I've always been a quick player. When I look at the board. I find the place that I can get a regional hegemony in a part of the board that can be defended. So I constantly find myself gaining region bonuses early in the game.
In more games than not I find that people will drop what they are doing and cross the map to attack me. In multiple games playing on the North America map I have taken the Arctic and had people in the tropics put all of their troops and cards on a place in Montana and make sure they break me.
Why do players drop their entire gameplan just to disrupt another player? Yes, I have a monopoly, but I don't understand what THREE troops is doing that is so devastating to the game that I have to be removed?
I'm not sure if it's something that I personally bring out in players or what. Do I need to start sandbagging early to not give off the impression that I have a remote clue of what I'm doing?
I need help. Thanks.
How to avoid being ganged?
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- misterman10
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Rocketry wrote:misterman10 wrote:They drop there gameplan to prevent you from getting too strong
Don't gain a bonus too early in the game
Yep - it is often better to wait until the first round of cards to make a move. If it's escalating, play last for the highest value and attempt eliminations. If it's flat rate, also generally play last (unless you really are dying) so that the others have no response
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
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- Bob Janova
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If you are clearly in the lead, you are going to be attacked. So either don't take an obvious lead (a bonus is the most obvious thing you can do), or if you do take a bonus make sure you are defending it strongly enough to keep it.
On a big map (North America is quite big) you can do a surprising amount by taking a few territories all over the place. 9 extra territories will get you the same armies as a 'continent', and can slip under the radar of the opponents until it is too late.
On a big map (North America is quite big) you can do a surprising amount by taking a few territories all over the place. 9 extra territories will get you the same armies as a 'continent', and can slip under the radar of the opponents until it is too late.
- Night Strike
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Bob Janova wrote:If you are clearly in the lead, you are going to be attacked. So either don't take an obvious lead (a bonus is the most obvious thing you can do), or if you do take a bonus make sure you are defending it strongly enough to keep it.
On a big map (North America is quite big) you can do a surprising amount by taking a few territories all over the place. 9 extra territories will get you the same armies as a 'continent', and can slip under the radar of the opponents until it is too late.
Saying the guy who tried to get very powerful in our Strategy game.
- reverend_kyle
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Re: How to avoid being ganged?
rsuttles58 wrote:I've always been a quick player. When I look at the board. I find the place that I can get a regional hegemony in a part of the board that can be defended. So I constantly find myself gaining region bonuses early in the game.
In more games than not I find that people will drop what they are doing and cross the map to attack me. In multiple games playing on the North America map I have taken the Arctic and had people in the tropics put all of their troops and cards on a place in Montana and make sure they break me.
Why do players drop their entire gameplan just to disrupt another player? Yes, I have a monopoly, but I don't understand what THREE troops is doing that is so devastating to the game that I have to be removed?
I'm not sure if it's something that I personally bring out in players or what. Do I need to start sandbagging early to not give off the impression that I have a remote clue of what I'm doing?
I need help. Thanks.
dude that is a fucking priceless quote.
Your intelligence clearly shows.(that is totally non sacarstic.
DANCING MUSTARD FOR POOP IN '08!
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CrabNebula
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What some people do to avoid this, that is when playing players with similar experience and skill, is not take a bonus at all. Taking as many territories as possible and leaving them with 2 or 3 armies, not only lets you skip under their radar but also, even if someone does notice that, its difficult to break territories because they will be large in number. They only go for the bonus, when they have a set and it can be guaranteed that they can hold the bonus easily.
