The foundry had approved along time ago the blurring on these continent borders. One question though. Which map are you seeing the problem on? The large or the small one?
WWII - Eastern Front-statistic page 1 [Quenched]5000 finish
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
Just joking DIM
... I see one stray pixel that could be worked on but the circles you have done. I cant see any problems in those regions at all!!!
The foundry had approved along time ago the blurring on these continent borders. One question though. Which map are you seeing the problem on? The large or the small one?
The foundry had approved along time ago the blurring on these continent borders. One question though. Which map are you seeing the problem on? The large or the small one?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
hulmey wrote:Just joking DIM... I see one stray pixel that could be worked on but the circles you have done. I cant see any problems in those regions at all!!!
The foundry had approved along time ago the blurring on these continent borders. One question though. Which map are you seeing the problem on? The large or the small one?
small
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
hulmey wrote:HMMM....i asked beacuse i think Qwert just expanded the small one thus it should show up even more on the big 1!!!
i did not look at the large one i just looked at the small one and saw the problems and posted. my circles were made on the small one.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Qwert
- SoC Training Adviser
- Posts: 9262
- Joined: Tue Nov 07, 2006 5:07 pm
- Location: VOJVODINA
- Contact:
Dim, i dont see any problem,so now i just go in vacation,and if andy want to quench map(and i apply every developmental rule)i even waith not 2 days, i waith 8 days for some valid sugestion,and i dont get any valid sugestion in these 7 days(i dont get sugestion at all)(8 days you Dim give non valid sugestion because i look with mine eye and i can not se any problem).
The strange thing for me is that some maps after 3-4 days been quenched,and mine map Andy waithing to quench,even is 8 days pass,why i realy dont know?
The strange thing for me is that some maps after 3-4 days been quenched,and mine map Andy waithing to quench,even is 8 days pass,why i realy dont know?
- Qwert
- SoC Training Adviser
- Posts: 9262
- Joined: Tue Nov 07, 2006 5:07 pm
- Location: VOJVODINA
- Contact:
KEYOGI
Cartography Assistant
Joined: 10 Oct 2006
Posts: 1413
Posted: 24 Jul 2007 20:51 Post subject:
--------------------------------------------------------------------------------
Andy will need links to each map image and the XML before it can be quenched.
He dont be here for 10 days,maybe have some urgent job to do. No problem when he have time we will finish these job,i dont want to force hem,i will waith.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
then it's definitely my monitor. on the crt the only problems are the odd pixels. the white one on top of sarema and the 2 light brown in the bottom left corner.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- reverend_kyle
- Posts: 9250
- Joined: Tue Mar 21, 2006 4:08 pm
- Location: 1000 post club
- Contact:
reverend_kyle wrote:How is he supposed to fix the stuff if he can't see it on his monitor? wtf is up with this?
You are witnessing the side effects of the final forge process lasting longer then it should. All maps are getting nitpicked to ridiculous levels because there is nothing else to do. Anyone have some suggestions for CCU?
Warning: You may be reading a really old topic.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Spockers wrote:reverend_kyle wrote:How is he supposed to fix the stuff if he can't see it on his monitor? wtf is up with this?
This map should be optimised for Dim's monitor. It would be ridiculous to suggest otherwise.
i have 3 monitors so i demand 3 versions each custom made.
also one of my monitors has some spit marks on it. i want those areas to be more crisp to avoid the blurriness caused by the spit.
also the sun falls on my monitor each morning between 8am and 11 am so i want the contrast of the map to be adjusted in that time frame.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku

