[IC3] R2: GON (23) vs KNT (20) - GON Wins - Final 7/23/21

Finished challenges between two competitive clans.

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Bantam
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[IC3] R2: GON (23) vs KNT (20) - GON Wins - Final 7/23/21

Post by Bantam »

Terms of War

Contacts:
Gladiators of Noxious
Bantam
Shoe555

Knights Templar
DaveH


Layout
Best of 42 Games (2 Sets) + Tie-Breaker
7 Doubles, 7 Triples & 7 Quads per Clan
1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating

17 games maximum per player.
Tiebreaker not included in maximum game count

Rules
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will be in effect. Offending team must post 1st Round movement. If the offender fails to post before the other teams first turn then the non-offending team has a chance to request the game be remade before the end of the 1st round
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: May 16th - 3 Doubles, 4 Triples, 4 Quads - 2 weeks to fill - by May 30th

2nd Set: May 30th - 4 Doubles, 3 Triples, 3 Quads plus tiebreaker - 2 weeks to fill - by June 13th


Link to War Page
War Page Link


First Set
Spoiler
GON Home [game]20915773[/game] [game]20915775[/game] [game]20915776[/game] [game]20915777[/game] [game]20915778[/game] [game]20915779[/game] [game]20915780[/game] [game]20915781[/game] [game]20915782[/game] [game]20915785[/game] [game]20915786[/game] KNT Home [game]20913423[/game] [game]20913428[/game] [game]20913429[/game] [game]20913430[/game] [game]20913431[/game] [game]20913433[/game] [game]20913434[/game] [game]20913435[/game] [game]20913436[/game] [game]20913437[/game] [game]20913438[/game]


Second Set
Spoiler
GON Home [game]20961615[/game] [game]20961616[/game] [game]20961618[/game] [game]20961619[/game] [game]20961620[/game] [game]20961621[/game] [game]20961622[/game] [game]20961623[/game] [game]20961624[/game] [game]20961625[/game] KNT Home [game]20965359[/game] [game]20965360[/game] [game]20965362[/game] [game]20965363[/game] [game]20965366[/game] [game]20965369[/game] [game]20965370[/game] [game]20965371[/game] [game]20965372[/game] [game]20965378[/game]
Tiebreaker
Spoiler
[game]20961527[/game]
Last edited by Bantam on Sat Jul 24, 2021 3:27 am, edited 16 times in total.
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Gladiators of Noxious
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DaveH
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Re: [IC3] - Round 2 - GON v KNT

Post by DaveH »

The Knights Templar (KNT) agree to these terms.

DaveH
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IcePack
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Re: [IC3] - Round 2 - GON v KNT

Post by IcePack »

TO approved
Bantam wrote:Terms of War

Contacts:
Gladiators of Noxious
Bantam
Shoe555

Knights Templar
DaveH


Layout
Best of 42 Games (2 Sets) + Tie-Breaker
7 Doubles, 7 Triples & 7 Quads per Clan
1 x Tie-Breaker: Triples - Classic, Fog, Chained, Escalating

17 games maximum per player.
Tiebreaker not included in maximum game count

Rules
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for Trench games. In those games, they are optional to the home clan's choice.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will be in effect. Offending team must post 1st Round movement. If the offender fails to post before the other teams first turn then the non-offending team has a chance to request the game be remade before the end of the 1st round
New settings that are implemented after the start of the competition will be excluded from wars


Schedule
1st Set: May 16th - 3 Doubles, 4 Triples, 4 Quads - 2 weeks to fill - by May 30th

2nd Set: May 30th - 4 Doubles, 3 Triples, 3 Quads plus tiebreaker - 2 weeks to fill - by June 13th


Link to War Page
TBC


First Set
Spoiler


Second Set
Spoiler
Tiebreaker
Spoiler
A
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JPlo64
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Re: [IC3] - Round 2 - GON v KNT

Post by JPlo64 »

War Approved and Privs Granted.
War Page Link
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IcePack
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Re: [IC3] - Round 2 - GON (8) v KNT (10)

Post by IcePack »

Very interesting, both this war and the low vs rep wars are extremely close :)
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Swimmerdude99
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Re: [IC3] - Round 2 - GON (8) v KNT (10)

Post by Swimmerdude99 »

IcePack wrote:Very interesting, both this war and the low vs rep wars are extremely close :)
In fact, I think both will end 22-21. Although ours could still go 20-23 in either direction as well
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Re: [IC3] - Round 2 - GON (22) v KNT (20) - GON Wins

Post by DaveH »

Well done GON - closest war we have ever played in!
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Re: [IC3] - Round 2 - GON (22) v KNT (20) - GON Wins

Post by IcePack »

Congratulations to GON for being the first IC3 Clan into the Finals!
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Re: [IC3] - Round 2 - GON (23) v KNT (20) - GON Wins - Final

Post by Jdsizzleslice »

Tournament privileges removed, databases updated, medals issued.

This war has been completed, and this topic has been MOVED.
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