Ragian WINS The Mafiosi Vincent Vega Vengeful game

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Loose Canon
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Loose Canon »

I haven't picked up anything like that strike.
What is making you think it sounds like that?
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kongming3
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by kongming3 »

To be clear, strike wasn't primed by the auto-prime mechanic? And will we always know when auto-prime triggers on someone, even if we don't know if it was successful?
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SoN!c
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by SoN!c »

kongming3 wrote:To be clear, strike wasn't primed by the auto-prime mechanic? And will we always know when auto-prime triggers on someone, even if we don't know if it was successful?
If you miss the 3 days deadline the auto-prime mechanic is triggered..However, on the first time you will receive a PM warning (a formal prod warning like stated in rule 15).

Rule 15 also says "72+ hours" so it won't be exact 72 hours sharp.. but 4 days is -in any case- over the limit..

After the first PM warning the auto-prime mechanic will be executed (for the rest of the game duration) in exactly the same way as the regular arsonist would "prime" his target on night action. Only the arsonist will be informed who the auto-prime target(s) are that night (as only he can chose to "ignite" primed targets that night or later on). So if you are not the arsonist You will not be informed of whether the auto-priming was activated on you, whether the priming was succesfull or not. In the event the arsonist would auto-prime himself succesfully he will be informed as the "ignite" action would suicide him. The arsonist will also be (as the only player) informed when 'primed status' would change back to "unprimed" due to gameplay events.
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strike wolf
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by strike wolf »

Loose Canon wrote:I haven't picked up anything like that strike.
What is making you think it sounds like that?
The phone call where they're talking about Big Tuna and the arsonist, they mention that the arsonist is looking for someone and doesn't care who gets in their way.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
jfm10
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by jfm10 »

strike wolf wrote:
Loose Canon wrote:I haven't picked up anything like that strike.
What is making you think it sounds like that?
The phone call where they're talking about Big Tuna and the arsonist, they mention that the arsonist is looking for someone and doesn't care who gets in their way.
Johny "The Nose": Vinnie received a tip from way up. Said some psycho hitman or something came to town looking for him and the big man. He said we had to check our back at all times; Vinnie was taking it very seriously.
Big Tony: A hitman coming for Vega and Big Tuna? Who is this guy? Mr. Nuts? No way, that can't be a hitman. No hitman would be stupid enough to go after Big Tuna.

I believe the scum are the arsonist target.
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Loose Canon
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Loose Canon »

I hadn't considered that arsonist wincon, might be to just kill mafia jfm.
You might be right.

Kong, why exactly did you say you are a simple fishmonger?
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jfm10
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Re: The Mafiosi Vincent Vega Vengeful game

Post by jfm10 »

jfm10 wrote:
SoN!c wrote:ALL ROLES SENDED OUT! PUT ON YOUR HATS BOYS, IT'S MAFIA TIME!


Setup
2 Mafia Goon with altered Role Modifications for balance (the intro could give away some hints or clues on the matter like the "You need to control. Because you know the game surprises you" quote)
1 possible Mafia Traitor
8 Town
1 3P

with Mod promise that only Cop, Doctor, Vigilante, Jailkeeper, Firefighter, Roleblocker and some hidden scum powers are in the game (again, all with altered Soft Role Modifications for balance, the 3P not included)

The Mafia is composed of "Mad Vincent Vega Vengeful" and Don Giovanni “Big Tuna” Gambino!

Mechanics
Day start
Role Modifications
According to mafia game roles , the Traitor is an assigned role. Would it be safe to assume that this game Mafia can choose any of us to be a potential Traitor?
With luck , this could get us town sided quick.
That's why i am not sure if it got bad for 1 scum remaining, if he could just choose anyone or if the traitor was an assigned at beginning.
Revealing your abilities may make you a potential scum traitor if he got to pick?
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homer_jay
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by homer_jay »

Ragian wrote:Yeah, I, too, will be more lenient with "I think Son!c's babble means this"-posts that I am usually if your take is correct.

@homer, do you prefer to lynch or not D1?
if we're going to make a decision one way or other.. i would go with no lynch since we have nothing that seems close to enough to do a lynching right now
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Ragian
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Ragian »

So, you don't have a preference as such. If no one makes a mess of it, you'd be happy with no lynch. Is that correctly understood?

---

And here we are...people searching for clues in mod flavour looking all busy instead of gauging players. Wake me up when you're done guessing what the 3p arsonist wincon is.
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jfm10
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by jfm10 »

Ragian wrote:So, you don't have a preference as such. If no one makes a mess of it, you'd be happy with no lynch. Is that correctly understood?

---

And here we are...people searching for clues in mod flavour looking all busy instead of gauging players. Wake me up when you're done guessing what the 3p arsonist wincon is.
Sometimes it's not the what is said but the response it gets that has it's tells.
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Charle
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Charle »

I agree with no-lynch day 1 and we can get into night so that our people can get to work.

Vote No Lynch
Loose Canon
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Loose Canon »

All of the pre tik tok posters got a reasonably clean look early doors in my book.

Ok I'm curious why Kong said he was a simple fishmonger still, but at the moment that's still curiousity more than suspicion.

That left the gen zzz ers - king,strike,Traf,homer.

Now Ew seems to have gone to sleep too. I'm wondering if Ew isn't deliberately trying not to look helpful though?

And now rag is grabbing some shuteye too.
Rag could be overplaying his id rather we didn't talk about ... because that gives mafia a chance to hide behind fluff making him by implication town, line of posting.

I don't really have anything to go hard on anyone with yet though.
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jfm10
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by jfm10 »

Loose Canon wrote:All of the pre tik tok posters got a reasonably clean look early doors in my book.

Ok I'm curious why Kong said he was a simple fishmonger still, but at the moment that's still curiousity more than suspicion.

That left the gen zzz ers - king,strike,Traf,homer.

Now Ew seems to have gone to sleep too. I'm wondering if Ew isn't deliberately trying not to look helpful though?

And now rag is grabbing some shuteye too.
Rag could be overplaying his id rather we didn't talk about ... because that gives mafia a chance to hide behind fluff making him by implication town, line of posting.

I don't really have anything to go hard on anyone with yet though.
I was kind of having a vibe on Max and you left him out.
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kongming3
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by kongming3 »

I think read lists of people are pretty helpful for town generally, so I'll try to do some this game. Loose, I said that before game officially started as a response to joke vote from max, was a bad joke from me about being someone serving up fish when one of the mafia is big tuna.
Loose Canon
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Loose Canon »

JFM - if you have a vibe on Max - see if you can penetrate?

Kong - thats fine with me.
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strike wolf
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by strike wolf »

Obligatory voting NL early is bad and doesnt lead to any reads of players post. Bandwagons are good bench mark. They tell you who is following the crowd and if scum tries to buck expectations by trying to lead a lynch, it forces them to come up with a case they know is flawed without slipping up in the process
Maxleod wrote:Not strike, he's the only one with a functioning brain.
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Ragian
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Ragian »

Vote EW

I don't like that he has gone AWOL early doors D1.
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Loose Canon
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Loose Canon »

I voted nl because want to minimise those primed.

I don't have a problem bandwagoning on Ew.

unvote no lynch vote extreme
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SoN!c
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by SoN!c »

Official vote count

EW (2): Ragian, Loose Canon



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Devante
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Devante »

SoN!c wrote:Official vote count

EW (2): Ragian, Loose Canon



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What are we at on no lynch votes?
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SoN!c
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by SoN!c »

Devante wrote:
SoN!c wrote:Official vote count

EW (2): Ragian, Loose Canon



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What are we at on no lynch votes?
No lynch votes are counted but not published (only votes on players are published). If the majority is reached on "no lynch" votes the day ofcourse immediately ends.
Because you requested: no lynch has 2 votes currently (Kingm, Charle)

With 12 alive it takes 7 to lynch
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Kingm
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Kingm »

@Sonic, do you have another "last post update"?

See what I did there? 8-[
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SoN!c
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by SoN!c »

Kingm wrote:@Sonic, do you have another "last post update"?

See what I did there? 8-[

Just 1 post every 72 to max 95 hours and you are fine.. it should not be a problem to do because it makes this game more fun for all. Staying silent or ghosting is easy.

Danger zone close / already deep in the shit zone:

Latest post:
Maxleod on Sun Mar 30, 2025 9:05 pm
Extreme Ways on Mon Mar 31, 2025 12:53 pm

Maxleod has received his warning and is already on active count-down.


Hi Max, this is your warning you are on active count down as of now (auto-prime mechanic).

To avoid triggering it please post (at least) 1 thing every 72 to (max) 95 hours..

Thank you
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Ragian
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Ragian »

I must say that I wanted to do a similar thing in the latest game I hosted, but since I didn't make it clear from the beginning, it was difficult to follow through. I applaud your initiative, Son!c. The game is more fun if people are active.
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Charle
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Re: D1 of The Mafiosi Vincent Vega Vengeful game

Post by Charle »

Ragian wrote:I must say that I wanted to do a similar thing in the latest game I hosted, but since I didn't make it clear from the beginning, it was difficult to follow through. I applaud your initiative, Son!c. The game is more fun if people are active.
I agree, good initiative. Maybe we should include it in our "General Rules" for future games as well.
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