"ignore list" filter

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Mlyons2005
Posts: 1
Joined: Mon May 21, 2007 7:50 am

"ignore list" filter

Post by Mlyons2005 »

It might be advantageous to be able to set certain criteria for an "auto-ignore". Excessive negative feedbacks or "feedback keywords" for example. I frequently forget to look before joining a game and then get stuck playing with a total jerk. Just a thought.
UncleSamPresley
Posts: 47
Joined: Sun Jan 28, 2007 11:54 am

moi?

Post by UncleSamPresley »

I like to think i prompted u to post this. I m so proud.. bow down
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DiM
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Gender: Male
Location: making maps for scooby snacks

Re: "ignore list" filter

Post by DiM »

Mlyons2005 wrote:It might be advantageous to be able to set certain criteria for an "auto-ignore". Excessive negative feedbacks or "feedback keywords" for example. I frequently forget to look before joining a game and then get stuck playing with a total jerk. Just a thought.


if this gets implemented then UncleSamPresley will have to play with himself cause he will be on everybody's ignore list. :roll:

and yes i think the idea is rather good. have a few filters on the ignore and when you select them people that match those criteria are automatically placed on ignore.

PS: btw he's already on mine. i advise all to do the same
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
UncleSamPresley
Posts: 47
Joined: Sun Jan 28, 2007 11:54 am

i beat me too it

Post by UncleSamPresley »

i already play with myself. btw this half baked idea will never be implimented
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