Poly Classic Single Elimination (Finals)
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Poly Classic Single Elimination (Finals)
Poly Classic Single Elimination
This is a no-frills polymorphic tournament that will take place on only the Classic map.
Number of Players: 16.
Game Type: Polymorphic 2,3,and 4 slot games.
Settings: Automatic, Sequential, No Spoils, Chained, 20-turn round limit. No Fog, No Trench.
Important
Community Seeding. Once we have the participants, we will have a college sports style poll to determine the seeds. Submitting a ranking is not mandatory, just an added bit of flavor. You can rank players based on any criteria you want; there's no real objective way to do it. Personally, I'll probably look at the last 30 or so poly results for each player for my submission. I'll accept submissions for 5 days after we have a player field, and will average out the results to determine seeding. You may publicly post your ranking or PM me.
Format: Single Elimination
Round 1: Best of 5: 2 Poly 2's, 2 Poly 3's, 1 Poly 4.
Quarterfinals: Best of 7: 2 Poly 2's, 3 Poly 3's, 2 Poly 4's.
Semifinals: Best of 9: 3 Poly 2's, 4 Poly 3's, 2 Poly 4's.
Finals: Best of 11: 4 Poly 2's, 4 Poly 3's, 3 Poly 4's.
Round 1 and Quarterfinals will be sent in a single batch.
The Semifinals and Finals will be sent in 2 batches, roughly 5 days apart.
Reward: fun, pride, bragging rights, and a Trophy. No cash prize this time. I find offering a prize doesn't increase player turnout.
General Information and Tournament Rules:
I reserve the right to declare a winner of the series before they are 100% completed in the interest of keeping the tournament moving. In that vein, the tournament will move forward asymmetrically. What I mean is Round 2 could start at different times for different players, depending on how quickly the matches resolve.
The way I determine a winner of a game early is I look for a 2-to-1 power score plus a reinforcement advantage.
I will kick players out of the tourney for dead beating, over-the-top stalling, or abusive chat. If possible and if it makes sense we will substitute reserves for players unable to continue.
If you need to postpone a particular round for whatever reason just let me know and we will do our best to accommodate.
Player List
This is a no-frills polymorphic tournament that will take place on only the Classic map.
Number of Players: 16.
Game Type: Polymorphic 2,3,and 4 slot games.
Settings: Automatic, Sequential, No Spoils, Chained, 20-turn round limit. No Fog, No Trench.
Important
Community Seeding. Once we have the participants, we will have a college sports style poll to determine the seeds. Submitting a ranking is not mandatory, just an added bit of flavor. You can rank players based on any criteria you want; there's no real objective way to do it. Personally, I'll probably look at the last 30 or so poly results for each player for my submission. I'll accept submissions for 5 days after we have a player field, and will average out the results to determine seeding. You may publicly post your ranking or PM me.
Format: Single Elimination
Round 1: Best of 5: 2 Poly 2's, 2 Poly 3's, 1 Poly 4.
Quarterfinals: Best of 7: 2 Poly 2's, 3 Poly 3's, 2 Poly 4's.
Semifinals: Best of 9: 3 Poly 2's, 4 Poly 3's, 2 Poly 4's.
Finals: Best of 11: 4 Poly 2's, 4 Poly 3's, 3 Poly 4's.
Round 1 and Quarterfinals will be sent in a single batch.
The Semifinals and Finals will be sent in 2 batches, roughly 5 days apart.
Reward: fun, pride, bragging rights, and a Trophy. No cash prize this time. I find offering a prize doesn't increase player turnout.
General Information and Tournament Rules:
I reserve the right to declare a winner of the series before they are 100% completed in the interest of keeping the tournament moving. In that vein, the tournament will move forward asymmetrically. What I mean is Round 2 could start at different times for different players, depending on how quickly the matches resolve.
The way I determine a winner of a game early is I look for a 2-to-1 power score plus a reinforcement advantage.
I will kick players out of the tourney for dead beating, over-the-top stalling, or abusive chat. If possible and if it makes sense we will substitute reserves for players unable to continue.
If you need to postpone a particular round for whatever reason just let me know and we will do our best to accommodate.
Player List
Last edited by prismsaber on Fri Nov 07, 2025 12:14 pm, edited 25 times in total.
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Mixed Polymorphic Classic Map SE (1/32)

Last edited by prismsaber on Fri Nov 07, 2025 8:59 pm, edited 9 times in total.
- JO Dynasty
- Posts: 134
- Joined: Thu Jan 03, 2008 1:29 pm
- Gender: Male
Re: Mixed Polymorphic Classic Map SE (2/32)
In please and thank you!
I definitely think a prize can bring in players. Of course it depends on the prize and if it's good, put it in the title of the tournament lol.
I definitely think a prize can bring in players. Of course it depends on the prize and if it's good, put it in the title of the tournament lol.

Re: Mixed Polymorphic Classic Map SE (3/32)
In please...
Re: Mixed Polymorphic Classic Map SE (4/32)
I didn't read anything but I'll join.
- rgrjoey001
- Posts: 224
- Joined: Fri Mar 18, 2011 2:58 pm
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Poly Classic Single Elimination (7/16)
I decided to simplify this tournament due to lack of interest.
I changed it to a 16-person bracket from 32 and shortened the matches. For example, the finals are now best of 11 instead of 15.
I changed it to a 16-person bracket from 32 and shortened the matches. For example, the finals are now best of 11 instead of 15.
- igrockspock
- Posts: 110
- Joined: Mon Jul 12, 2010 9:37 pm
- Location: Anchorage Alaska
Re: Poly Classic Single Elimination (12/16)
In please
Highscore : 4349 Date : 17.6.12
Rank : 6 Date : 13.6.12
Highscore after comeback : 3985 Date : 18.7.25
Rank : 9 Date : 18.7.25

Rank : 6 Date : 13.6.12
Highscore after comeback : 3985 Date : 18.7.25
Rank : 9 Date : 18.7.25

Re: Poly Classic Single Elimination (14/16)
In if not too late
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Poly Classic Single Elimination (FULL)
I'll calculate the bracket in 24 hours because I've already received more ballots than I was expecting. Some are well thought out honest takes, some look random, and some look purely strategic (nicely done Juke).
Re: Poly Classic Single Elimination (FULL)
I ordered mine based on prettiest to ugliest.
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Poly Classic Single Elimination (FULL)
Well, my mom tells me I'm a handsome boy.juke wrote:I ordered mine based on prettiest to ugliest.
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Poly Classic Single Elimination (FULL)
Bracket is up, I'll send invites out later today.
Don't take any seedings personally. Half the submissions were clearly random.
Don't take any seedings personally. Half the submissions were clearly random.
Re: Poly Classic Single Elimination (FULL)
I didn't say which way around it was!prismsaber wrote:Well, my mom tells me I'm a handsome boy.juke wrote:I ordered mine based on prettiest to ugliest.
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Poly Classic Single Elimination (FULL)
Invites sent. Please let me know if you see any mistakes.
Good luck to all!
Good luck to all!
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prismsaber
- Posts: 475
- Joined: Wed Nov 21, 2007 8:24 pm
- Gender: Male
- Location: Illinois
Re: Poly Classic Single Elimination (Round 1)
Bracket Update.
Congrats to lokisgal and JO Dynasty for advancing to the 2nd round.
lokisgal VS prismsaber is the first determined 2nd round match. I'll make those games shortly.
Congrats to lokisgal and JO Dynasty for advancing to the 2nd round.
lokisgal VS prismsaber is the first determined 2nd round match. I'll make those games shortly.


