Loose Canon wrote:I've just seen DDS has posted in the official mafia rules handbook.
So king do you HAVE A VERY LARGE SWORD THAT SHOULD BE HELD BY THE COMMUNITY?
DirtyDishSoap wrote:New CC Mafia rule:
X: Someone, doesn't matter who, has to announce they currently hold a VERY LARGE SWORD THAT SHOULD BE HELD BY THE COMMUNITY! This is non negotiable. Failure to follow this new rule, you'll have your pastrami bamboozled
This making me head scratching again.
Why Dirty guy suddnly posted it today coming out of nowhere ?
Is it a riddle ?
Or is that usual troll posting style of dirty guy ?
Loose Canon wrote:I've just seen DDS has posted in the official mafia rules handbook.
So king do you HAVE A VERY LARGE SWORD THAT SHOULD BE HELD BY THE COMMUNITY?
DirtyDishSoap wrote:New CC Mafia rule:
X: Someone, doesn't matter who, has to announce they currently hold a VERY LARGE SWORD THAT SHOULD BE HELD BY THE COMMUNITY! This is non negotiable. Failure to follow this new rule, you'll have your pastrami bamboozled
This making me head scratching again.
Why Dirty guy suddnly posted it today coming out of nowhere ?
Is it a riddle ?
Or is that usual troll posting style of dirty guy ?
Loose Canon wrote:King - its a joke by DDS from a previous game - very funny in the context of that game - hope DDS plays with us more/again
Loose Canon wrote:I've just seen DDS has posted in the official mafia rules handbook.
So king do you HAVE A VERY LARGE SWORD THAT SHOULD BE HELD BY THE COMMUNITY?
DirtyDishSoap wrote:New CC Mafia rule:
X: Someone, doesn't matter who, has to announce they currently hold a VERY LARGE SWORD THAT SHOULD BE HELD BY THE COMMUNITY! This is non negotiable. Failure to follow this new rule, you'll have your pastrami bamboozled
This making me head scratching again.
Why Dirty guy suddnly posted it today coming out of nowhere ?
Is it a riddle ?
Or is that usual troll posting style of dirty guy ?
Loose Canon wrote:King - its a joke by DDS from a previous game - very funny in the context of that game - hope DDS plays with us more/again
Ah Ok. So not a riddle.
But can you tell what exact game & can you give me the link of that game to double check it is not some thing to do with this game ?
Please send in your Nigh Actions. Something happened which might have an effect on the game and depending on what tonight's actions are, I will decide if the game will still proceed, or I will have to end it with "NO RESULT".
Unfortunately, some confidential role information was mistakenly shared by a dead player (Ragian) in a private message to Loose. This revealed the full setup and roles, which is information Loose was not supposed to have while still alive in the game.
To preserve the fairness and integrity of the game, I must remove Loose from play by a Modkill.
Kingm investigated Devon and learned he was Mafia Goon.
Game State:
The remaining players are:
Devon (Mafia)
Kingm (Serial Killer)
At this stage, the Mafia requires parity with Town to win, but there are no Town players left. The Serial Killer wins if they are the last player alive.
Therefore,Kingm (Serial Killer) has achieved victory!
Closing Note:
This was an unfortunate mistake on my part as host, and I take full responsibility for it. Thank you all for playing — despite the hiccup, there was some fantastic play throughout the game. I’ve learned a valuable lesson about not revealing any info to the dead until game is over and will make sure it doesn’t happen again in future runs. Really Sorry Guys, Anyway, I had lots of laughs behind the scene and thanks all for joining, it was fun indeed!!
Congratulations to Kingm on the win!
I will post all roles and night actions in a moment. Who is hosting next?
Charle wrote:Unfortunately, some confidential role information was mistakenly shared by a dead player (Ragian) in a private message to Loose. This revealed the full setup and roles, which is information Loose was not supposed to have while still alive in the game.
To preserve the fairness and integrity of the game, I must remove Loose from play by a Modkill.
Kingm investigated Devon and learned he was Mafia Goon.
Game State:
The remaining players are:
Devon (Mafia)
Kingm (Serial Killer)
At this stage, the Mafia requires parity with Town to win, but there are no Town players left. The Serial Killer wins if they are the last player alive.
Therefore,Kingm (Serial Killer) has achieved victory!
Closing Note:
This was an unfortunate mistake on my part as host, and I take full responsibility for it. Thank you all for playing — despite the hiccup, there was some fantastic play throughout the game. I’ve learned a valuable lesson about not revealing any info to the dead until game is over and will make sure it doesn’t happen again in future runs. Really Sorry Guys, Anyway, I had lots of laughs behind the scene and thanks all for joining, it was fun indeed!!
Congratulations to Kingm on the win!
I will post all roles and night actions in a moment. Who is hosting next?
Thanks Charle, and thanks for the hosting.
To bad about the ending, but without the mod kill, it would have been LC choosing between a mafia or SK win, and a no lynch would have meant SK win since I was bulletproof
Highscore : 4349 Date : 17.6.12 Rank : 6 Date : 13.6.12
Highscore after comeback : 3985 Date : 18.7.25 Rank : 9 Date : 18.7.25
1. Vanilla Town – Loose Canon
Welcome, Loose Canon, you are a Vanilla Townie. Abilities:
Your weapon is your vote, you have no night actions. Win condition:
You win when all threats to the town have been eliminated.
2. Mafia Goon – Chanakam
Welcome, Chanakam. You are a Mafia Goon, along with your partners, Sonic and Devon Abilities:
Factional communication: You may talk with your partners here [QuickTopic link]. Win condition:
You win when the number of Scum is equal or more than the number of Town
TownDoctor – Ragian
Welcome Ragian. You are a Town Doctor. You have the following active ability:
Each Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.
Vanilla Town - Devante
Welcome, Devante, you are a Vanilla Townie. Abilities:
Your weapon is your vote, you have no night actions. Win condition:
You win when all threats to the town have been eliminated.
Cop – halrob64
Welcome halrob64 You are a Town Cop. You have the following active ability:
Each Night, you may target a player. Assuming no interference with your action, you will learn whether that player is innocent or guilty. (You will get "no result" if this action is blocked.)
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.
Mafia Role Blocker – Sonic
Welcome Sonic. You are a Mafia Roleblocker.
Your team-mates are Chanakam and Devon. You may talk to them here during night phases only. You have the following active abilities, only one can be used per Night:
Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
Each Night, you may target a player. Assuming no interference with your action, that player's active abilities will be blocked that night.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
Confirm by replying to this PM with a summary of your role.
7. Serial Killer – Kingm
Welcome to game! You are a 3rd party Bulletproof Serial Killer Multitasking Role Cop.
You are protected from kills that target you at night. You have the following active abilities, and may use multiple different abilities in the same night if you wish:
Each Night, you may target a player. Assuming no interference with your action, that player will die.
Each Night, you may target a player. Assuming no interference with your action, you will learn that player's role (but not their alignment).
You win if you are the last player alive (or if nothing can prevent the same).
Confirm by replying to this PM with a summary of your role.
8. Vanilla Town – Kong
Vanilla Townie
Welcome, Kong, you are a Vanilla Townie. Abilities:
Your weapon is your vote, you have no night actions. Win condition:
You win when all threats to the town have been eliminated.
9. Tracker – EW
Welcome EW. You are a Town Tracker. You have the following active ability:
Each Night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. (You will get "no result" if this action is blocked.)
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.
10. Vanilla Town – Max
Vanilla Townie
Welcome, Max, you are a Vanilla Townie. Abilities:
Your weapon is your vote, you have no night actions. Win condition:
You win when all threats to the town have been eliminated.
11. Mafia Goon – Devon
Mafia Goon
Welcome, Devon You are a Mafia Goon, along with your partners, Sonic and Chanakam Abilities:
• Factional communication: You may talk with your partners here during night only.
Win condition:
• You win when the number of Scum is equal or more than the number of Town
12. Jailkeeper – Darin
Welcome Darin. You are a Town Jailkeeper. You have the following active ability:
Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.
13. Vanilla Town - hjelp
Vanilla Townie
Welcome, hjelp, you are a Vanilla Townie. Abilities:
Your weapon is your vote, you have no night actions. Win condition:
You win when all threats to the town have been eliminated.
NIGHT 1 ACTIONS RECEIVED:
Sonic Block Halrob
Devon Kill Kong
Kingm Kill Darin and investigate Kong
EW track Sonic
Ragian Protect halrob
Halrob target Ragian
Darin jail halrob
Final Results for Night 1 Deaths:
- Kong (Vanilla Townie) – killed by Mafia
- Darin (Town Jailkeeper) – killed by Serial Killer
Investigations:
- Cop (Halrob) → No result
- Tracker (EW) → Sonic visited Halrob
- SK Role Cop (Kingm) → Kong = Vanilla Townie
Other notes:
- Doctor’s protect failed due to Jailkeeper.
- Jailkeeper died before Day 2 begins.
1. Roleblocks
- Sonic → Ragian (Doctor).
- Ragian is roleblocked → his self-protect fails.
2. Protections
Ragian tried to self-protect, but was blocked → no protection is applied.
3. Kills
- Mafia kill (Chanakam) → Ragian.
- Serial Killer kill (Kingm) → Ragian.
- Ragian has no protection active (blocked), so he dies.
- Result: Ragian (Doctor) dies.
4. Investigations
- Halrob (Cop) → Loose Canon → Not blocked. Result = Innocent (Vanilla Town).
- Kingm (SK Role Cop) → Loose Canon → Learns Loose Canon’s role = Vanilla Townie.
Final Results for Night 2
- Deaths: Ragian (Town Doctor)
Investigations:
- Cop (Halrob) → Loose Canon = Innocent
- SK Role Cop (Kingm) → Loose Canon = Vanilla Townie
DAY 3
Sonic Lynched
NIGHT 3 Actions Received
- Halrob (Cop) → Investigate Devante
- Devon (Mafia Goon) → Kill Halrob
- Kingm (Serial Killer) → Kill hjelp + Investigate Devante
1. Kills
- Mafia kill (Devon) → Halrob → Successful, Halrob dies.
- SK kill (Kingm) → hjelp → Successful, hjelp dies.
Result: Halrob (Cop) and hjelp (Vanilla Townie) die.
2. Investigations
- Halrob (Cop) → Devante → Would have investigated, but he dies the same night.
Result = Innocent (Devante is Vanilla Town).
- Kingm (SK Role Cop) → Devante → Learns Devante’s role = Vanilla Townie.
Final Results for Night 3 Deaths:
- Halrob (Town Cop) – killed by Mafia
- hjelp (Vanilla Townie) – killed by Serial Killer Investigations:
- Cop (Halrob) → Devante = Innocent
- SK Role Cop (Kingm) → Devante = Vanilla Townie