"ignore list" filter
Moderator: Community Team
- Mlyons2005
- Posts: 1
- Joined: Mon May 21, 2007 7:50 am
"ignore list" filter
It might be advantageous to be able to set certain criteria for an "auto-ignore". Excessive negative feedbacks or "feedback keywords" for example. I frequently forget to look before joining a game and then get stuck playing with a total jerk. Just a thought.
-
UncleSamPresley
- Posts: 47
- Joined: Sun Jan 28, 2007 11:54 am
moi?
I like to think i prompted u to post this. I m so proud.. bow down
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: "ignore list" filter
Mlyons2005 wrote:It might be advantageous to be able to set certain criteria for an "auto-ignore". Excessive negative feedbacks or "feedback keywords" for example. I frequently forget to look before joining a game and then get stuck playing with a total jerk. Just a thought.
if this gets implemented then UncleSamPresley will have to play with himself cause he will be on everybody's ignore list.
and yes i think the idea is rather good. have a few filters on the ignore and when you select them people that match those criteria are automatically placed on ignore.
PS: btw he's already on mine. i advise all to do the same
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
-
UncleSamPresley
- Posts: 47
- Joined: Sun Jan 28, 2007 11:54 am
i beat me too it
i already play with myself. btw this half baked idea will never be implimented