[IC4] FINAL GoN (17) vs LOW (22)
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- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
[IC4] FINAL GoN (17) vs LOW (22)
Terms of War
Contacts:
Gladiators of Noxious (GoN)
1st Contact - JusPlay4Fun
2nd Contact - Silvertop
Legends of War (LOW)
1st Contact: JJ41375
2nd Contact: chard
Link to War Page:
https://www.conquerclub.com/public.php? ... WarId=5060
Layout
Best of 41 Games
6 doubles, 7 Triples, 7 Quads
Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating
Default settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)
Player Game Count Max:
All Rounds: 16 Games
Tie-breaker not included in maximum game count.
Games will be exchanged in 2 sets
Schedule
1st Set: Sept 22
3 Doubles
3 Trips
4 Quads
2nd Set: Oct 6
3 Doubles
4 Trips
3 Quads
Contacts:
Gladiators of Noxious (GoN)
1st Contact - JusPlay4Fun
2nd Contact - Silvertop
Legends of War (LOW)
1st Contact: JJ41375
2nd Contact: chard
Link to War Page:
https://www.conquerclub.com/public.php? ... WarId=5060
Layout
Best of 41 Games
6 doubles, 7 Triples, 7 Quads
Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating
Default settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)
Player Game Count Max:
All Rounds: 16 Games
Tie-breaker not included in maximum game count.
Games will be exchanged in 2 sets
Schedule
1st Set: Sept 22
3 Doubles
3 Trips
4 Quads
2nd Set: Oct 6
3 Doubles
4 Trips
3 Quads
Last edited by jusplay4fun on Sat Nov 15, 2025 12:54 am, edited 20 times in total.
JP4Fun


- Keefie
- Clan Director

- Posts: 6746
- Joined: Sun Dec 03, 2006 1:05 pm
- Gender: Male
- Location: Sleepy Hollow
Re: [IC4] Final GoN vs LOW
War approved
The 4 week period runs from Sunday Sept 14th to Sunday October 12th.
The 4 week period runs from Sunday Sept 14th to Sunday October 12th.
Spoiler
[quote="jusplay4fun"]Terms of War
Contacts:
Gladiators of Noxious (GoN)
1st Contact - JusPlay4Fun
2nd Contact - Silvertop
Legends of War (LOW)
1st Contact: JJ41375
2nd Contact: chard
Link to War Page:
[i][b][url]https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=5060[/url][/b][/i]
Layout
Best of 41 Games
6 doubles, 7 Triples, 7 Quads
Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating
Default settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)
Player Game Count Max:
All Rounds: 16 Games
Tie-breaker not included in maximum game count.
Games will be exchanged in 2 sets
Schedule
1st Set: Sept 22
3 Doubles
3 Trips
4 Quads
2nd Set: Oct 6
3 Doubles
4 Trips
3 Quads[/quote]

- TrafalgarLaw01
- Clan Director

- Posts: 663
- Joined: Tue Aug 20, 2013 5:43 pm
- Gender: Male
- Location: Buenos Aires
Re: [IC4] Final GoN vs LOW
Good luck to my ex clan GoN - good to see you in the finals.
Expecting a good war from LOW as well
Expecting a good war from LOW as well
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
Re: [IC4] FINAL GoN (2) vs LOW (1)
updated 9/30/25; I waited for a few days for another finished game.
JP4Fun


- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- JJ41375
- SoC Training Adviser
- Posts: 2388
- Joined: Mon Mar 09, 2009 7:19 pm
- Gender: Male
- Location: Capital Region of New York
Re: [IC4] FINAL GoN (6) vs LOW (6)
Yes it is a close war and I don't see that changing...could come down to the wire.

- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
Re: [IC4] FINAL GoN (11) vs LOW (15)
update 10/21/25 GoN 11 - LOW 15
includes LOW win in Tie Breaker
includes LOW win in Tie Breaker
JP4Fun


- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
Re: [IC4] FINAL GoN (14) vs LOW (17)
Update 10/24/25:
GoN 14 - LOW 17
GoN 14 - LOW 17
Last edited by jusplay4fun on Sat Oct 25, 2025 12:19 pm, edited 1 time in total.
JP4Fun


- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
Re: [IC4] FINAL GoN (15) vs LOW (17)
10/25/25: update: 15-17, LOW still up, but the battle gets closer.
JP4Fun


- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
- TrafalgarLaw01
- Clan Director

- Posts: 663
- Joined: Tue Aug 20, 2013 5:43 pm
- Gender: Male
- Location: Buenos Aires
Re: [IC4] FINAL GoN (17) vs LOW (19)
Well played by both clans. It seems LoW already has it with Gallipoli and Hive but a great final
- JJ41375
- SoC Training Adviser
- Posts: 2388
- Joined: Mon Mar 09, 2009 7:19 pm
- Gender: Male
- Location: Capital Region of New York
Re: [IC4] FINAL GoN (17) vs LOW (19)
It it a really close battle, Gallipoli and Hive will be wins barring something crazy in Hive. Other three are up in the air still. Thank you for the great battle GON. See you in CL.TrafalgarLaw01 wrote:Well played by both clans. It seems LoW already has it with Gallipoli and Hive but a great final

- jusplay4fun
- Posts: 8342
- Joined: Sun Jun 16, 2013 8:21 pm
- Gender: Male
- Location: Virginia
Re: [IC4] FINAL GoN (17) vs LOW (19)
Thanks, T-Law and JJ41375.JJ41375 wrote:It it a really close battle, Gallipoli and Hive will be wins barring something crazy in Hive. Other three are up in the air still. Thank you for the great battle GON. See you in CL.TrafalgarLaw01 wrote:Well played by both clans. It seems LoW already has it with Gallipoli and Hive but a great final
Hive should be win #21, barring another game ending before victory on that HUGE map. (Hive game is NOT Trench.)
I fear that you are both correct. It was a good battle and I hope that we have been a worthy opponent.
We are working to IMPROVE, too. And we face LOW in R3 [edit on 11/4/25] of CL17, so I hope we can do better there.
JP4Fun


