Losing armies

Suggestions that have been archived.

Moderator: Community Team

Post Reply
User avatar
unriggable
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Losing armies

Post by unriggable »

In this game:

http://www.conquerclub.com/game.php?game=1012147

I realized that if you start your turn but run out of time (and fail to deploy), you lose those armies completely. I think that until you actually pt down the armies, your turn should not start.

Priority: 4 (important)
Image
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

I think this has been suggested before. Think of it as similar to not getting a card if you run out of time...except maybe worse. :)


--Andy
User avatar
unriggable
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Post by unriggable »

But why? What's the logic behind it?
Image
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

the logic is that you failed to do ANYTHING but start your turn in the time you get, whether its one hour or five minutes, unless you have a really crappy connection, you should b able to deploy those armies SOMEWHERE

you are probably suggesting this in response to a freestyle tactic, the best thing to do is let the turn be missed and get the armies on the next turn
Come join us in Live Chat!
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Post by sully800 »

The worst is in freestyle when you are racing to take someone out for their cards. They log in at the last second, cash for like 65 men and you eliminate them before they can place. 65 men disappear into limbo and both players probably lose to some third power who is now much stronger :?
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

sully800 wrote:The worst is in freestyle when you are racing to take someone out for their cards. They log in at the last second, cash for like 65 men and you eliminate them before they can place. 65 men disappear into limbo and both players probably lose to some third power who is now much stronger :?


lol, that seems.... a little exact.....

did this by any chance just happen to you?
Come join us in Live Chat!
mmkok
Posts: 5
Joined: Fri Sep 14, 2007 4:41 pm

Post by mmkok »

if i understand you right. you want to start the time when you deploy. but if i get my armies then someone breaks my bonus i still can wait 23.hours before i take my turn. then deploy and do my damage
User avatar
The1exile
Posts: 7140
Joined: Tue Aug 15, 2006 7:01 pm
Location: Devastation
Contact:

Post by The1exile »

Herakilla wrote:unless you have a really crappy connection, you should b able to deploy those armies SOMEWHERE


Or you have a good connection and your isp goes down in the middle of an rt. :/
Image
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

The1exile wrote:
Herakilla wrote:unless you have a really crappy connection, you should b able to deploy those armies SOMEWHERE


Or you have a good connection and your isp goes down in the middle of an rt. :/


once again, did this happen to you?
Come join us in Live Chat!
Post Reply

Return to “Archived Suggestions”