WWII - Eastern Front-statistic page 1 [Quenched]5000 finish

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AndyDufresne
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Post by AndyDufresne »

Now that is a way to thank people. ;)


--Andy
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Qwert
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Post by Qwert »

AndyDufresne
Zookeeper & Foundry Foreman


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Posted: 31 Jul 2007 21:54 Post subject:

--------------------------------------------------------------------------------

Now that is a way to thank people.


These not be easy,i must look all 146 page.
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nagerous
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Post by nagerous »

The maps up already! I got a game going 701535 :D

P.S. thanks for the thankyou Qwert
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Qwert
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Post by Qwert »

well i se that is in game but when i enter game i dont se map image only numbers.
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lackattack
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Post by lackattack »

I fixed it. Try again please :)
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Qwert
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Post by Qwert »

Now its all OK, its 16 game open,and its look that people like to play 1v1
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Ruben Cassar
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Post by Ruben Cassar »

Congratulations Qwert. I am glad to see your map got quenched finally and I hope to play on many more maps created by you.

Good luck!
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WidowMakers
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Post by WidowMakers »

Good Job qwert. You got your map done. Best of luck on Iwo Jima as well.
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Night Strike
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Post by Night Strike »

I have not followed anything about this map, so my concern has probably been addressed. But I would like to mention that the neutral 6's are just menacing sitting there in those territories. Is it really necessary when it's only a +3?
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Coleman
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Post by Coleman »

Night Strike wrote:I have not followed anything about this map, so my concern has probably been addressed. But I would like to mention that the neutral 6's are just menacing sitting there in those territories. Is it really necessary when it's only a +3?

Well you need to break them if you want those higher bonus continents as well. So yeah, I guess. I don't recall discussing it though.
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Teya
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Post by Teya »

I dont remember neutral 6's being discussed either. It is something that should have been brought up and may even need to be revised.
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hulmey
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Post by hulmey »

Go qwert...congrats on your map being quenched. Never thought it woulg get there....Way to go!!
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wicked
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Post by wicked »

Just wondering about those neutral 6's? I don't get it. Am I missing something? :?
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hulmey
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Post by hulmey »

oh and heres a game is set up on it 702788, password go qwert....

Everyone is welcome to join 8) 8) 8)
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Qwert
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Post by Qwert »

2007-07-31 22:11:53 - Game has been initialized
2007-07-31 22:11:58 - General Cornrow receives 4 armies for 13 territories
2007-07-31 22:13:15 - General Cornrow deployed 4 armies on Maykop
2007-07-31 22:13:39 - General Cornrow attacked Krasnodar from Maykop and conquered it from tashar
2007-07-31 22:13:50 - General Cornrow gets a card
2007-07-31 22:13:56 - tashar receives 4 armies for 12 territories
2007-07-31 22:14:49 - tashar deployed 4 armies on Don
2007-07-31 22:15:34 - tashar fortified Rostov with 6 armies from Don
2007-07-31 22:15:47 - tashar fortified Rostov with 2 armies from Donets

These player open map in CC.Every body enjoy in game.
As concern of Extrabonuses,vell first i have some opinion that Bonuses is high(3 army for 3 terittory) and if game start with only 2 player somebody will get bonuses right in begining.Also to many player say that bonuses for russian is high and in these way i balanced that nobody can been in favorise begining,so everybody have same chance in start of game.
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yeti_c
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Post by yeti_c »

Congratulations Qwert...

I never thought I would see the day!!

C.
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Forza AZ
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Post by Forza AZ »

Congratulations with this new map. Just checked the XML to make sure and didn't find any mistakes (like there were at the last new maps), so I will start a few games in a moment. Always nice to have a new map.
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Teya
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Post by Teya »

qwert wrote:As concern of Extrabonuses,vell first i have some opinion that Bonuses is high(3 army for 3 terittory) and if game start with only 2 player somebody will get bonuses right in begining.Also to many player say that bonuses for russian is high and in these way i balanced that nobody can been in favorise begining,so everybody have same chance in start of game.

I dont think that starting the 3 territories as neutral is the problem. The problem is that there are 6 neutral. In a way, I think you may have made that side of the map weaker as it is harder to get any bonuses because you have to take on a neutral 6.
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hulmey
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Post by hulmey »

i agree with Teya..Neutrels are a bitch to kill.

Think you should leave it at 3 not 6!!!
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gimil
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Post by gimil »

qwerts i never thought id see it in my life time :wink:

congratz
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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hulmey
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Post by hulmey »

3 more pages and its at number 150 folks :D
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Ruben Cassar
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Post by Ruben Cassar »

Teya wrote:I dont remember neutral 6's being discussed either. It is something that should have been brought up and may even need to be revised.


I think they should be 3 and not 6. It's not worth the hassle to break 6. Change them to 3 qwert...it's better for gameplay purposes.
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Qwert
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Post by Qwert »

Well you dont know when you dont se,you all right, i will change these to be 3.
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snufkin
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Post by snufkin »

=D>
The comet cometh!
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Coleman
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Post by Coleman »

As qwert requested xml update web hosted:
http://members.cox.net/gyrigo/CC/EastFront2.xml

Hopefully the right people find it soon.
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