One point fights all. Too easy now.

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Coleman Posted: 26 Oct 2007 22:42 Post subject:
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I'm going to agree with unriggable here.
I think maybe removing the Army Group H launch area may be a good idea to help this.
Now we continue to runing in circle,situation is not change with these attack from Army group H(previos whas attack from Brest,but when oactown say that player can cut and conquer Brest,i replace from Brest to Army that player can not easy to conquer Brest)So situation is same,and we continue debate with British.
seriously, if it gets taken out early, it gets taken out early,
it is 1 bonus
now that we have 4 stars possibly taking out 1 bonuse really isnt so bad
and plus it is (nearly) impossible to take england out in the first turn so that if someone really want to hold it all they need to do is deploy guys on 1 of the english territories
it is 1 bonus
now that we have 4 stars possibly taking out 1 bonuse really isnt so bad
and plus it is (nearly) impossible to take england out in the first turn so that if someone really want to hold it all they need to do is deploy guys on 1 of the english territories
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qwert wrote:Coleman Posted: 26 Oct 2007 22:42 Post subject:
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I'm going to agree with unriggable here.
I think maybe removing the Army Group H launch area may be a good idea to help this.
Now we continue to runing in circle,situation is not change with these attack from Army group H(previos whas attack from Brest,but when oactown say that player can cut and conquer Brest,i replace from Brest to Army that player can not easy to conquer Brest)So situation is same,and we continue debate with British.
Look, the foundry is supposed to be a democratic process, your stubbornness is stopping us from getting stuff done.

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unriggable
Look, the foundry is supposed to be a democratic process, your stubbornness is stopping us from getting stuff done.
No you are stubborn,i give all logical explanation for Britain issue,and also i give vord to change these (imediatly Rewamp)if these bombardment option not working after quench,and i belive that Cairnswick and Coleman agree with that,but you constantly ignoring these and continue with these issue.
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