[IC4] R2: GON (22) vs FOED (19) - GON Wins - Final 9/23/25

Finished challenges between two competitive clans.

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[IC4] R2: GON (22) vs FOED (19) - GON Wins - Final 9/23/25

Post by jusplay4fun »

Terms of War

Contacts:

Gladiators of Noxious (GoN)
1st Contact - JusPlay4Fun
2nd Contact - Silvertop

Fraternal Order of Exceptional Drinkers (FOED)
1st Contact: TheMissionary
2nd Contact: uckuki

Link to War Page:
https://www.conquerclub.com/public.php? ... WarId=5055

Layout
Best of 41 Games
6 doubles, 7 Triples, 7 Quads
Set One: 3 Doubles, 3 Triples & 4 Quads per Clan
Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan
1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating


Default settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
New settings that are implemented after the start of the competition will be excluded from wars
Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum)

Player Game Count Max:
All Rounds: 16 Games
Tie-breaker not included in maximum game count.

Games will be exchanged in 2 sets
Schedule
1st Set: July 15
3 Doubles
3 Trips
4 Quads

2nd Set: July 28
3 Doubles
4 Trips
3 Quads
Last edited by jusplay4fun on Wed Sep 24, 2025 2:22 am, edited 19 times in total.
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Re: lIC4] Semi-Final GON vs FOED

Post by TheMissionary »

FOED agrees
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Re: lIC4] Semi-Final GON vs FOED

Post by Keefie »

Approved
Spoiler
erms of War Contacts: Gladiators of Noxious (GoN) 1st Contact - JusPlay4Fun 2nd Contact - Silvertop Fraternal Order of Exceptional Drinkers (FOED) 1st Contact: TheMissionary 2nd Contact: uckuki Link to War Page: https://www.conquerclub.com/forum/viewtopic.php?f=441&t=242586 Layout Best of 41 Games 6 doubles, 7 Triples, 7 Quads Set One: 3 Doubles, 3 Triples & 4 Quads per Clan Set Two: 3 Doubles, 4 Triples & 3 Quads per Clan 1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating Default settings: Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) There will be no round limits except for “no forts” and Trench games. In those games, they are optional to the home clan's choice. Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) New settings that are implemented after the start of the competition will be excluded from wars Tie-breaker game for all the rounds will be Triples on Classic ESC Chained Fog (does not count toward player game maximum) Player Game Count Max: All Rounds: 16 Games Tie-breaker not included in maximum game count. Games will be exchanged in 2 sets Schedule 1st Set: July 15 3 Doubles 3 Trips 4 Quads 2nd Set: July 28 3 Doubles 4 Trips 3 Quads
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Re: [IC4] Semi-Final GON vs FOED

Post by Keefie »

GON will be responsible for making the tie-breaker.
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Re: [IC4] Semi-Final GON (2) vs FOED (7)

Post by jusplay4fun »

Updated status:

was 2-3, FOED up, then 2-4, and now 2-5
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Re: [IC4] Semi-Final GON (3) vs FOED (8)

Post by jusplay4fun »

Updated status 8/6/25 = GON (3) vs FOED (8)
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Re: [IC4] Semi-Final GON (6) vs FOED (9)

Post by jusplay4fun »

Update: 8/8/25; Semi-Final GON (6) vs FOED (9)
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Re: [IC4] Semi-Final GON (9) vs FOED (10)

Post by jusplay4fun »

Updated 8/11/25; Semi-Final GON (9) vs FOED (10)
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Re: [IC4] Semi-Final GON (10) vs FOED (10)

Post by jusplay4fun »

Updated 8/11/25 (CCT = 22:53); Semi-Final GON (10) vs FOED (10)
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Re: [IC4] Semi-Final GON (12) vs FOED (13)

Post by jusplay4fun »

Updated 8/14/25, Semi-Final GON (12) vs FOED (13)
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Re: [IC4] Semi-Final GON (15) vs FOED (17)

Post by jusplay4fun »

Updated 8/21/25, Semi-Final GON (15) vs FOED (17)
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Re: [IC4] Semi-Final GON (15) vs FOED (17)

Post by TheMissionary »

Coming down to the wire.
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Re: [IC4] Semi-Final GON (15) vs FOED (18)

Post by jusplay4fun »

TheMissionary wrote:Coming down to the wire.
Indeed; we hope to make it even CLOSER. :) ;)
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Re: [IC4] Semi-Final GON (17) vs FOED (18)

Post by jusplay4fun »

Update 8/23/25, Semi-Final GON (17) vs FOED (18)
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Re: [IC4] Semi-Final GON (17) vs FOED (18)

Post by TrafalgarLaw01 »

Forbbiden City for the decisive game it seems 20-20. Close war
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Re: [IC4] Semi-Final GON (17) vs FOED (18)

Post by jusplay4fun »

TrafalgarLaw01 wrote:Forbbiden City for the decisive game it seems 20-20. Close war
Thanks, T-Law. This will be close, indeed. It has been a battle worthy of two good Clans. =D>
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Re: [IC4] Semi-Final GON (19) vs FOED (19)

Post by jusplay4fun »

Update 8/27/25, Semi-Final GON (19) vs FOED (19)
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Re: [IC4] Semi-Final GON (20) vs FOED (19)

Post by jusplay4fun »

Update 8/28/25, Semi-Final GON (20) vs FOED (19)

Only two games left; this will be CLOSE. FOED is a very worthy Opponent, as expected.
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Re: [IC4] Semi-Final GON (21) vs FOED (19)

Post by jusplay4fun »

update: with one game still active (and stil a TOSS-UP, GoN goes ahead 21-19 to SECURE VICTORY against a very worthy Opponent, FOED. I told my fellow Gladiators that FOED would be a difficult Clan to defeat and the Closeness of our margin of VICTORY demonstrates how hard-fought this WAR vs. FOED was.

I want to OFFER my personal Thanks to TheMissionary for being a good Leader in this WAR for FOED.
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Re: [IC4] Semi-Final GON (21) vs FOED (19)

Post by TheMissionary »

Thanks for the war. Wish it wasn’t so rushed at the start. See you in the next one. GGs!
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Re: [IC4] Semi-Final GON (22) vs FOED (19)

Post by jusplay4fun »

GoN wins 22-19 over FOED, a very worthy opponent.
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Re: [IC4] R2: GON (22) vs FOED (19) - GON Wins - Final 9/23/

Post by groovysmurf »

Congratulations to GON!

War complete, privs removed, achievements issued, topic moved
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Re: [IC4] R2: GON (22) vs FOED (19) - GON Wins - Final 9/23/

Post by jusplay4fun »

groovysmurf wrote:Congratulations to GON!

War complete, privs removed, achievements issued, topic moved
Thanks, GroovySmurf,...! :D
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