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handyman1225
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Peloponnesian War Meta

Post by handyman1225 »

What is the best approach to Peloponnesian War? It seems like the way to go is to only take one region per turn for spoils and get the largest stacks possible waiting for someone to break a 6?

Thoughts?
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IcePack
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Re: Peloponnesian War Meta

Post by IcePack »

What settings are you playing how many players etc
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Roofless
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Re: Peloponnesian War Meta

Post by Roofless »

You're doing it wrong!

In two player games, best to get more regions quickly. You get +1 deploy for every 3 regions you have. Getting 12/15 regions quickly is key to getting +4/+5 per turn. You can get them all without breaking a "border 6". This puts huge pressure on your opponent to "search for you", as they'll be out-deployed in no time flat. They'll be breaking the border 6 stacks, only to find that 75% of the time, you're not there! Also if you're lucky enough your two starting spots are Romans, Pontus, or Persians, then only get 2 sets of swords when you hit 15 regions. Otherwise, your opponent will know where you are! (i.e. two of Romans, Pontus or Persians).

It's different in say 4 and 8 player games as all the starting spots are filled. In these games, it's best, as quick as possible to attack the border as close to your starting spot, but as far away from the opponents starting spot. e.g. If you start on Icaria, hit Mileseans as soon as possible to get into an eliminate Persians!. Starting Illyrians?, you want be getting into Romans via Thesprotians pronto. You get the picture.

Spoil and reinforcements types don't make much difference. It's all about getting quick superiority via out deploying your opponents.

Anyway. Hope that helps :D
verjonho
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Re: Peloponnesian War Meta

Post by verjonho »

Like many historical strategy games, the Peloponnesian War involves careful planning, resource management, and strategic battle to win. This comprehensive strategy may increase your chances of success:

1. Know Game Mechanics territories and Spoils: Controlling territories for spoils is essential. Learn how spoils operate and how to utilize them.
Combat, Stacks: Building armies and understanding battle resolution are crucial.
2. Early Game Strategy
Secure Key territories: Capture advantaged territories with resources or strategic placement.
Strengthen Economy: Maintain resource flow. This may include capturing resource-rich areas or constructing economic infrastructuregeometry dash subzero
3. Mid-Game Strategy
After establishing a strong economic basis, consolidate authority. You must strengthen your army and frontiers.
4. Make Alliances: Diplomacy is powerful. Align with other players to strengthen your position and isolate stronger opponents.
In combat tactics, building big stacks of troops may be advantageous, but avoid overextending. Large stacks dissuade but use more resources.
Break Points: Position your soldiers to react to threats and exploit opponents' defenses. Waiting for someone to break a stack of 6 (assuming a good defensive position) may work, but don't depend on it.
5. Manage Resources
War Spoils: Take one area every round if it's the best method to get resources. However, search for possibilities to conquer more lucrative territories if possible.
Make sure your growth is balanced. Don't ignore defenses while growing. A well-defended region can prevent surprise assaults.
cristianbells
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Re: Peloponnesian War Meta

Post by cristianbells »

Roofless wrote:You're doing it wrong!

In two player games, best to get more regions quickly. You get +1 deploy for every 3 regions you have. Getting 12/15 regions quickly is key to getting +4/+5 per turn. You can get them all without breaking a "border 6". This puts huge pressure on your opponent to "search for you", as they'll be out-deployed in no time flat. They'll be breaking the border 6 stacks, only to find that 75% of the time, you're not there! Also if you're lucky enough your two starting spots are Romans, Pontus, or Persians, then only get 2 sets of swords when you hit 15 regions. Otherwise, your opponent will know where you are! (i.e. two of Romans, Pontus or Persians).

It's different in say 4 and 8 player games as all the starting spots are filled. In these games, it's best, as quick as possible to attack the border as close to your starting spot, but as far away from the opponents starting spot. e.g. If you start on Icaria, hit Mileseans as soon as possible to get into an eliminate Persians!. Starting Illyrians?, you want be getting into Romans via Thesprotians pronto. You get the picture.

Spoil and reinforcements types don't make much difference. It's all about getting quick superiority via out deploying your opponents.

Anyway. Hope that helps :D
You're absolutely right! In two-player games, it's crucial to expand rapidly and aim for that +1 deploy for every 3 regions, securing 12/15 regions as quickly as possible. This forces your opponent to chase you down, often wasting resources on breaking border 6 stacks where you're not even present. If you start with Romans, Pontus, or Persians, keeping your swords limited can help maintain secrecy. In larger games, positioning is key—hit borders near your starting spot but far from your opponent’s to outmaneuver and out-deploy them.
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