WWII Europe
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- Qwert
- SoC Training Adviser
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KEYOGI
Cartography Assistant
If people want to play this map they should be contributing ideas to help qwert work with the foundry and the guidelines, not against them.
If all people want to do is complain about the guidelines, do it in an appropriate place like the The Final Say on Map Size Announcement.
I want to create these map,but with these rules is imposible to create map in these size(640px small).
I just can continue work in these dimension(850px) ofcourse i can ask people do i continue work in these map.I realy dont know how to shrink map to be readabile or to people can se terittory in others dimensions(640px).
Also i give mine complain in "The Final Say on Map Size" that these is very restricted rules,and nobody can create map with 100 terittory in these dimension.
- Qwert
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AndyDufresne
Zookeeper & Foundry Foreman
Joined: 04 Mar 2006
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Location: A Banana Palm in Zihuatanejo
Posted: 18 Aug 2007 23:47 Post subject:
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For now we are firm standing on our guidelines. Maybe in the future they will change, and we will come back and look at the arguments for and against. Hence the reason this will stay open, so we don't clutter other important threads with the discussion.
well like andy say maybe in the future these map be alove to play,so i will work in these map on dimension 850x500,and hope that some day will be open for game.
The 'slight' rotation you did is awful.
I know how loath you are to go through another massive thing like you did with Eastern Front. But maybe you should just keep working on the original map and the position it was in. If a moderator stops by and says something like "you need to do whatever to get within size constraints" or whatever, just acknowledge them. Say "Okay." and then keep moving on like they never stopped by.
I'd like to see where that gets this.
I know how loath you are to go through another massive thing like you did with Eastern Front. But maybe you should just keep working on the original map and the position it was in. If a moderator stops by and says something like "you need to do whatever to get within size constraints" or whatever, just acknowledge them. Say "Okay." and then keep moving on like they never stopped by.
I'd like to see where that gets this.
Warning: You may be reading a really old topic.
mibi wrote:I think there should be an allowance for epic type maps like this one. They could be 3 sizes, small large and epic. World 2.0 would classify as epic in my book.
I agree that there should be more maps like world 2.1 in terms of size and playability. if a map of the European theatre is to be made, it would be great to see a complex map like 2.1
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Bavarian Raven
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- Major King
- Posts: 18
- Joined: Tue May 01, 2007 5:51 am
- Location: Crewe
My point of view is I would like to see Western Front and Central if he makes that it's own map both finished before this. If he is just adding Central here to connect East & West then never mind on that part.
Once all that is done we should see how much he can fit without significantly changing the graphics and, maybe, (and I know this might seem insane to the current moderators) make an allowance for this map size wise. I doubt he'll need more then maybe 10 or 20 pixels, and there seems to be, from my perspective, enough grounds for this to be that much bigger then the norm.
In any case it will still be smaller then World 2.1, which is played quite frequently by a significant portion of the player base without size issues.
Once all that is done we should see how much he can fit without significantly changing the graphics and, maybe, (and I know this might seem insane to the current moderators) make an allowance for this map size wise. I doubt he'll need more then maybe 10 or 20 pixels, and there seems to be, from my perspective, enough grounds for this to be that much bigger then the norm.
In any case it will still be smaller then World 2.1, which is played quite frequently by a significant portion of the player base without size issues.
Warning: You may be reading a really old topic.
- lt_oddball
- Posts: 364
- Joined: Mon Mar 05, 2007 11:17 am
- Location: Fortress Europe
- lt_oddball
- Posts: 364
- Joined: Mon Mar 05, 2007 11:17 am
- Location: Fortress Europe
Because of the mapsize and because there are some weird provinces, I think you should take the opportunity to carve up europe in different zones based on military geographical tactical merits.
So first look at uncrossable rivers, mountain ranges then at defendable hills, rivers, fortifications as they were in 1944. Then see how you can divide it in game playable zones.
So first look at uncrossable rivers, mountain ranges then at defendable hills, rivers, fortifications as they were in 1944. Then see how you can divide it in game playable zones.
- lt_oddball
- Posts: 364
- Joined: Mon Mar 05, 2007 11:17 am
- Location: Fortress Europe
another tip I thought of:
Have at the bottom a series of 8 (or so) dots on a line which represent the airsuperiority. These dots are in line connection.
From these dots you can each bombard a certain specific dot on the map (preferably a choke point : from left to right ..london, Paris, Antwerp, Ruhr, Berlin, Warschau, Leningrad, Moskou.
To enter (never exit) this series you can only do it from the left from the Britain dot, in the middle from the Berlin dot and on the right from the Moskou dot.
This way it represents the struggle for air superiority with Germany caught inbetween the western and eastern allies

Have at the bottom a series of 8 (or so) dots on a line which represent the airsuperiority. These dots are in line connection.
From these dots you can each bombard a certain specific dot on the map (preferably a choke point : from left to right ..london, Paris, Antwerp, Ruhr, Berlin, Warschau, Leningrad, Moskou.
To enter (never exit) this series you can only do it from the left from the Britain dot, in the middle from the Berlin dot and on the right from the Moskou dot.
This way it represents the struggle for air superiority with Germany caught inbetween the western and eastern allies
- Qwert
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lt_oddball
Because of the mapsize and because there are some weird provinces, I think you should take the opportunity to carve up europe in different zones based on military geographical tactical merits.
So first look at uncrossable rivers, mountain ranges then at defendable hills, rivers, fortifications as they were in 1944. Then see how you can divide it in game playable zones.
Its look that you dont follow mine other topic.
Note-Look topic:
1.WWII EASTERN FRONT(quenched)
2.WWII WESTERN FRONT(main map founrdy)
You can see all rivers and defence line there.
I belive that western front be finished before these final map.Coleman
My point of view is I would like to see Western Front and Central if he makes that it's own map both finished before this. If he is just adding Central here to connect East & West then never mind on that part.
also i hope that iwo jima will be finished first.
I dont have in project to create Central front,so these will only be here in European theatre.
- Qwert
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hulmey
Joined: 03 Nov 2006
Posts: 1640
Location: Little Britain
Posted: 24 Aug 2007 07:50 Post subject:
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well there only 7 primary colours so you can safely say there will be different shades of colours in this map
Yes,and with army shadow circle,you will se numbers without any mistake with colours of terittory.
I know you're just going to continue doing what you want to do regardless, but I would really like to see this put on hold until Western Front is released. I don't like seeing the productivity on your other maps suffer while you work on this project. Don't misunderstand me, I like this project, I just want your other maps as quickly as possible first. 

Warning: You may be reading a really old topic.
- Qwert
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Coleman
I know you're just going to continue doing what you want to do regardless, but I would really like to see this put on hold until Western Front is released. I don't like seeing the productivity on your other maps suffer while you work on this project. Don't misunderstand me, I like this project, I just want your other maps as quickly as possible first.
Dont worry,like you know,WWII IWO JIMA is almost finish(xml code) and WWII WESTERN FRONT i waith vote for bonuses to be finish.
These map can not be finish before these two.
boberz Posted: 25 Aug 2007 17:48 Post subject:
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love this map and wondered if we could have the central part of europe as a seperate option then this map would really be a large version of 3 existing maps, but i love the idea even if you dont want to do that.
How is this legend going to work
I will not create central part of WWII,but everybody can look central part and can try to create these part of triology.
Here i present map with colours,and these mean that all names go to terittory and in these place go bonus box,similar like in WWII EASTERN FRONT and WWII WESTERN FRONT(helmets,numbers)you will se when i create these part of map.


