New Game Numbering System [Pending]

Suggestions that have been archived.

Moderator: Community Team

User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

New Game Numbering System [Pending]

Post by sully800 »

Idea: Create a new system so the string of numbers doesn't continue to grow to 7 digits


Specifics: Lately I have been thinking that the system of game numbers is becoming a problem. It was nice and simple in the beginning, (up to perhaps 10,000 games) but ever since we've been in the 6 digits I've had a hard time remembering a game number (instead I have to write it down or check multiple times). This problem will only get worse once we reach 1 million games and beyond, which is coming quickly.

Solution: As we roll onto the 1 millionth game, create a new number system with the letter 'A' at the front or the end (probably the front). This would let us go through another million games with much less data stored in many of the games numbers. So we would have A1, A2, A10, A100, A67843 etc.

Then when you reach 1 million again you repeat with the letter B, and so on. It would give us 100,000 new games with simplified numbers (6 characters or less), and it would yield 16 million additional games that could be stored in 7 characters.

Priority: 3. It wouldn't need to be in place until 1 million games....and I'm not entirely sure I like the idea :P
AAFitz
Posts: 7270
Joined: Sun Sep 17, 2006 9:47 am
Gender: Male
Location: On top of the World 2.1

Post by AAFitz »

your post was so long, that by the end of it you disagreed with yourself
this happens to me often
sfhbballnut
Posts: 1687
Joined: Fri May 05, 2006 3:01 pm

Post by sfhbballnut »

eventualy the number would get so long that something like this would have to be implemented, sooner, at 1 million would make sense. I can't think of any better way to handle this
User avatar
demigod
Posts: 97
Joined: Fri Nov 10, 2006 7:31 am

Post by demigod »

perhaps have a system so that u can tell what sort of game it is by the number/letter combination... similar to area codes for telephone numbers

for example, all doubles games could start with D and then numbers and triples with T, etc, etc

you could even go map specific T001-XXXXXX for classic or something

ultimately this will eventuate in the same problem down the track, especially for the most popular settings which would get there quicker. but nevertheless, it would make remembering game numbers easier imho
wrestler1ump wrote:2007-06-29 06:39:38 - wrestler1ump: why does Rockiesman have a red dart target next to his name?
User avatar
kwanton
Posts: 3807
Joined: Sun Dec 24, 2006 9:33 pm
Contact:

Post by kwanton »

A1 is delicious.

Anyway this is a good idea. I don't see 26 million games coming up anytime soon unless I start another plethora of 1v1 games :wink: so I don't see any need to further adapt this suggestion. Nice 1.
Click the Esoog!
Image
User avatar
happy2seeyou
Posts: 4021
Joined: Mon Jan 22, 2007 2:59 pm
Gender: Female
Location: A state that is in the shape of a mitten!
Contact:

Post by happy2seeyou »

AAFitz wrote:your post was so long, that by the end of it you disagreed with yourself
this happens to me often


I think this is the shortest post I have seen you make yet Fitz. Chess should be happy.
User avatar
Kawg of war
Posts: 23
Joined: Sun Feb 04, 2007 8:17 pm
Location: Washington NOT D.C., USA

Post by Kawg of war »

darn i was looking forward to attempting to be in the 1 millionth game! :D
Kawg of War wrote:Send me a PM if you are looking for a 1v1 game!
User avatar
treefiddy
Posts: 407
Joined: Fri May 25, 2007 11:37 am

Post by treefiddy »

I actually like pure game numbers. I think it's cool to tell people that over 600k games have been played on the site.
chessplaya
Posts: 1875
Joined: Sat Jan 20, 2007 1:46 pm

Post by chessplaya »

happy2seeyou wrote:
AAFitz wrote:your post was so long, that by the end of it you disagreed with yourself
this happens to me often


I think this is the shortest post I have seen you make yet Fitz. Chess should be happy.


I am :lol: :lol:


and sully u put too much time thinking

advise : have some fun sometime :P
Veni...
Vidi...
Vici...
NOHIBBERTNO
Posts: 137
Joined: Wed Jul 11, 2007 3:56 pm

Post by NOHIBBERTNO »

I like this idea, its like car number plates, simple and easy to remember and follow.
User avatar
hecter
Posts: 14632
Joined: Tue Jan 09, 2007 6:27 pm
Gender: Female
Location: Tying somebody up on the third floor
Contact:

Post by hecter »

OOO! Hexadecimal game numbers. Now THAT would be cool!
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
Image
User avatar
Iainarm
Posts: 48
Joined: Thu Feb 01, 2007 3:04 pm
Location: Mos Eisley, NY
Contact:

?

Post by Iainarm »

What happens when we get to Z1000000? do we then go AA1, AA10, AA673465?
User avatar
AK_iceman
Posts: 5704
Joined: Wed May 10, 2006 10:39 pm

Post by AK_iceman »

I think all the game numbers should be in Binary. That would be easy to remember. :lol:
Ronaldinho
Posts: 3069
Joined: Sat May 27, 2006 5:35 pm
Gender: Male
Location: Dorset, England.

Post by Ronaldinho »

it should just be random


example:


game code: d45fhb.2d4zr.h z\r9 - pass: ron


Please join.
Image
User avatar
hwhrhett
Posts: 3120
Joined: Fri Jun 02, 2006 8:55 pm
Gender: Male
Location: TEXAS --- The Imperial Dragoons

Post by hwhrhett »

perhaps we should give the game numbers human names, like hurricanes, and so it could be like sheila1 or marcus893.

lol
Image
User avatar
maniacmath17
Posts: 640
Joined: Sat May 06, 2006 8:32 pm

Post by maniacmath17 »

the A thing wouldnt help that much. Quite soon it would be at A100000 and so from that to A999999 it would still be memorizing 7 digits.
[spoiler=Top Secret]Highest place: #1
Highest score: 3785
[/spoiler]

2006-10-25 21:16:00 - NUKE: wtf it says dminus got 2 troops for holding oceania what is that lol
User avatar
alster
Posts: 3083
Joined: Sun Apr 02, 2006 12:35 pm
Location: Sweden...

Post by alster »

Kawg of war wrote:darn i was looking forward to attempting to be in the 1 millionth game!


Ahh... I remember game no 100.000. It was very special... :D
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
chessplaya
Posts: 1875
Joined: Sat Jan 20, 2007 1:46 pm

Post by chessplaya »

maniacmath17 wrote:the A thing wouldnt help that much. Quite soon it would be at A100000 and so from that to A999999 it would still be memorizing 7 digits.



see sully u r not that smart


:lol:
Veni...
Vidi...
Vici...
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

chessplaya wrote:
maniacmath17 wrote:the A thing wouldnt help that much. Quite soon it would be at A100000 and so from that to A999999 it would still be memorizing 7 digits.



see sully u r not that smart


:lol:

That's funny, I assumed it would change to B after A99999. How foolish of me.
Warning: You may be reading a really old topic.
User avatar
Pain Killer
Posts: 90
Joined: Thu Jun 28, 2007 6:56 am
Location: Purgatory

Post by Pain Killer »

lack should hurry if this wants to be implemented, the rate of game created are 25.000 per week.
User avatar
Keredrex
Posts: 400
Joined: Sun Jan 14, 2007 1:41 am
Gender: Male
Location: New York

Yes...

Post by Keredrex »

Good Idea ...... In Yellow page Advertising they Number the ads that way also..... Put a Letter in front of the #...
User avatar
Bean_
Posts: 105
Joined: Fri Apr 06, 2007 7:09 pm
Location: Secret undisclosed location in a former Bugger base between Mars and Jupiter

Post by Bean_ »

I am for the idea. I think the leading alpha character takes less "memory" in the brain than an added digit. One seems less likely to transpose A125123 than 1125123.

Will there be leading zeroes after the A? I.e., A000005 or just A5? I think the latter would be better (in which case the use of the alpha provides another benefit for games #1,000,000 to 1,099,999).
firth4eva
Posts: 6188
Joined: Sat Mar 03, 2007 7:20 am

Post by firth4eva »

im happy how it is
User avatar
Optimus Prime
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm
Gender: Male

Post by Optimus Prime »

firth4eva wrote:im happy how it is


Same here. I've never had a whole lot of trouble with it.
User avatar
n8freeman
Posts: 702
Joined: Sat Feb 03, 2007 6:25 pm
Location: wouldn't u like to know, STALKER!

Post by n8freeman »

its called copy and paste...
no remembering involved
luns101 wrote:I would like the power to understand women. But we all know that is impossible...so it will have to remain a wish.


Image
Post Reply

Return to “Archived Suggestions”