isaiah40 wrote:Gilligan wrote:I think it's time for the QuenchBot!
Here! Here!
C'm'ere, boy! C'm'ere boy! Yes, you're such a good boy...
But seriously, I think it's been long enough
Moderator: Cartographers
isaiah40 wrote:Gilligan wrote:I think it's time for the QuenchBot!
Here! Here!



ender516 wrote:Congratulations, natty, now, on to Mars!

natty_dread wrote:No, since they are coded as starting positions. Starting positions always start with the amount they are coded, therefore manual deployment will not work.
The only way this could be remedied would be to get rid of the starting positions, and we don't want to do that for two reasons:
1 - it would force each shuttle to start with 3. We want them to have 4 for gameplay reasons.
2- in 2-player games each player would start with only 2 shuttles. We don't want that either.
Sorry, but the only solution I have for this is: if it bothers you, don't play Lunar with manual.
It just becomes an easier way to farm manual medals since there is nothing different in the game 'tween manual and auto.

natty_dread wrote:It just becomes an easier way to farm manual medals since there is nothing different in the game 'tween manual and auto.
Well, the same can be said for some other maps as well. There's a suggestion in the suggestions forum to disable manual from maps like this where the setting doesn't make any difference...

each missile base starts with 17 neutral troops. if u kill a missile base's last neutral troop and advance, then u can, in the same turn, bombard any shuttles that u don't own. at the start of ur next turn, the missile base resets to 17 neutral troops unless someone takes it from u first.john65999 wrote:how do you activate the missile vases??
It isn't a bombard is a normal assaultiancanton wrote:each missile base starts with 17 neutral troops. if u kill a missile base's last neutral troop and advance, then u can, in the same turn, bombard any shuttles that u don't own. at the start of ur next turn, the missile base resets to 17 neutral troops unless someone takes it from u first.john65999 wrote:how do you activate the missile vases??
ian.
The objective isn't with the bases it is with the mines which only start with 8 or something on themjohn65999 wrote:the requirement for mission objective 3 bases and 2 shuttles
plurple is right, i stand corrected!plurple wrote:It isn't a bombard is a normal assaultiancanton wrote:each missile base starts with 17 neutral troops. if u kill a missile base's last neutral troop and advance, then u can, in the same turn, bombard any shuttles that u don't own. at the start of ur next turn, the missile base resets to 17 neutral troops unless someone takes it from u first.john65999 wrote:how do you activate the missile vases??
ian.but the missile bases reset to 17.
plurple is correct again, except that each mine starts with only 6 neutral troops. the reason for the mission objective being 1 shuttle plus 5 mines is explained by the map legend.plurple wrote:The objective isn't with the bases it is with the mines which only start with 8 or something on themjohn65999 wrote:the requirement for mission objective 3 bases and 2 shuttles
in the year 2060, the superpowers of the world have found a new battlefield: the moon and its vast reserves of helium-3.